Well, you can still use your "Legit" strategy if you want to lol.
Good luck with that. Just because a boss starts casting a spell doesn't mean it has to land. Just ask poor Psychflayer. That sap never gets to use Void Thunder.
Death Sentence is just one of the issues, you are negating virtually every aspect that makes that phase difficult. The boss is pretty much a pinata that auto attacks every once in a while when she can. LOS on a spell is pretty noticeable being there are pillars in the room. The boss never stops doing mechanics, it will move in LOS of the target and keep chugging along. LOS and not being eligible to attack are two entirely different things. Twin tania essentially stop doing anything until her last target becomes available and her script restarts. Stop trying to compare two things that have nothing to do with eachother.
Honestly the Conflag phase is the easiest part of the fight, if this is intended or not I believe it takes nothing away from BG and a well deserved world first.Death Sentence is just one of the issues, you are negating virtually every aspect that makes that phase difficult. The boss is pretty much a pinata that auto attacks every once in a while when she can. LOS on a spell is pretty noticeable being there are pillars in the room. The boss never stops doing mechanics, it will move in LOS of the target and keep chugging along. LOS and not being eligible to attack are two entirely different things. Twin tania essentially stop doing anything until her last target becomes available and her script restarts. Stop trying to compare two things that have nothing to do with eachother.
www.infidel-gaming.com

my thoughts exactly (on bolded text on why this should not be taken too seriously), though Onolock did bring this up and it is a legitimate concern in my opinion.
though, I'm still trying to understand if circling around during twister is an intended strat or it's just because of a buggy boss mechanic? either way, bg did a good job figuring out how to combat twister mechanic.
I hear they'll be posting some explanation about the fight, and twisters, looking forward to read that.
That is why that phase is hard, having the DPS to kill the conflags and keep the tank up. They are negating every single aspect of this phase. My guess is they either have tank deaths or don't have the DPS to kill the conflags, so they chose to exploit.
Nah they'll have zero trouble doing it in a more traditional way, they simple chose the simple path which is borderline buggy/exploity. They earned their kill, right now the only thing to discuss is the encounter design being what it is.
Nah, it's an exploiting way. If you also notice their offtank, since he doesn't have to offtank in phase 2(and any other adds in the fight hit like wet noodles) probably specced more into dps to help with conflags. Their ignoring mechanics allows them to bring more dps than they should. Since we don't truly still know how Twister works being it's such a terribly designed mechanic, we don't know they found some way to bug this ability as well. Honestly, until SE says a guild has cleared this fight legit, it's still unkilled in my eyes.
Last edited by Onolock; 10-29-2013 at 06:24 AM.
I'll agree with you to some degree, but theres really not much to be gained. We've been one tank killing conflag since week one and pretty much always walk out of the phase full mana all cooldown up. As I've been saying for weeks the fight is pretty simple in terms of damage and any amount of gear makes it fairly trivial. The only two hindrences were divebomb which is still bugged, I dont believe making twintania fly off the stage is how they intended the fight, and twister which is still bugged, you live even if you're not doing it "correctly".Nah, it's an exploiting way. If you also notice their offtank, since he doesn't have to offtank in phase 2(and any other adds in the fight hit like wet noodles) probably specced more into dps to help with conflags. Their ignoring mechanics allows them to bring more dps than they shouls.
Last edited by Liander; 10-29-2013 at 06:37 AM.

well, we may not know for sure (100% certainty to the max level!!11) that it is definitely a bug, but after reading your posts, I am leaning around 85% that it is NOT an intended mechanic,and there are lots of possibilities why they did this btw (not just because they are lacking dps or tank deaths, and I doubt that tbh, because lots of groups have been breezing through that phase entirely without conflag tactic), they may think that it's an intended mechanic, or maybe because after so many pulls that they just get tired and would just like cut to the chase and on to the real hard mechanics.
they will be posting a phase per phase explanation on the fight, we might get more insight.
Many groups that were working on Twister were sleeping conflags/using the res strat(have one person die to conflags and just keep rezzing everyone combined with not getting weakness bug with medica) to get past this phase since the dps check is very tight on conflags. So, previous progression in that phase is pretty much obselete. However being they are one tanking this fight in that phase since the adds in the beginning hit like wet noodles(if you notice the off-tanks health, he is probably speccing out of vit and using more dps armor more than likely combined with the healers being able to dps), this phase it really just Twintania auto-attacking every once in a while. They haven't posted a strat, because their strat isn't legit and they can only speculate on how Twister really works still. There are no visual indicators/debuffs/buffs that begin to explain anything about Twister, it's a terrible mechanic.well, we may not know for sure (100% certainty to the max level!!11) that it is definitely a bug, but after reading your posts, I am leaning around 85% that it is NOT an intended mechanic,and there are lots of possibilities why they did this btw (not just because they are lacking dps or tank deaths, and I doubt that tbh, because lots of groups have been breezing through that phase entirely without conflag tactic), they may think that it's an intended mechanic, or maybe because after so many pulls that they just get tired and would just like cut to the chase and on to the real hard mechanics.
they will be posting a phase per phase explanation on the fight, we might get more insight.
Last edited by Onolock; 10-29-2013 at 06:23 AM.
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