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  1. #31
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Joeking View Post
    I don't think this update was necessary considering theres no date for PS3, they do not have to cater for controllers people decided to buy the PC version use a keyboard and mouse. They should not be releasing updates that disappoint the dwindling community, right after they showed a glimmer of hope to recovery with the battle system outlines but alas here we are back on the street gutter.
    FALSE, I much prefer to play with a controller with all my pc games and many others agree with me. Don't force people into something just because you don't like it.
    I do think it was unecessary to call this a "patch" since it was barely a change at all.
    (3)

  2. #32
    Player
    Randis's Avatar
    Join Date
    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    Finally! Now the game is E3 ready
    (2)
    concept art - game development - Illustrations
    HD-Fortress.com

  3. #33
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Aistaraina View Post
    Do I detect a hint of sarcasm?

    Anyways,

    UI team and Battle team are two separate entities. Not to mention, from a coding standpoint, ridiculously easy to implement.
    You detect someone trying to regurgitate a line of bull he's been fed from memory.
    (0)

  4. #34
    Player
    AshTS's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    110
    Character
    Ashley Weiss
    World
    Excalibur
    Main Class
    Fisher Lv 50
    lol ..
    Yep. Keep chugging that Kool-Aid, OP. And... the 24 people that thumbed up your post.


    Snarky, are we?
    You have no idea. Got any other questions?
    (0)
    ENCORE.GUILDWORK.COM


  5. #35
    Player
    AshTS's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    110
    Character
    Ashley Weiss
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Do I detect a hint of sarcasm?

    Anyways,

    UI team and Battle team are two separate entities. Not to mention, from a coding standpoint, ridiculously easy to implement
    Try again, sweetheart. Coding UI with all of the server confirmations currently in FFXIV and ensuring you don't crash servers left and right isn't as easy as drawing with crayons or whatever it is you do in your spare time.

    I'm kidding. About the crayon part.

    This is just going to get locked too with any luck.
    (0)
    ENCORE.GUILDWORK.COM


  6. #36
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Icehunter View Post
    I hope your right. If you've never had to reinstall then since Dec we have gotten 1.3 gb's worth of data. If you reinstall completley, then from September total updates have been 1.21 :P Just saying. Can you show us some stuff???

    I also can't wait for the battle changes and the jobs, it's going to be very nice
    Its against rules to post screenshots and stuff and tbh a lot are minor changes (but ofc the whole file has to be replaced). Theres new sounds for some gears, new textures for like Robes/Doublets, changes to idle animations for all weapons, new sounds have been added for unimplemented mobs (eg Gargoyle).

    Have to see what happens in June and no doubt ffxivpro will post if any new items.
    (0)

  7. #37
    Player
    Rhen's Avatar
    Join Date
    May 2011
    Posts
    36
    Character
    Rhen Forbin
    World
    Ultros
    Main Class
    Lancer Lv 50
    Why isn't targeting just A: All, B: Enemies Only, C: Friendlies Only. Am I missing something here? Why make it so obtuse?
    (0)

  8. 05-24-2011 12:32 PM

  9. #38
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Hi All,

    I wouldn't say I'm "happy" with 1.17b (probably the opposite), but as many have said in a previous thread, was I surprised it'd be like this? No.

    I think there are definitely some under-the-hood updates we've gotten - maybe some new Textures, Geometry, etc. - to help ease the burden of the massive 1.18 Patch Download coming in a few weeks.

    In terms of presenting this in a better light, I'm not sure if it would be good (or bad) to state what we got. Would people prefer if SE came out and said in the Patch 1.17b Notes:

    * Part 1 - New Textures, Geometry for R30 Dungeon.
    * Part 1 - New Textures, Geometry for R50 Dungeon.
    * Part 1 - New Items, Weapons, Armor (to be unlocked in Patch 1.18)


    ?

    Not sure. I guess on the one hand, SE wants to be discreet, but they should realize that their own approved Fan Sites (like YG and FF Pro) already will data mine and immediately post New Items added with every patch, so it's not like they're spoiling any surprise.

    On the other hand, maybe something like the above would give some of the naysayers some glimmer of hope, that the 3 Hour Maintenance and the download was "worth" something more than just a Targeting Mode fix and some Bug fixes.
    (1)

  10. #39
    Player
    Aistaraina's Avatar
    Join Date
    Mar 2011
    Posts
    335
    Character
    Aistaraina Lanae
    World
    Excalibur
    Main Class
    Bard Lv 66
    Quote Originally Posted by AshTS View Post
    Try again, sweetheart. Coding UI with all of the server confirmations currently in FFXIV and ensuring you don't crash servers left and right isn't as easy as drawing with crayons or whatever it is you do in your spare time.

    I'm kidding. About the crayon part.

    This is just going to get locked too with any luck.
    Actually, I happen to enjoy my crayons when i'm not working, you know, as a game programmer. I do lots of UI work. There is no reason it should be that difficult. It shouldn't work any differently than how <p1> or <p2> work, and there is definitely no need for it to go through the network ( although knowing SE... they'll find a reason ). It's simply a string parse, recognizes the command, access the targeting system, modifies how it searches. Obviously they already have the line parser in place, and hell, we already have the system in the game that <stpc> and <stnpc> require with the all/ally/enemy targeting system. All the command needs to do is modify that....

    I don't claim to know how Crystal Tools works, but from a visual standpoint in my head, I just don't get why we don't have simple things like that.
    (1)
    Last edited by Aistaraina; 05-24-2011 at 12:59 PM.

  11. #40
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Dare I say miracle patch?
    (1)

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