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  1. #11
    Player
    SeraviEdalborez's Avatar
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    Mar 2011
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    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    BfB: 20% boost for 20 seconds every 80 seconds.
    IR: 20% crit boost for 15 seconds every 60 seconds.
    Aero: Net potency 200 (lowest DoT available to us aside from Miasma II; replaces 1 Ruin compared to typical SMN routine so net +120 potency usually, 325 potency if under Contagion)

    Energy Drain does not make the loss of Fester insignificant, don't kid yourself. Still net -450 potency per Aetherflow.
    Emerald Carbuncle's Gust is 90pot vs Garuda's 100 on Wind Blade. Couple with the loss of Spur (40% for 20s every 2 minutes is not as minor as it seems) and reduced INT compared to SMN and I honestly believe this is a wash.

    Here's some napkin math of just BfB+our available DoTs (relative to a SMN, just considering potency and ignoring Raging Strikes since both get it)
    *Reminder that all DoTs tick every 3 seconds, so net potency is Initial Potency + (DoT potency x [DoT duration / 3])

    Bio II: 420 (+70)
    Miasma: 360 (+60)
    Shadow Flare: 300 (+50)
    Bio: 288 (+44)
    Thunder: 288 (+44)
    Aero: 240 (+40; technically +240)
    Miasma II: 84 (+14)

    Excepting Miasma II since there's little point using it single-target, the net potency gain is 522 (282 if Aero is not counted). If we also consider the potency drop from Wind Blade > Gust (10), across say 18 seconds (duration for many of our DoTs), that's -60 to our total. So more like 462 vs the 450 you "lost" from Fester.

    You would have a pretty killer Contagion and that would probably make this worth considering. But it shouldn't be an immediately obvious vote and Allagan book is far beyond the reach of most SMNs or would-be ACNs yet.
    (0)

    XI: Zeroblade, Titan Server

  2. #12
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    That would be pretty close I think.

    Don't forget also um, Garuda is like 10% damage increase over emerald.

    IIRC w/o spur you lose ~2% of your total dps, and pet is approximately 25% of total dps, so losing 10% of that is about 2.5%

    Since SMN pps, is ~123.6pps, losing 2 pps from enkindle is 1.6% dps loss.

    Combine all of that and you get ~6-6.5% pps loss from those.

    7.5% pps gain from BfB/IR, so 1-1.5% dps vs 20 int.

    20 int might just win out.

    I think fully geared we have ...500 int? so 20 int is 4% of our total int.

    Its...well its pretty close to be sure lol.
    (0)

  3. #13
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Aero + Energy Drain =/= Fester. Aero is on GCD. Fester is completely off of it. That is of very high significance in terms of DPS.

    The net loss of INT alone from SMN to ACN is sufficient to dismiss this discussion. The loss of 20 INT due to the soul stone is arguably sufficient, but there's also the fact that the highest ilvl weapon you can equip on ACN is 70, versus the ilvl 90 Relic +1.

    Let's say you defeated Twintania and got your hands on the Allagan Grimoire.

    Garuda Egi and Ifrit Egi both have superior DPS to Emerald Carbuncle.

    Enkindle and Spur have a significant impact on damage output. Blood for Blood and Internal Release, while being very potent buffs, do not make up for the difference.
    (0)

  4. #14
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    snip
    aero is 200 potency, energy drain is 150, that's 350, minus the ruin that it replace 270. contagion per minute for aero alone is 125 potency, this means energy drain plus aetherflow is equal or at least close to equal when compared to fester.

    also, I know the book isn't that readily available yet, but that's really not the point. = /

    But it shouldn't be an immediately obvious vote
    that's why I'm trying to figure this out?


    EDIT: I reached character post limit -_-


    EDIT:

    Quote Originally Posted by SeraviEdalborez View Post
    I don't know why you're comparing Energy Drain with anything that isn't Fester. It's 150 vs 300 3 times every minute.
    because there is no reason not to, it makes it easier to narrow down the comparisons.


    Quote Originally Posted by NoctisUmbra View Post
    I told you why you cannot bunch Aero and Energy Drain together to compare against Fester.

    Aero is a GCD skill.

    Fester and Energy Drain are Aetherflow charge skills that are off GCD.
    HAVE YOU NOT BEEN READING MY POSTS? I already factored in the GCD, the GCD that it will replace is RUIN, that's minus 80 potency, and I have factored it.

    enkindle and Spur have a significant impact on damage output. Blood for Blood and Internal Release, while being very potent buffs, do not make up for the difference.
    no, for single target, enkindle is very very bad. about 2 dps total increase, I'm not sure for spur but it's probably that low too.

    while BfB and IR is a raw 7.5% damage increase (already averaged) (and also without valuing in the potential contagion with it)


    Quote Originally Posted by LostCody View Post
    snip
    If you've been reading my posts, I have already factored in ruin, and in 1 minute, you can get 3 aeros (with extra six seconds) , same for fester 3 festers per minute. I have already factored ruin potency as well as contagion.

    in the end, it's 366.6 potency vs 380 potency, in favor of fester + ruin over energy drain + aero.

    the whole aero+energy vs fester is worse off,not just on potency alone but in burst.
    you get bursts, you can dish out 3 energy drains in ten seconds with a total of 450 potency, fester is 300 potency every ten seconds and requires to have all 3 dots up, and you have 3 cooldowns, this IS burst.

    we have also not taken into account extended empowered dots by contagion, with 3 buffs vs 1, internal release, bfb and raging strikes, as opposed to just raging strikes. and this alone is more than enough to counter the missing 14.4 potency fester + ruin has against energy drain + aero.


    Also, let me be clear that I am not in favor of ACN or SMN, I just want to see what's better, it may seem that I'm leaning towards ACN more, but that's because I'm just defending it's position since a lot of people are testing it if it will stand under scrutiny.


    let me also add this, I was supposed to add this earlier (check quote below)

    fester + ruin is 380 potency

    energy drain + aero is 366.6 potency (factored in contagioned aero and the 1 minute mark cause aetherflow, also the gcd)

    14 potency difference.

    but then we still haven't factored internal release,bfb,raging strikes on a contagioned dot, we have only factored these temporary buffs for it's duration. so we're seeing more than a 7.5% raw dps increase.
    I AM STILL AT CHARACTER POSTING CAP, SO I'LL BE ANSWERING VIA EDITS


    Quote Originally Posted by LostCody View Post
    engrish snip
    you were arguing about burst, I only countered it that ACN will have a more controlled burst than SMN, whether it be short burst, long burst or medium burst. you have more control on burst with ACN than a SMN, especially with 3 cooldowns to choose from.

    also were are you seeing arcanist getting internal release, bfb and raging strikes?
    arcanist isn't even close too a monk or a dragoon so why would it get those buffs? you get raging strikes thru thm side job which gets it thru its archer sub job so how could a arcanist get raging strikes?
    please explain.
    cross class skills.. you get raging strikes at level 4 archer.. and you can use it for cross classes. please search on to this now that you know it I'm not here to explain how cross class skills work.

    if using garuda/carbuncle there is a 10 potency difference between the 2,over a min both would attack 20 times.thats a 200 potency difference over the course of a min.
    so even if yours was true I think it would make up the difference.
    that's two hundred pet potency, not your own potency, still it is noteworthy, which is why I mentioned that extended dots via contagion with 5 dots that are empowered with IR BFB is more than enough of a compensation.


    LOSTCODY's SNIP: ps: this is an awkward way to reply to you via edits, but I'll answer your questions on post #21.

    if you're spending all 900 potency of your atheorflows via fester, then it no longer is a "burst" since you're bottlenecked on cooldowns. there is no argument, ACN has better burst than SMN that is the end of discussion for the "burst matter". 3 buffs plus a 150 potency attack that has a 3 second cd, if the fight reaches more than 30 seconds then there's no point to call it a "burst", burst scenarios are 15 seconds THE MOST, and most of the time burst scenarios are 5-10 seconds... gaol is an example. turn 1-4 I don't see in any way a "30 second burst" is needed, if it's 30 seconds then it's not a burst since you'll get full duration from all your dots anyway... (even if you consider it a burst, you still have 3 cooldowns)

    I'm not getting pissy, I was poking fun at you.

    ok here's the math for contagioned bfb ir increase vs 200 pet potency deficiency because of the loss of garuda.

    all 5 dots (bio2, miasma, bio,aero,thunder) contagion value is 850 potency, bfb is 20% increase, ir is 10% increase average (20% crit), a total of 30% raw dps increase, 30% of 825 is 255.

    that's 255 character potency vs 200 pet potency.
    (0)
    Last edited by glim; 10-31-2013 at 03:55 AM.

  5. #15
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    I don't know why you're comparing Energy Drain with anything that isn't Fester. It's 150 vs 300 3 times every minute.
    (0)

    XI: Zeroblade, Titan Server

  6. #16
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by glim View Post
    because there is no reason not to, it makes it easier to narrow down the comparisons.
    I told you why you cannot bunch Aero and Energy Drain together to compare against Fester.

    Aero is a GCD skill.

    Fester and Energy Drain are Aetherflow charge skills that are off GCD.
    (0)

  7. #17
    Player
    faceroll's Avatar
    Join Date
    Oct 2013
    Posts
    12
    Character
    Face Roll
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    I told you why you cannot bunch Aero and Energy Drain together to compare against Fester.

    Aero is a GCD skill.

    Fester and Energy Drain are Aetherflow charge skills that are off GCD.
    From what I've read it's comparing aero + energy drain to fester+ ruin since you ruin when all your dots are up
    (0)

  8. #18
    Player
    LostCody's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Cody Valore
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    first off for aero and a energy drain too equal 1 fester it takes 12 seconds of the 18. so 3 aero=54 seconds and if you factor in the time inbetween aero casts from the gc its about the same time you get another stack of aether flow.
    so that's an extra what 150 potency over the course of a min with aero.
    but if a smn did not have aero he would replace an aero cast with a ruin cast.
    so 3 aeros have put you in the down time of 7.5 seconds in waiting to cast something else.
    in that time if you started off fresh you could cast 2 ruins in that time 3 if there ruin 2s.
    so 2 ruins 160 potency or 3 ruin 2s 240 potency.

    the whole aero+energy vs fester is worse off,not just on potency alone but in burst.smn already has shacky burst damage and removing fester and spur/enkindle only makes it worse.
    now this is all off the top of my head and could be wrong,but the way I see it aero is not worth it and definitely not worth the spur/enkindle/fester trade off.
    not too mention the potency difference on the pets alone and the int buff for just being a smn also the 20%damage of raging strikes.
    (0)
    Last edited by LostCody; 10-30-2013 at 03:54 PM.

  9. #19
    Player
    LostCody's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Cody Valore
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by glim View Post
    you get bursts, you can dish out 3 energy drains in ten seconds with a total of 450 potency, fester is 300 potency every ten seconds and requires to have all 3 dots up, and you have 3 cooldowns, this IS burst.

    we have also not taken into account extended empowered dots by contagion, with 3 buffs vs 1, internal release, bfb and raging strikes, as opposed to just raging strikes. and this alone is more than enough to counter the missing 14.4 potency fester + ruin has against energy drain + aero.
    your right on paper,actually get in game then figure out that it doesn't work like that.
    so on that burst alone,what does 450 potency kill?a plume in garuda hm,maybe 2?were there is add in a boss fight there are usually more,and that 450 burst over 10 seconds is limited too once a min.
    so your right on small adds and any enemies that die automatically too it,but if you fight anything with more hp then what?your going too have too setup anyway and at that point im already heading into my next fester.
    this is even more true on titan hm heart or any primal fight.


    also were are you seeing arcanist getting internal release, bfb and raging strikes?
    arcanist isn't even close too a monk or a dragoon so why would it get those buffs? you get raging strikes thru thm side job which gets it thru its archer sub job so how could a arcanist get raging strikes?
    please explain.

    Quote Originally Posted by glim View Post
    this alone is more than enough to counter the missing 14.4 potency fester + ruin has against energy drain + aero.
    if using garuda/carbuncle there is a 10 potency difference between the 2,over a min both would attack 20 times.thats a 200 potency difference over the course of a min.
    so even if yours was true I think it would make up the difference.
    (0)
    Last edited by LostCody; 10-31-2013 at 02:37 AM.

  10. #20
    Player
    faceroll's Avatar
    Join Date
    Oct 2013
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    12
    Character
    Face Roll
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by LostCody View Post
    also were are you seeing arcanist getting internal release, bfb and raging strikes?
    arcanist isn't even close too a monk or a dragoon so why would it get those buffs? you get raging strikes thru thm side job which gets it thru its archer sub job so how could a arcanist get raging strikes?
    please explain.

    it's a cross class skill
    even summoner can use raging strikes
    not sure about blood for blood and internal release though.
    (0)

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