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  1. #1
    Player
    Phaylis's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Aramil Souldrifter
    World
    Behemoth
    Main Class
    Dark Knight Lv 60
    Almost all mainstream mmo content when released can be steamrolled if a few days to a week. The last three expansions of WOW you could get level cap with a few days, be raid ready in less than a week and Hard Core guilds in Pandaria had downed the Hard mode same week upon its access. MMo used to I would say cater to more of a crowd who could invest hourss upon hours to accomplish anything and with time spent you felt a sence of accomplishment. But WoW really pushed the MMo away from that and slowly made them more casual friendly. Now what would take games months you can do in a few days. I miss the days of EQ with epic leveling and spending hours getting to know people since took time you really connected with people. However 6-8 hours a day 4-5 days a week for like 4 weeks to get from 49 to 50 I never will miss.
    (0)
    Last edited by Phaylis; 10-30-2013 at 07:55 AM.

  2. #2
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Phaylis View Post
    However 6-8 hours a day 4-5 days a week fro like 4 weeks to get from 49 to 50 I never will miss.
    Developers need to get away from the 'game starts at 50' mentality. Maybe that involves moving away from a classic rpg level system.

    If the game starts at 50, but there is no endgame content... then really there is no game.
    (2)