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  1. #1
    Player
    Kitru's Avatar
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    Sep 2013
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    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Leiron View Post
    Its from what I have tested on mobs.
    Are you sure? Most other simultaneous effects in ARR are multiplicative with similar buffs, not additive. Given the nature of damage ranges and the similar levels of mitigation you'd achieve from either additive or multiplicative mechanics (additive would put you at 40% damage taken; multiplicative would put you at 48% which is well within the range of damage ranges suggesting identical results), unless you have a very large sample size, I'd lean towards Rampart/Sentinel following the existing pattern rather than being a unique case.
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  2. #2
    Player
    Leiron's Avatar
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    Sep 2013
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    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Kitru View Post
    Are you sure? Most other simultaneous effects in ARR are multiplicative with similar buffs, not additive. Given the nature of damage ranges and the similar levels of mitigation you'd achieve from either additive or multiplicative mechanics (additive would put you at 40% damage taken; multiplicative would put you at 48% which is well within the range of damage ranges suggesting identical results), unless you have a very large sample size, I'd lean towards Rampart/Sentinel following the existing pattern rather than being a unique case.
    I'll give it a shot again since i ddn't record it properly, but I am very sure that Shield oath is multiplicative towards Sentinel/Rampart.
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  3. #3
    Player
    Kitru's Avatar
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    Sep 2013
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    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Leiron View Post
    I'll give it a shot again since i ddn't record it properly, but I am very sure that Shield oath is multiplicative towards Sentinel/Rampart.
    Oh, I know that Shield Oath is multiplicative with the buffs. You said that Sentinel and Rampart are additive with each other, which is what I'm doubting.
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  4. #4
    Player
    Coramac's Avatar
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    Sep 2013
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    112
    Character
    Coramac Mallestone
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Kitru View Post
    Are you sure? Most other simultaneous effects in ARR are multiplicative with similar buffs, not additive. Given the nature of damage ranges and the similar levels of mitigation you'd achieve from either additive or multiplicative mechanics (additive would put you at 40% damage taken; multiplicative would put you at 48% which is well within the range of damage ranges suggesting identical results), unless you have a very large sample size, I'd lean towards Rampart/Sentinel following the existing pattern rather than being a unique case.
    You can shortcut sample sizes by using the damage range.

    Example: Damage range is 90-110.

    40% damage taken range is 36 to 44. 48% damage taken range is 43.2 to 52.8. This chosen range works out well, but it'll be similar to any range. Calculate the ranges separately, any number that falls outside of one of the ranges invalidates that range. The biggest advantage here is that samples with the buffs up are going to be much more difficult to obtain. You only need to write down max / min of incoming attacks and then need (probably) only one sample of data with the buffs up.

    I'd also be very surprised if they additively stack damage reduction. That's just too powerful.
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