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  1. #21
    Player
    LostCody's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Cody Valore
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by glim View Post
    you were arguing about burst, I only countered it that ACN will have a more controlled burst than SMN, whether it be short burst, long burst or medium burst. you have more control on burst with ACN than a SMN, especially with 3 cooldowns to choose from.
    first off smn has longer burst with 900 potency compared too the 450,so don't know where you going there and medium is the same thing.
    also smn has access energy drain,so why don't you see a smn spamming energy drain if its as good as you say?because any 450 potency burst that would badly hurt a add or kill it is not worth wasting aetherflow on when that could have gone too festering the boss or using bane.
    Quote Originally Posted by glim View Post
    cross class skills.. you get raging strikes at level 4 archer.. and you can use it for cross classes. please search on to this now that you know it I'm not here to explain how cross class skills work.
    must have been using a non updated database for the cross skills.alright my bad on that one.
    Quote Originally Posted by glim View Post
    engrish snip
    alright no need too get pissy.just discussing the topic,so lets keep it that way.
    Quote Originally Posted by glim View Post
    that's two hundred pet potency, not your own potency, still it is noteworthy, which is why I mentioned that extended dots via contagion with 5 dots that are empowered with IR BFB is more than enough of a compensation.
    also you got the math on that?would like too see it.
    (0)
    Last edited by LostCody; 10-31-2013 at 03:34 AM.

  2. #22
    Player
    Kyronex's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Kyronex Zero
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by LostCody View Post
    you get raging strikes thru thm side job which gets it thru its archer sub job?
    please explain.
    Huh? A SMN/ACN gets Raging Strikes as a cross-class skill from Archer, it has nothing to do with THM.
    (0)

  3. #23
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Do you guys not read the tooltips on the bloody ability saying which classes (read: basically all of them for any thing that CAN be cross-classed) can use which abilities? It's not a big mystery if they get it or not. They do.
    (0)

    XI: Zeroblade, Titan Server

  4. #24
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by LostCody View Post
    also were are you seeing arcanist getting internal release, bfb and raging strikes?
    arcanist isn't even close too a monk or a dragoon so why would it get those buffs? you get raging strikes thru thm side job which gets it thru its archer sub job so how could a arcanist get raging strikes?
    please explain.
    Arcanist is a class and has access to abilities from all classes, not a specific 2 like Jobs are. In terms of which abilities can be acquired (and are given to us to choose from via the armoury system), it's possible for any class to pick any self buff from another class. Internal Release, BfB and Raging Strikes are all self buffs which are provided through the system. Noting the first point, then, an Arcanist (as a class) can select to use those 3 abilities.

    As additional information, only DoMs can use offensive magic abilities (eg, Thunder, Aero) and only DoWs can use offensive non-magic abilities (eg, Skull Sunder, Savage Blade) with the exception of certain oGCD abilities (Mercy Stroke). All can use buffs and enhancing/healing magic.

    Also, Summoner gets Raging Strikes because the second class that a SMN can choose abilities from happens to be Archer, which is the class which provides it.
    (0)

  5. #25
    Player
    LostCody's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Cody Valore
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Ok I realize there are cross class abilities and smn gets strikes.
    I know this.
    at the time I was using a database that was out of date or just wrong and did not list those as a cross class abilitys on the arcanist,it only listed some blm and conj abilities.
    (0)
    Last edited by LostCody; 10-31-2013 at 03:58 AM.

  6. #26
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    I WANT TO REPLY SO BAD BUT I CAN'T

    edit: oh wait, I can now.. brb going to that "smn info tips" I left my reply on edits for you lost cody.

    I got the freaking "New forum post cannot be made due to either you have reached to your daily limit or your main character's level is not high enough." again.

    the reply is still on the edit pile, I'll post it here.

    LOSTCODY's SNIP: ps: this is an awkward way to reply to you via edits, but I'll answer your questions on post #21.

    if you're spending all 900 potency of your atheorflows via fester, then it no longer is a "burst" since you're bottlenecked on cooldowns. there is no argument, ACN has better burst than SMN that is the end of discussion for the "burst matter". 3 buffs plus a 150 potency attack that has a 3 second cd, if the fight reaches more than 30 seconds then there's no point to call it a "burst", burst scenarios are 15 seconds THE MOST, and most of the time burst scenarios are 5-10 seconds... gaol is an example. turn 1-4 I don't see in any way a "30 second burst" is needed, if it's 30 seconds then it's not a burst since you'll get full duration from all your dots anyway... (even if you consider it a burst, you still have 3 cooldowns)

    I'm not getting pissy, I was poking fun at you.

    ok here's the math for contagioned bfb ir increase vs 200 pet potency deficiency because of the loss of garuda.

    all 5 dots (bio2, miasma, bio,aero,thunder) contagion value is 850 potency, bfb is 20% increase, ir is 10% increase average (20% crit), a total of 30% raw dps increase, 30% of 825 is 255.

    that's 255 character potency vs 200 pet potency.
    (0)
    Last edited by glim; 10-31-2013 at 04:02 AM.

  7. #27
    Player
    LostCody's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Cody Valore
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by glim View Post
    I WANT TO REPLY SO BAD BUT I CAN'T

    edit: oh wait, I can now.. brb going to that "smn info tips" I left my reply on edits for you lost cody.
    looking forward too it buddy.

    Quote Originally Posted by glim View Post
    ACN has better burst than SMN that is the end of discussion for the "burst matter". 3 buffs plus a 150 potency attack that has a 3 second cd, if the fight reaches more than 30 seconds then there's no point to call it a "burst", burst scenarios are 15 seconds THE MOST, and most of the time burst scenarios are 5-10 seconds... gaol is an example. turn 1-4 I don't see in any way a "30 second burst" is needed, if it's 30 seconds then it's not a burst since you'll get full duration from all your dots anyway... (even if you consider it a burst, you still have 3 cooldowns
    at this point it comes down too what you consider a burst phase.i consider titans heart a burst phase and that's over 15 seconds.you could also count when someone gets jailed as a burst "phase" and in one of those scenarios energy drain is better and the other fester is better.
    then it comes down too the heart of the problem,the limited amount of aetherflow.i would not use energy drain on anything low health were energy drain would be optimal because I only get 3 stacks and those would be better served on taking down the boss and as far as time goes ruin followed by ruin 2 is just as effective of bursting low hp targets like a granite jail or a lone plume.
    Quote Originally Posted by glim View Post
    all 5 dots (bio2, miasma, bio,aero,thunder) contagion value is 850 potency, bfb is 20% increase, ir is 10% increase average (20% crit), a total of 30% raw dps increase, 30% of 825 is 255.

    that's 255 character potency vs 200 pet potency.
    factor in the 20 extra int just for being a smn,the extra ruin potency from the difference between fester/aero then that number gets smaller.
    not even too mention that bfb is on a 80 sec cd and only last 20secs and for ir 60 sec cd and only 15 secs.during the minute and 45 second downtime respectively when your not doing that extra 30% you will get some vastly different numbers then if you just assumed it was a static 30%increase
    (0)
    Last edited by LostCody; 10-31-2013 at 05:11 AM.

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