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  1. #1
    Player
    Madeleine's Avatar
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    Aug 2013
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    128
    Character
    Madeleine Valentino
    World
    Louisoix
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Sidious View Post
    A modern MMO that is released (twice) with less content than what vanilla WoW had on release almost a decade ago is pretty... Fail.
    WoW had just as much content, if not less...

    Lack of content is not the same as content that is undesireable to you.
    WP, AK, CM, Prae, Titan, Garuda, Chimera, Ifrit, Dzemael Darkhold, Aurum Vale, Cape Westwind, Hydra, Coils, crafting, and Grand Company leves can all be consider end game. Because you do not want to do but two of those is not game developer's fault.
    (6)
    Last edited by Madeleine; 10-24-2013 at 09:51 PM.

  2. #2
    Player
    Alavastre's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    243
    Character
    Gerad Rabanastre
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Madeleine View Post
    WoW had just as much content, if not less...

    Lack of content is not the same as content that is undesireable to you.
    WP, AK, CM, Prae, Titan, Garuda, Chimera, Ifrit, Dzemael Darkhold, Aurum Vale, Cape Westwind, Hydra, Coils, crafting, and Grand Company leves can all be consider end game. Because you do not want to do but two of those is not game developer's fault.
    It's not their fault, but it's their problem. Like any service, the company providing that service must keep their customers happy. Though I agree people have unrealistic expectations for modern MMO's, it's still a problem the developers must deal with.

    I myself think there should be more content. Who wouldn't? We all want more. But it's good enough for me to stay subbed and wait until 2.1. Then I suppose I will have enough stuff to do until 2.2 ect. I understand where people are coming from, but there is a massive content update right around the corner. And it's been detail highly. By now, you should know if you'll enjoy it or not. Then make your choices accordingly.

    To me, when you buy a steak in a restaraunt. 20 mins go by, and then you start bitching that you're hungery. Well, you just ordered your food, and it takes a while to make it. Whats the point of crying about the lack of content when massive amount of content is on it's way?
    (3)

  3. #3
    Player
    Teraluna's Avatar
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    Aug 2013
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    662
    Character
    Tera Luna
    World
    Louisoix
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    Conjurer Lv 100
    Quote Originally Posted by Madeleine View Post
    WoW had just as much content, if not less...
    Now if the poster had compared it to Rift at launch. Which begs the question: If Rift had to go ftp with all the content, classes, build variations, and expansions in that game, I wonder what is going to prevent ARR going the same way?
    Don't get me wrong here, the last thing the genre needs is yet another subscription mmo going ftp, there have been too many of these, Rift, SW, SWTOR, Aion, Tera. This game needs to buck the trend - to encourage other games developers at least.
    Relying purely on a franchise name won't cut it, the original launch of this game proved that - so SE the pressure is on to keep enough subscription numbers - how you do it when a solid game like Rift couldn't, and against other new games coming out - not sure, but hopefully you will :-)
    (0)

  4. #4
    Player
    Alavastre's Avatar
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    Aug 2013
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    Gridania
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    243
    Character
    Gerad Rabanastre
    World
    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by Teraluna View Post
    Now if the poster had compared it to Rift at launch. Which begs the question: If Rift had to go ftp with all the content, classes, build variations, and expansions in that game, I wonder what is going to prevent ARR going the same way?
    Rift was awesome when it came out. But each game has different problems. Rift was fun, but leveling was a terrible experience. Endgame was pretty hard though. SWTOR just dropped the ball. To this day they haven't expanded on their guild system.

    But, to answer your question, it was money that forced those games to F2P. And not that they were losing it, it's where they got financed from. Yoshi talked about this a lot, you should check out his older interviews. Basically SE bankrolls it's own games where as other companies get investors. So when things go badly, SE can take the hit and not have to worry about getting money to their skitish investors. Afterall, they want them to invest again.

    Hopefully that answers your question about why FFXIV won't be going F2P. At least, not for a long while.
    (0)
    "You keep using that word. I don't think it means what you think it means."

  5. #5
    Player
    Ri_ri's Avatar
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    Sep 2013
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    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Madeleine View Post
    WoW had just as much content, if not less...

    Lack of content is not the same as content that is undesireable to you.
    WP, AK, CM, Prae, Titan, Garuda, Chimera, Ifrit, Dzemael Darkhold, Aurum Vale, Cape Westwind, Hydra, Coils, crafting, and Grand Company leves can all be consider end game. Because you do not want to do but two of those is not game developer's fault.
    Good post.

    The game has a lot of content, the problem is that most people disregard its existence unless you can gain some silly numbers out of it. It doesn't matter how much reward you add (as if we're doing work and need to get paid to play the game), people will still do the most "numerically efficient" and disregard everything else.

    When people would rather quit a run that had not even started and go AFK in Revenant's Toll than play the game, you know you wouldn't please them no matter what you do.
    (2)

  6. #6
    Player
    Tupsi's Avatar
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    Feb 2012
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    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Ri_ri View Post
    Good post.

    The game has a lot of content, the problem is that most people disregard its existence unless you can gain some silly numbers out of it. It doesn't matter how much reward you add (as if we're doing work and need to get paid to play the game), people will still do the most "numerically efficient" and disregard everything else.
    What do I gain by doing Cape Westwind after I beat the story? You can completely skip Cutter's Cry for example unless that's one of the new promotion quests. It's not that people disregard its existence, it's the fact some things said to be content is by large one time content only or stuff you repeat for leveling (guildleves) or side stuff you'll never honestly need or want to do.

    "The numerically efficient" content are content that you actually would do multiple times. Even Guildhests have no purpose after you do it initially since you lose the completion bonus exp and repeating it is slower than just doing 1 "talk to NPC1 then NPC2 and profit" quest.

    As of now I've never honestly seen anyone want to put together a party to do Cape Westwind for the heck of it.
    (1)

  7. #7
    Player
    Ri_ri's Avatar
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    Sep 2013
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    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Sidious View Post
    It had everything that I just said it had.

    Two 40-man raids: Molten Core and Onyxia.
    Six dungeons: Scholomance, UBRS, LBRS, Living Strath, UD Strath, and, if you're going to count WP as endgame for FFXIV, then you have to count BRD for WoW.
    And PvP.

    I hate new WoW. You know, the version of WoW that YoshiP tried to copy.
    Says the person geared with all the currency gear he can get, the only dungeon drop being a ring.

    Quote Originally Posted by Tupsi View Post
    What do I gain by doing Cape Westwind after I beat the story? You can completely skip Cutter's Cry for example unless that's one of the new promotion quests. It's not that people disregard its existence, it's the fact some things said to be content is by large one time content only or stuff you repeat for leveling (guildleves) or side stuff you'll never honestly need or want to do.

    "The numerically efficient" content are content that you actually would do multiple times. Even Guildhests have no purpose after you do it initially since you lose the completion bonus exp and repeating it is slower than just doing 1 "talk to NPC1 then NPC2 and profit" quest.

    As of now I've never honestly seen anyone want to put together a party to do Cape Westwind for the heck of it.
    Then you're talking about "lack of ways to advance my character", not lack of content.

    All this talk reminds me that "content" became a thing when WoW has done away with attunements and brought currency gear.
    (1)

  8. #8
    Player Sidious's Avatar
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    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Madeleine View Post
    WoW had just as much content, if not less...

    Lack of content is not the same as content that is undesireable to you.
    WP, AK, CM, Prae, Titan, Garuda, Chimera, Ifrit, Dzemael Darkhold, Aurum Vale, Cape Westwind, Hydra, Coils, crafting, and Grand Company leves can all be consider end game. Because you do not want to do but two of those is not game developer's fault.
    WoW had far more relevant content on release, including leveling content. And PvP.

    Deluded fantasies about what constitutes "content" aside, the fact is, at endgame, FFXIV has WP, AK, and coil. Vanilla had BRD, UBRS, LBRS, UD Strath, Living Strath, Scholomance, Molten Core, and Onyxia-- ALL on release.
    (2)

  9. #9
    Player
    Swishytail's Avatar
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    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sidious View Post
    WoW had far more relevant content on release, including leveling content. And PvP.

    Deluded fantasies about what constitutes "content" aside, the fact is, at endgame, FFXIV has WP, AK, and coil. Vanilla had BRD, UBRS, LBRS, UD Strath, Living Strath, Scholomance, Molten Core, and Onyxia-- ALL on release.
    http://www.mmo-champion.com/threads/...oW-Launch-With

    "There were no BG's and 2 raids at launch. 5 raids if you count Scholomance, UBRS, and Strat (which I don't - they were too easy to be considered raids imo)."

    If you are so WoW happy, go back. You can LFR all day long and get nothing but gold. Enjoy.
    And before you attempt to counter with "You prolly didn't even play lolz" that is incorrect. I
    played for about 7 years on-and-off. Including Mists of Pandaria.
    (2)
    Last edited by Swishytail; 10-25-2013 at 07:56 AM.

  10. #10
    Player Sidious's Avatar
    Join Date
    Jan 2012
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    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Swishytail View Post
    "There were no BG's and 2 raids at launch. 5 raids if you count Scholomance, UBRS, and Strat (which I don't - they were too easy to be considered raids imo)."

    If you are so WoW happy, go back. You can LFR all day long and get nothing but gold. Enjoy.
    It had everything that I just said it had.

    Two 40-man raids: Molten Core and Onyxia.
    Six dungeons: Scholomance, UBRS, LBRS, Living Strath, UD Strath, and, if you're going to count WP as endgame for FFXIV, then you have to count BRD for WoW.
    And PvP.

    I hate new WoW. You know, the version of WoW that YoshiP tried to copy.
    (2)

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