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  1. #1
    Player
    Bongcrosby's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Bongcrosby Takeahit
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Thotor View Post
    I can pretty much say the same for every Bard saying that a nerf is unjustified have not set foot in coil or do not even have lancer lvl 34.

    If you have done everything up to turn 5 and fail to see how melee has a huge disadvantage, there is nothing I can do for you.
    Melee has a disadvantage in EVERY MMO to date. It's as if people are unhappy that this has carried over into FFXIV. If you don't like being at a disadvantage playing melee, don't play melee.
    (1)

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Bongcrosby View Post
    Melee has a disadvantage in EVERY MMO to date. It's as if people are unhappy that this has carried over into FFXIV. If you don't like being at a disadvantage playing melee, don't play melee.
    Terrifyingly enough, Guild Wars 2 doesn't have that problem. In fact, it's the opposite...ranged has the disadvantage, melee has the advantage.
    (0)

  3. #3
    Player
    BrodyAlgana's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Brody Algana
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Ok nerf Bard dps - because they are support. You are forgetting small parties (4 and 8) players. Bard is QUEUED as DPS. If you nerf their DPS, now the same people that complained about how much they did, will now claim they aren't carrying their weight. Hopefully not nerfing it much, 4 man party dungeons would completely SUCK if TWO bards get thrown together as SUPPORT (i mean DPS). You should look at Bard class as DPS class with SOME support options NOT as a support class that is able to do DPS - parties in FF14 are too small for a "support" position.

    It worked in FF11 because parties were six people - 1 tank, 1 healer, 1 support, 3 dps worked pretty good (at least when I played it - may have changed now)
    (2)

  4. #4
    Player
    Bluewhite's Avatar
    Join Date
    Sep 2012
    Posts
    16
    Character
    Nameless Shadowblade
    World
    Masamune
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by BrodyAlgana View Post
    It worked in FF11 because parties were six people - 1 tank, 1 healer, 1 support, 3 dps worked pretty good (at least when I played it - may have changed now)
    It worked in FFXI because BRD is way too OP as support in XI, march x2 is the strongest DPS buff in that game. XIV BRD songs is nowhere near as OP as XI march x2 in this game.

    COR was the DPS/support hybrid job in XI, and it's not used in salvage/Nyzul/abyssea....basically half of the endgame content you don't need chaos roll. XIV BRD will be in even worse situation than XI COR if damage is nerfed.

    BRD DPS doesn't deserve a nerf as it is, or else it's going to be useless in all lv 50 dungeons and all primals, maybe even coil.
    (0)

  5. #5
    Player
    Aries37's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Aries Highwind
    World
    Moogle
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Bluewhite View Post
    BRD DPS doesn't deserve a nerf as it is, or else it's going to be useless in all lv 50 dungeons and all primals, maybe even coil.
    You know that's just not true though.

    None of the dps checks in this game are anywhere near hard enough to warrant that kind of discrimination. If there were something tuned that high then people would only ever run SMN/BLM/MNK.

    All this nerf will do is make raids consider against taking 2 bards, and I think solo bard will probably become the norm just like it's the norm to take only one melee (remember though that there are TWO melee dps jobs competing for that one slot; bards have no right to complain). Bard will still be the only dps job in the game that is practically guaranteed a raid slot because mana song/foe requiem/ranged silence make content so much easier.
    (2)

  6. #6
    Player
    Bluewhite's Avatar
    Join Date
    Sep 2012
    Posts
    16
    Character
    Nameless Shadowblade
    World
    Masamune
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Aries37 View Post
    None of the dps checks in this game are anywhere near hard enough to warrant that kind of discrimination. If there were something tuned that high then people would only ever run SMN/BLM/MNK.

    Bard will still be the only dps job in the game that is practically guaranteed a raid slot because mana song/foe requiem/ranged silence make content so much easier.
    This is not the matter of having DPS check, but about players will aim for fastest/most efficent way to do the content.

    Having 2 healers make Titan hard mode so much easier, but some groups do Titan hard mode with 1 healer to increase killing speed(or to sell leech spot), because they can deal with the damage taken with just 1 healer.

    If BRD DPS gets too much nerf, players will find a way to deal with song/silence issue and never invite BRD again.
    (0)

  7. #7
    Player
    KrayZee's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Kray Zee
    World
    Omega
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Bongcrosby View Post
    Melee has a disadvantage in EVERY MMO to date. It's as if people are unhappy that this has carried over into FFXIV. If you don't like being at a disadvantage playing melee, don't play melee.
    thats not true, boss mechanics determine that and most, if not all, MMOs have boss encounters that allow melees to completely ignore essential boss mechanics because they are... well... in melee
    (0)

  8. #8
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by KrayZee View Post
    thats not true, boss mechanics determine that and most, if not all, MMOs have boss encounters that allow melees to completely ignore essential boss mechanics because they are... well... in melee
    So...why aren't you in melee?
    (3)