Results 1 to 10 of 40

Hybrid View

  1. #1
    Player
    verily's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Vale Veritas
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kiokin View Post
    Em....the way I'm reading this is that it's completely dodgeable as long as you weren't doing anything to make the server believe you were in the same place. Meaning...it was a server lag issue those 3 times you died.
    You're reading it the way you want and inserting your own meaning.

    People have trouble with position checks for Landslide and Weight of the Land on Titan HM. Does this mean they're not 100% avoidable? Of course they are. The server's poor position checking is no secret to anyone, but there are ways to work around it to dodge every ability. Twisters are (were?) no different. I don't see why we have to keep repeating that it's 100% repeatable, but very very unforgiving- the very same thing Yoshi reiterated, which was the reason for the nerf. After review, he felt it was too stringent.
    (6)
    Last edited by verily; 10-30-2013 at 09:39 PM.

  2. #2
    Player
    Kiokin's Avatar
    Join Date
    Sep 2013
    Posts
    188
    Character
    Kio Kurokami
    World
    Tonberry
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by verily View Post
    You're reading it the way you want and inserting your own meaning.

    People have trouble with position checks for Landslide and Weight of the Land on Titan HM. Does this mean they're not 100% avoidable? Of course they are. The server's poor position checking is no secret to anyone, but there are ways to work around it to dodge every ability. Twisters are (were?) no different. I don't see why we have to keep repeating that it's 100% repeatable, but very very unforgiving- the very same thing Yoshi reiterated, which was the reason for the nerf. After review, he felt it was too stringent.
    I guess the issue I have is the fact you have to work around the server's position checking. It should be as simple as moving out of the badness so you don't get hit by it, not having to go out of your way to do (or not do) other things to make sure the server recognizes that you aren't where you aren't.
    (9)