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  1. #1
    Player
    Woodberry's Avatar
    Join Date
    Oct 2013
    Posts
    90
    Character
    Wood Berry
    World
    Zalera
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Furon View Post
    The problem with current bard design is that its by far the easiest dps to play effectively
    Since you made the claim, why don't you share with us how bard is by far easier to play than lets say a BLM?
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  2. #2
    Player
    Furon's Avatar
    Join Date
    Oct 2013
    Posts
    10
    Character
    Furon Rage
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Woodberry View Post
    Since you made the claim, why don't you share with us how bard is by far easier to play than lets say a BLM?
    Blm's lose a cast every time they have to move, lowering their dps exponentially tied to the amount they have to move, the longer the distance they have to sidestep the bigger the dps loss, add in that blm's have almost zero utility compared to bards 10% damage reduction on aoe, instant silence shot as well as song's while still having 100% uptime and it doesnt take rocket science to realise that there is a pretty big imbalance here.


    If 1 dps class can dps 100% of the time and other dps classes can only dps 60-75% of the time, it stands to reason that the 100% uptime dps class should have the lowest dps to keep balance, if that 100% uptime class also have the best utility of all the dps they need to have even lower dps or you will only get 1 dps class worth playing.
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  3. #3
    Player
    Woodberry's Avatar
    Join Date
    Oct 2013
    Posts
    90
    Character
    Wood Berry
    World
    Zalera
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Furon View Post
    Blm's lose a cast every time they have to move, lowering their dps exponentially tied to the amount they have to move, the longer the distance they have to sidestep the bigger the dps loss, add in that blm's have almost zero utility compared to bards 10% damage reduction on aoe, instant silence shot as well as song's while still having 100% uptime and it doesnt take rocket science to realise that there is a pretty big imbalance here.
    So basically BRD is far easier to play because they can fire while moving? Wouldn't it technically be easier to just have to worry about pushing directional keys during ground aoe instead of having to push directional keys and attacks?
    (0)