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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    If the turn 3 trash mobs dropped 3-4k like AK or WP, groups would still run past them and skip them because they don't drop loot. I don't know anyone at end game that would want to kill those mobs for 3-4k is not be enough incentive to kill the trash mobs. Talking about like 30 min to kill trash vs 3 min running past them. Most people at end game have all the crafts leveled could make 30k+ in 30 sec by crafting some random hq gear. The only way people would kill skipable trash mobs is if they either blocked the jump pads until the trash was dead or killing them all gave you loot at the end.
    (1)

  2. #2
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by Alhanelem View Post
    As for exploit: Anyone who has done turn 3 knows that you can run past mobs, hop on the platform, and have it shoot you to a new one where the mobs can't even reach you. You mean to say that putting mobs that have aggrod you into a position where they can't even fight back isn't an exploit?
    ... No it's not an exploit. I've been running past mobs since Everquest dude... it's common logic that exists in any game. If I 'the tank' run up and agro all the mobs and the whm just heals me while everyone jumps, then the whm jumps, then I jump..... How is that an exploit? It is not an exploit and I would absolutely love SE to chime on this and say it's not and that we are free to skip the stuff if we have the ability to do so.

    It's not even hard to kill them, if it were even remotely difficult I might go, hmmm this trash has boss mechanics we probably aren't suppose to ignore them.... But they don't lol. The first time we did it me and the other tank just tanked an entire platform at once and aoed them down and killing them all only took us 5 minutes longer than skipping them...

    Your logic is more flawed than skipping them.

    Sure they fixed AK but that's because they didn't expect peolpe to clear AK in 14 minutes and it was at the expense of others and causing bias to ungeared people doing the dungeon (Which Exists anyways)...

    When/IF they make turn 3's platforms not activate until all the mobs on the platform are dead, We'll kill them. And in no way is it currently an exploit. We are not doing anything the game was not designed to do or taking advantage of something that is broken. The mobs agro like they should, and the mobs have pathfinding like they should and they can't walk off plats (unless they are dropping on a plat below). And we can run from them just like any other mob in the game.

    Seriously, by your logic, I should have to kill everything between uldah and horizon when I'm omw to horizon to do some leves on an alt..., because the mobs are there, and they were meant to be killed.

    Exploit: An exploit, in video games, is the use of a bug or glitches, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] It is often colloquially abbreviated sploit. Exploits have never been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversial. This debate stems from a number of factors but typically involves the argument that the issues are part of the game and require no changes or external programs to take advantage of them.

    Turn 3 Isn't bugged. When we skip the mobs on turn 3 people die, many many times lol. The adds agro, and some of them one shot the squishies with abilities. Sometimes we wipe completely. But to us skipping them is fun, it's more of a challenge, killing them is mundane and not a challenge.

    By either definition, you cannot say turn 3 is an exploit without saying all the trash in the ENTIRE game is broken. Because it all agroes you, and it all stops chasing you after a while... And it all cannot go where you cannot walk a path to.

    If SE doesn't want us skipping it they would have to make it impossible to do so via barriers like they do everywhere else.
    (1)
    Last edited by Ryios; 10-31-2013 at 12:38 AM.

  3. #3
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Ryios View Post
    If SE doesn't want us skipping it they would have to make it impossible to do so via barriers like they do everywhere else.
    And they should, so elitists can stop exploiting the platforms to drop aggro without ever needing to fight a single mob.

    Only make the platforms activate once everything on them has been killed. Boom, turn 3 is fixed and people will have to do it properly.
    (1)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Ryios View Post
    misquote
    Why did you quote somebody else and attribute it to me?
    (0)

  5. #5
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Although it is not an exploit to run past mobs for speedrunning a turn, people need to stop referring to skipping trash in FFXI. It was a mechanic in FFXI, it is not an acceptable mechanic in parts of ARR. Precedence was set in AK speed running and the subsequent nerf. With that said, SE has stated that turn 3 is working as intended with no reward or goal for completing turn 3, therefore, I do not see a reason to fight the trash either.

    TLDR: AK=rewards, Turn 3=Nothing gained, nothing lost
    (1)

  6. #6
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by C-croft View Post
    With that said, SE has stated that turn 3 is working as intended with no reward or goal for completing turn 3, therefore, I do not see a reason to fight the trash either.
    I don't see a reason for turn 3 to even exist then.
    (2)

  7. #7
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Turn 3 is fine, why are people complaining about skipping the trash? I got a better idea.

    Remove Turn 3 completely and call turn 4 turn 3 and turn 5 turn 4.
    (2)

  8. #8
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Ryios View Post
    Turn 3 is fine, why are people complaining about skipping the trash? I got a better idea.

    Remove Turn 3 completely and call turn 4 turn 3 and turn 5 turn 4.
    No, leave it as turn 3 and add a huge indiana jones boulder to it.
    (3)

  9. #9
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    I'm sure they'll do something as benefit for Turn 3, just not in the immediate future. I'd suspect some miniscule reward to be added somewhere mid 2014 lol. It's working as intended for now, so there's really no point in questioning that very much.
    (0)

  10. #10
    Player
    matic's Avatar
    Join Date
    Mar 2011
    Posts
    81
    Character
    Matic Valefor
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    why are people so goddamn stupid
    (4)

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