Quote Originally Posted by Zellata View Post
DL gear is worse than crafted 2-star gear that is fully melded, so players have a choice of getting expensive good item from crafter or inexpensive not-so-good item from vendor.



What are you talking about? DoH don't use or craft any AF2 (myth) gear.

I'm pretty sure he meant philo tomes.

The crafting system they have created is amazing. I love all the mechanics but what it's really missing is specialty crafts. Once you hit 50 in all crafts you have zero advantage over anyone else with the same. You are no better at making potions, or making weapons.

I'd REALLY like a job system in this for crafters. Say once you hit 50 leatherworker the next quest after you've finished the class quests (or gotten the luminary) is one to pick between 2-3 different leatherworking jobs. I can imagine all the usual routes like macesmiths, shieldsmiths, dragonskin leatherworkers. Alchemists could be useful again by either specializing in a job that grants them access to great potions. Or they could choose to gain the ability to convert electrum into rose gold, you get the idea.

The way the system is now I hit 50 with a new craft and within 20 mins I'm fully stat capped and sometimes already have the luminary wep. It's kinda nuts that you can COMPLETELY finish a craft that soon. You could say I still haven't crafted one of every item in the log or finished the HQ achievement but those don't grant any rewards like the luminary.