We don't even kill those mobs. We have a race to see who can get the farthest without dieing and get to the end first. We might even place bets on who is going to win.


We don't even kill those mobs. We have a race to see who can get the farthest without dieing and get to the end first. We might even place bets on who is going to win.
Last edited by Ryios; 10-30-2013 at 06:29 AM.


I don't think this should be an issue. The floor is empty of every loot, so skipping mobs have no advantage instead a speedrun of AK, and it's designed to be just a filler floor. If 3° floor have drops it would be different, but like this it have no purpose


How is skipping mobs an exploit.... You don't have to kill them, so why kill them, what's to gain from them? Nothing, there is nothing to gain and 3 or 4k gil doesn't make them worth killing. The logic of that being an exploit is about the most rediculous thing I ever heard.
I mean your logic is pretty much the same as
"Omg you left Uldah to Horizon on foot and you skipped mobs, you didn't kill them, EXPLOITER!!!"
If there is a mechanic where you have to kill all the mobs to activate the platforms and someone figures out a way to activate the platform without killing the mobs then that is an exploit. Just running by them is not an exploit.
People have been running by mobs since the beggining of MMOS.... seriously. Shoot in ffxi it was a game mechanic. You either killed the mobs or you could sneak/invis everyone and walk by them.
I feel sorry for anyone saying elitist exploiters because you must have had such a bad experience in this game that you go around namelessly labeling anyone as an exploiter that even remotely reminds you of said experience... Your stereotyping everyone because they skipped some skippable trash... GG
Personally I think anyone who calls someone an exploiter or elitist should be banned, your doing more harm to the community than the ""Real"" exploiters and elitists.
Exactly. Have you done any of the endgame dungeons lately? People were skipping mobs, and as such we now have to kill them all. Don't fix what isn't broken, right? But it got fixed, so I guess it was broken.How is skipping mobs an exploit.... You don't have to kill them, so why kill them, what's to gain from them? Nothing, there is nothing to gain and 3 or 4k gil doesn't make them worth killing. The logic of that being an exploit is about the most rediculous thing I ever heard.
It's the same thing with turn 3. I'm pretty sure SE didn't go "lets fill this room with big scary monsters, and have players just run past and kill none of them". If that were the case, they'd just leave the room empty. But it's not empty, it's full of baddies that were meant to be killed.
As for exploit: Anyone who has done turn 3 knows that you can run past mobs, hop on the platform, and have it shoot you to a new one where the mobs can't even reach you. You mean to say that putting mobs that have aggrod you into a position where they can't even fight back isn't an exploit?
Last edited by Reiterpallasch; 10-30-2013 at 08:01 AM.
skipping mobs can be considered an exploit because if you can skip them, and there's literally no reason not to, then why do they exist in the first place? There should be some kind of incentive. having the enemies drop gil (more than the enemies in other lv50 dungeons mind you, say like 250g for the smaller mobs and 1k for the major ones, per person) would at a bare minimum cover your expenses of running the whole coil (food, repairs,e tc).


If the turn 3 trash mobs dropped 3-4k like AK or WP, groups would still run past them and skip them because they don't drop loot. I don't know anyone at end game that would want to kill those mobs for 3-4k is not be enough incentive to kill the trash mobs. Talking about like 30 min to kill trash vs 3 min running past them. Most people at end game have all the crafts leveled could make 30k+ in 30 sec by crafting some random hq gear. The only way people would kill skipable trash mobs is if they either blocked the jump pads until the trash was dead or killing them all gave you loot at the end.


... No it's not an exploit. I've been running past mobs since Everquest dude... it's common logic that exists in any game. If I 'the tank' run up and agro all the mobs and the whm just heals me while everyone jumps, then the whm jumps, then I jump..... How is that an exploit? It is not an exploit and I would absolutely love SE to chime on this and say it's not and that we are free to skip the stuff if we have the ability to do so.As for exploit: Anyone who has done turn 3 knows that you can run past mobs, hop on the platform, and have it shoot you to a new one where the mobs can't even reach you. You mean to say that putting mobs that have aggrod you into a position where they can't even fight back isn't an exploit?
It's not even hard to kill them, if it were even remotely difficult I might go, hmmm this trash has boss mechanics we probably aren't suppose to ignore them.... But they don't lol. The first time we did it me and the other tank just tanked an entire platform at once and aoed them down and killing them all only took us 5 minutes longer than skipping them...
Your logic is more flawed than skipping them.
Sure they fixed AK but that's because they didn't expect peolpe to clear AK in 14 minutes and it was at the expense of others and causing bias to ungeared people doing the dungeon (Which Exists anyways)...
When/IF they make turn 3's platforms not activate until all the mobs on the platform are dead, We'll kill them. And in no way is it currently an exploit. We are not doing anything the game was not designed to do or taking advantage of something that is broken. The mobs agro like they should, and the mobs have pathfinding like they should and they can't walk off plats (unless they are dropping on a plat below). And we can run from them just like any other mob in the game.
Seriously, by your logic, I should have to kill everything between uldah and horizon when I'm omw to horizon to do some leves on an alt..., because the mobs are there, and they were meant to be killed.
Exploit: An exploit, in video games, is the use of a bug or glitches, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] It is often colloquially abbreviated sploit. Exploits have never been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversial. This debate stems from a number of factors but typically involves the argument that the issues are part of the game and require no changes or external programs to take advantage of them.
Turn 3 Isn't bugged. When we skip the mobs on turn 3 people die, many many times lol. The adds agro, and some of them one shot the squishies with abilities. Sometimes we wipe completely. But to us skipping them is fun, it's more of a challenge, killing them is mundane and not a challenge.
By either definition, you cannot say turn 3 is an exploit without saying all the trash in the ENTIRE game is broken. Because it all agroes you, and it all stops chasing you after a while... And it all cannot go where you cannot walk a path to.
If SE doesn't want us skipping it they would have to make it impossible to do so via barriers like they do everywhere else.
Last edited by Ryios; 10-31-2013 at 12:38 AM.
And they should, so elitists can stop exploiting the platforms to drop aggro without ever needing to fight a single mob.
Only make the platforms activate once everything on them has been killed. Boom, turn 3 is fixed and people will have to do it properly.
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