Results 1 to 10 of 10

Hybrid View

  1. #1
    Player
    Furon's Avatar
    Join Date
    Oct 2013
    Posts
    10
    Character
    Furon Rage
    World
    Odin
    Main Class
    Lancer Lv 50
    Physical resistance is different from magic resistance, just go check your character it will clearly state that your resistance to blunt/pierce/slash is 100 (aka a factor of 1) meaning you take "normal" damage from these weapon types, debuffing someone 10% would lead to that target now only having 90% resistance to that damage type (meaning that damage type will do 10% more damage), same if you add 1 piercing/slash/blunt resistance you would now take 1% less damage from that damage type (because they now have 101 instead of 100 resistance to that damage type

    This is apart from a targets armor (certain mobs will take less damage from physical, gargoyle type mobs in AK is a prime example of this.

    Magic resistance on the other hand is a % reduction (note that you will have several hundred resistance towards each element), as an example let's say that 500 resistance to fire equals 25% damage resistance to fire, lowering this by 10% (bard song) will only increase the fire damage that target takes by 2.5%

    So spell resistance debuffs are weaker on paper (unless we get immune type mobs!) however more people tend to use magic based attacks then there is people in a raid that can take advantage of a physical debuff (monk's crush debuff only works for them as an example) so the overall raid benefit of the resistance debuffs are pretty equal (unless you stack 3 bards and a lancer...
    (0)
    Last edited by Furon; 10-24-2013 at 11:02 PM.

  2. #2
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by Furon View Post
    Magic resistance on the other hand is a % reduction (note that you will have several hundred resistance towards each element), as an example let's say that 500 resistance to fire equals 25% damage resistance to fire, lowering this by 10% (bard song) will only increase the fire damage that target takes by 2.5%
    This is not how it works in practice. Foe Requiem is more than a 10% damage increase for casters.
    (0)

Tags for this Thread