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  1. #231
    Player
    Onolock's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Laryndra View Post
    You are not negating boss mechanics by stuffing your tank in the conflag.. The mechanic in question is the conflag instantly killing people. Which it still does unless you sleep it (A bug) or kill it. (not a bug). Just because damage is not coming in does not make it an exploit or unintended, in fact its more likely that its intended to be that way since -EVERY- other monster in the game behaves in the same way.

    Also: We aren't comparing raids today to raids of old. Pandemonium Warden would make you cry and rage quit the thread. Stick to whats current.

    To Onolock: The same developers for battle content for XI Today (Alduin) are the same ones designing content for XIV. If you can't tell the difference between logging out (and PERMANENTLY) bugging the boss, to a temporary and still very deadly mechanic then you're hopeless. Lol.
    Nobuaki Komoto (河本 信昭, Komoto Nobuaki?) is credited for directing Final Fantasy XI. He was also credited for directing Final Fantasy XIV, but after the game's poor reception, he was dropped in favour of Naoki Yoshida.

    The only person in any key positions which are responsible for the game's ultimate decisions and direction is not around anymore. The design team is entirely different, you are incorrect. Everything you are talking about makes no sense in any way at all. Making a boss completely stop doing all abilities they are supposed to be doing is 100% a bug. You need to soak fireballs to lengthen the amount of time conflags have to be killed, so having 3 people soak(you can put pets in there to soak too) and then the tank running in makes it so 6 people can fully dps the conflag compared to having 4 people with the healers having to still heal the tank(intended mechanic because you SHOULD have the dps to kill it, which they probably don't and why they felt the need to exploit). Normally the healers will be needing to heal and can't take time to do any dps, so not having any healing to do at all and bypassing this mechanic is a BUG. You obviously don't know the fight at all, so just please, stop talking.

    If every other mob in the game were meant to act this way, then when a paladin uses Invuln, the mob should stop and just do nothing right?....Oh wait, they don't they keep attacking and using abilities like normal. The fact is the boss is expecting to use the abilities in the script, but can't because it isn't programmed to go look for any one else high on threat(mistake on SE), so the boss just sits there and does nothing at all. BUG, knowingly using this = exploit.
    (3)
    Last edited by Onolock; 10-29-2013 at 04:56 AM.

  2. #232
    Player
    nokinator's Avatar
    Join Date
    Mar 2011
    Posts
    170
    Character
    Nok Nokinator
    World
    Excalibur
    Main Class
    Fisher Lv 100
    congratulations
    (1)

  3. #233
    Player
    Onolock's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Avalon_Albrook View Post
    unoriginal fanboy rebuttal
    Ignorant and says nothing constructive of anything actually said in the thread.
    (1)
    Last edited by Onolock; 10-29-2013 at 04:56 AM.

  4. #234
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Onolock View Post
    Ignorant and says nothing constructive of anything actually said in the thread.
    Okay, you're making this thread about the responses in this thread and the debate around the design of encounters.

    Please make you're own thread about this.

    You're basically allowing yourself to get trolled by SE for not figuring out yourself a relatively simple (and clever) mechanic and then being mad at them for creating it.
    (3)

  5. #235
    Player
    Avalon_Albrook's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Avalon Albrook
    World
    Excalibur
    Main Class
    White Mage Lv 80
    I'm not a fanboy. I just like to point and laugh at the deranged.
    (1)

  6. #236
    Player
    Onolock's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by HiirNoivl View Post
    Okay, you're making this thread about the responses in this thread and the debate around the design of encounters.

    Please make you're own thread about this.

    You're basically allowing yourself to get trolled by SE for not figuring out yourself a relatively simple (and clever) mechanic and then being mad at them for creating it.
    Taking advantage and using "clever" mechanics to kill things isn't legit, which I am merely commenting the way they accomplished a kill. This thread has everything to do with design, cause now SE has visual proof the fight is broken. All the way to 50% the boss not once ever casts Death Sentence, she starts to cast it at 05:55 but it's interrupted because the tank runs in and a target can no longer be found for it. If this was intended, she should cast it the second he comes out, but her script is essentially reset as she just dropped her link, and that 30-40 sec expires until she can cast it again, but no target is found each time. This completely negates the healing debuff and tank swap mechanic. There is absolutely no way this is intended, and anyone who believes it is rather hopeless.

    The way the bugged kill previously was attained is nothing different than what is accomplished here, the boss AI has no way of executing the script until the tank comes out of conflag. Previously, the target would go offline and the boss would just sit there the exact same way as this. Sure they fixed the offline bug, but this is an entirely different bug, but with the same effect. She could never recover because the original target was never online again. Titan was bugged exactly this way too.

    There is nothing to figure out here, anyone who knows the fight can see easily this isn't intended.
    (5)
    Last edited by Onolock; 10-29-2013 at 05:25 AM.

  7. #237
    Player
    Sylvanna's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Sylvanna Soonkyu
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    I highly suggest you guys take this discussion elsewhere. Make your own thread or something. Seriously.
    (5)
    Synapse | Tonberry
    http://www.synapse-guild.com

    chusanは私の神様です

    Sylvanna Soonkyu
    http://www.xivarmory.com/character/2437832

  8. #238
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Onolock View Post
    Taking advantage and using "clever" mechanics to kill things isn't legit,
    Well, you can still use your "Legit" strategy if you want to lol.

    Good luck with that. Just because a boss starts casting a spell doesn't mean it has to land. Just ask poor Psychflayer. That sap never gets to use Void Thunder.
    (1)

  9. #239
    Player
    Onolock's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sylvanna View Post
    I highly suggest you guys take this discussion elsewhere. Make your own thread or something. Seriously.
    Why? The facts need to be known in this thread because the legit kill that is claimed really isn't. This thread is the proof that SE needs, so if anything, it should be highly visible to them.
    (2)

  10. #240
    Player
    Esmian's Avatar
    Join Date
    Sep 2013
    Posts
    255
    Character
    Esmian Leithrit
    World
    Mateus
    Main Class
    Pugilist Lv 70
    To me at least it seems like this is something of an unintentional mechanic. SE's given its stance that any tactic that immobilizes a boss or prevents it from attacking(in the case where an enemy can't be CCed or something) then it's probably considered an exploit. The difference in this case is that the boss is rendered unable to attack only for the duration that the tank is stunned in the conflag and then it resumes its normal pattern.

    If in a similar case in Titan if one of the healers were placed inside a gaol and somehow the tank was able to prevent Titan from attacking him and negating any period of solo healing until the gaol was broken people would cry foul there. Whether this instance with Twintania would be considered the same, given SE's past actions I'll say probably but that's up to them.
    (0)

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