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  1. #1
    Player
    ddaydj's Avatar
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    Sep 2013
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    15
    Character
    Eir Disir
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Alexander_Dragonfang View Post
    This still does not help me. I dont understand the table at the start.

    Someone have a materia "exact" allocation? something like what it is at the start of this thread but for DoH.
    http://forum.square-enix.com/ffxiv/t...Q-2-Star-Items

    Thanks before hand.
    Here's what I originally planned out when looking into melding:
    Disciple of Land Materia Plan - Materia Cap

    Here's what I actually ended up melding when I realized I really only needed 600 GP:
    Disciple of Land Materia Plan - Practical
    (3)

  2. #2
    Player
    Shirai's Avatar
    Join Date
    Sep 2013
    Location
    Amsterdam
    Posts
    880
    Character
    Shirai N'yankoro
    World
    Sargatanas
    Main Class
    Fisher Lv 60
    Quote Originally Posted by ddaydj View Post
    Here's what I originally planned out when looking into melding:
    Disciple of Land Materia Plan - Materia Cap
    I'm hoping ddaydj still reads this because I have a question regarding some of the materia choices that confuse me a little.
    Taking the base melds on the gloves for example:
    Code:
    Botanist’s / Miner’s Gloves
    Gathering +8; Perception +4
    
    Gatherer’s Guerdon Materia II
    Gatherer’s Guerdon Materia II
    Why did you pick 2 Guerdon II (+4 each) over one Guerdon IV (+8)?
    Has this to do with availability/price or is there a statscap per slot? I have little knowledge of melding so far so I am genuinely curious.

    As I'll be getting Botany and Mining to 50 tonight I plan to deck myself out in full HQ, I have the cash for the gear through fishing but I'm now working on a plan to meld the gear to at least the recommended stats and move on from there and I 'd like to calculate in advance how much gil I'll have to save up for that.
    (0)
    Last edited by Shirai; 11-12-2013 at 08:40 PM.
    Felis catus

  3. #3
    Player
    ddaydj's Avatar
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    Sep 2013
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    Character
    Eir Disir
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Shirai View Post
    Why did you pick 2 Guerdon II (+4 each) over one Guerdon IV (+8)?
    The idea behind my melds is that I get 600 GP from accessories and then I can ignore it on all other pieces. I'm not sure about your server, but on mine T4 gathering materia are around 300k each and there are pretty much none on market.

    I haven't checked my doc for errors since I finished my melds for personal gear. If people are going to use it as a reference though I'll go ahead and fix any mistakes. I know I need to correct the gathering cap on the bracelet. I was also going to add something for the offhand, but I still need to figure out the gathering cap. Right now I'm burning all my gil trying to meld Vanya (so much gil gone in seconds...).
    (1)

  4. #4
    Player
    Shirai's Avatar
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    Sep 2013
    Location
    Amsterdam
    Posts
    880
    Character
    Shirai N'yankoro
    World
    Sargatanas
    Main Class
    Fisher Lv 60
    Quote Originally Posted by ddaydj View Post
    The idea behind my melds is that I get 600 GP from accessories and then I can ignore it on all other pieces. I'm not sure about your server, but on mine T4 gathering materia are around 300k each and there are pretty much none on market.
    Thank you for the clarification.
    And yes, you are right. The IV materia are indeed rare and bloody steep compared to their lower counterparts.
    I was curious is all.

    Right now I have only had a friend meld my gear so far as getting at 340 gathering for the unspoiled node caps.
    I am now leveling my crafting jobs so that I don't have to make my friends constantly apologize to me for blowing up forbidden melds even though the risks are all mine to take.
    (0)
    Felis catus

  5. #5
    Player
    RatedKh's Avatar
    Join Date
    Jul 2011
    Posts
    9
    Character
    Khrno Zero
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    A little correction about Militia Bracelets for the OP, Gathering cap is 4 not 3.



    Also not too sure if it was mentioned, but the Perception cap (as in max amount of Perception possible with materia) is 387, no room for any more on my Miner.

    As of right now my stats are:

    - GP 600 (stopped adding more GP when I reached that sweet spot)
    - Gathering 376
    - Perception 387
    (0)
    Last edited by RatedKh; 11-19-2013 at 01:15 AM.

  6. #6
    Player
    Castillan's Avatar
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    Oct 2013
    Posts
    129
    Character
    Castillan Lionheart
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Nice efforts. It all needs to be factored into the effective caps though.

    In my experience, Gathering caps at 340 (hidden), basically meaning there is zero point to raising Gathering above 340 because it provides no further benefits. Try temporarily raising it with food and see.

    GP, will unless you can hit 630 (to then reach 650 after 4 strikes) then you may as well settle at either 580, or 600GP for convenience.

    Higher perceptions than 320 do help to raise the HQ chance on unspoiled nodes though, so feed all remaining material into that (if so desired).

    I guess what I'm saying is this, it's nice to know the melding caps, but don't bust a nut trying to figure out the caps on Gathering and GP, because beyond a certain point raising them is effectively useless.

    Great information in this thread though.
    (0)

  7. #7
    Player
    Sainya's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah!! and Gridania
    Posts
    229
    Character
    Mjara Kigaomoi
    World
    Excalibur
    Main Class
    Machinist Lv 90
    just logged in to tell you THANK YOU *bows*
    (0)
    <- The real reason Yoshi-P stressed watching all the cutscenes.

    Matoya: And that should give you a notion of how sick and tired I was of those spineless wretches of the Forum. All talk and no trousers, that lot.