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  1. #21
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Xikaz View Post
    The first bomb or set of bombs in phase 5 goes off right as Titan pounds the ground for landslide. I actually like bombs in phase 5 more because I know exactly when they're going to go off.
    I guess I haven't gotten there enough to notice. I got maimed once because I ran too slow b/c his landslide effect distorted my ability to see the middle row's explosion. But, if it's consistent like this, then...
    (0)

  2. #22
    Player
    SynMaris's Avatar
    Join Date
    May 2012
    Posts
    164
    Character
    Syn Maris
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Jyoeru View Post
    I guess I haven't gotten there enough to notice. I got maimed once because I ran too slow b/c his landslide effect distorted my ability to see the middle row's explosion. But, if it's consistent like this, then...
    It's all pattern based brother, every single fight in this game is.
    (1)

  3. #23
    Player
    Pathetic's Avatar
    Join Date
    Dec 2012
    Posts
    49
    Character
    Puhthetic Fool
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Good thing SE won't listen to op or this game unplayable for the majority of the players base.
    (1)

  4. #24
    Player
    Nooblet's Avatar
    Join Date
    Oct 2013
    Posts
    72
    Character
    Nooblet Gg
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Tumults are not a gear check.. it's a check to see if your healers are paying attention to rotation. If it was a gear check, they'd make tumults interrupt heals.

    I too find it easier to heal than dps, and my dps is a bard lol. It's easy on both, but ability to sprint lets me snooze on the fight and still dodge easily. Only thing to pay attention to is keeping tank up before big hit, and start ae heal right before tumults.

    On dps I tend to not even pay attention to rotation, and sometimes get caught by a plume , this wasn't the case when I was progressing on it and paying very close attention. I guess you can say I got cocky.
    (0)

  5. #25
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    991
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Jyoeru View Post
    5 stacks of Weight forming a fat corridor on one character is messy. The ground strip attack going off right before bombs and its smoke effect making it impossible to see when the bombs go off in p5 is messy. The limited camera zoom making it where I--a healer--have limited view of everything that's going on (even though it's my job to see the whole thing at all times)--is messy. Casting the pound and being triggered for the massive AOE during is messy. This fight, to some degree, is RNG.
    People standing in the wrong spots for p5 plumes is not "RNG". YOU have control over where you're standing so as to not box other players in. Your (hopefully not derpy) teammates have a responsibility to not box you in as well. There is no RNG in the Titan fight, just a minor dps check (heart phase); Titan's attacks can't even crit.
    (0)

  6. #26
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    if a fight where it's basicly impossible to get up after a raise it's forgiving, i don't know what is a punitive fight.
    Seriously, while i would love some more random factor sided to scripts, i don't wanna be the winner in a fight where i won for luck and not for skill
    (1)

  7. #27
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by yukikaze_yanagi View Post
    i don't wanna be the winner in a fight where i won for luck and not for skill
    How is that any worse than winning the fight on the floor while 5 other people beat it for you? I think everyone who clears the fight and gets their relic should have to pull their weight, and it's a failure of the encounter mechanics that they don't.
    (1)

  8. #28
    Player HunkyJimpjorps's Avatar
    Join Date
    Mar 2013
    Posts
    123
    Character
    The Chairman
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Raikki View Post
    How is that any worse than winning the fight on the floor while 5 other people beat it for you? I think everyone who clears the fight and gets their relic should have to pull their weight, and it's a failure of the encounter mechanics that they don't.
    Why is that an issue? If a group can beat it, they can beat it. Why are you punishing those five people for helping three other people out? Do soldiers that die in a war not count towards their nation's victory?
    (9)

  9. #29
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    I agree 100% with the OP. Relics are far too easy to get and they've become standard now. No real accomplish in getting one, and it's expected for you to have one for every class. I want the relic quest chain to be much more challenging, but I guess it's ok how it is now. I just wish all of AF1+1 was long quest chains as well, they're super fun, getting a relic was super fun, but logging in to do AK/WP for 3 hours per week is zero challenge, not exciting, and very boring.
    (1)

  10. #30
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Raikki View Post
    How is that any worse than winning the fight on the floor while 5 other people beat it for you? I think everyone who clears the fight and gets their relic should have to pull their weight, and it's a failure of the encounter mechanics that they don't.
    Been carried it's an entirely different question, and have nothing to do with random behavior of a boss or not. A skilled party will most likely win the encounter with a leecher, as always been in every mmorpg of the earth. It don't remove run seller, leechers, carriers etc
    (0)

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