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  1. #1
    Player Sinth's Avatar
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    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    My question is: How are FATEs generating a negative experience? If you prefer dungeons, go ahead, if you prefer mobs, go ahead, if you prefer leves, go ahead. Something has to be the most efficient. Personally, I'm thankful I am not forced to wait for days in queues so I can get XP from dungeons. The trade-off is this: Dungeons drop loot.
    (1)

  2. #2
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Sinth View Post
    My question is: How are FATEs generating a negative experience?
    It can, actually. If you go into, say, Brayflox with a tank who leveled entirely thru FATEs and is only now tanking their first dungeon, it will negatively effect everyone else in the party.

    There is one player on my server who is always in South Shroud doing FATEs. Always. They never leave. They don't even seem to care what their level is. They were doing the Robber Goblin FATE today as a level 20 ACN. That FATE is, I believe, level 28 or 29. They died twice at least that I saw. They can't even run FATEs properly, I've no faith they could run a dungeon.
    (2)
    Last edited by Naberrie; 10-24-2013 at 07:24 AM.

  3. #3
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Naberrie View Post
    It can, actually. If you go into, say, Brayflox with a tank who leveled entirely thru FATEs and is only now tanking their first dungeon, it will negatively effect everyone else in the party.

    There is one player on my server who is always in South Shroud doing FATEs. Always. They never leave. They don't even seem to care what their level is. They were doing the Robber Goblin FATE today as a level 20 ACN. That FATE is, I believe, level 28 or 29. They died twice at least that I saw. They can't even run FATEs properly, I've no faith they could run a dungeon.
    So FATEs are providing a negative game experience because bad players are bad? Perfect logic.

    By your logic, players who do nothing but leves to level would be the same. So, we should nerf leves? So we should also do away with open world mob farming. So we should restrict leveling to strictly dungeon instances?
    (2)

  4. #4
    Player
    LovelessG's Avatar
    Join Date
    Sep 2013
    Location
    Austin,Tx
    Posts
    70
    Character
    Ryu Tatsu
    World
    Diabolos
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sinth View Post
    So FATEs are providing a negative game experience because bad players are bad? Perfect logic.

    By your logic, players who do nothing but leves to level would be the same. So, we should nerf leves? So we should also do away with open world mob farming. So we should restrict leveling to strictly dungeon instances?

    Acutally by his logic he is totally correct. These players may not of been so bad and they ran some instaces, and learned the actual mechanics of their class. Instead of going into fates and spamming one or 2 buttons which happen usually to be mostly aoe type skills for most classes or just heals. The fact that MOST fates are a run in and spam as much dmg or heals as you can doesn't help a player learn the base mechanics of how to use their class. Also on the fact of leves. Leves are capped so you couldn't really level up soley on leves due to the fact that they are capped.
    (3)
    Last edited by LovelessG; 10-24-2013 at 07:38 AM.

  5. #5
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Sinth View Post
    So FATEs are providing a negative game experience because bad players are bad? Perfect logic.
    #1 No.

    #2 FATEs do nothing to teach party dynamics so anyone who jumps from one to another is unprepared.

    #3 It attracts and enables laziness.

    How about this? As a test, shout on your server for a level 50 tank who leveled entirely thru FATES. Ask him to come tank HM Garuda for you. Let us all know how it turns out.
    (8)
    Last edited by Naberrie; 10-24-2013 at 08:09 AM. Reason: Let

  6. #6
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Naberrie View Post
    #1 No.

    #2 FATEs do nothing to teach party dynamics so anyone who jumps from one to another is unprepared.

    #3 It attracts and enables laziness.

    How about this? As a test, shout on your server for a level 50 tank who leveled entirely thru FATES. Ask him to come tank HM Garuda for you. Let us all know how it turns out.
    No thanks, I have a FC. Perhaps the people complaining about unskilled players should join one. Also, every single way you can level in FFXIV excludes teaching party dynamics with the exception of Dungeon Instances. So again, where is the logic in "FATEs are bad mmkay?". You either do away with people leveling in every way designed except dungeon instances or you can just bite your pillow and cry.

    This whole thread is assinine.
    (3)

  7. #7
    Player
    LovelessG's Avatar
    Join Date
    Sep 2013
    Location
    Austin,Tx
    Posts
    70
    Character
    Ryu Tatsu
    World
    Diabolos
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sinth View Post
    No thanks, I have a FC. Perhaps the people complaining about unskilled players should join one. Also, every single way you can level in FFXIV excludes teaching party dynamics with the exception of Dungeon Instances. So again, where is the logic in "FATEs are bad mmkay?". You either do away with people leveling in every way designed except dungeon instances or you can just bite your pillow and cry.

    This whole thread is assinine.
    Please tell me how a FATE something you go in and spam maybe one or 2 skills teach you party dynamics. Please explain that one to me, because I truely want to know.
    (3)

  8. #8
    Player
    Freakiie's Avatar
    Join Date
    Sep 2013
    Posts
    137
    Character
    Freaky Priest
    World
    Lich
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by LovelessG View Post
    Please tell me how a FATE something you go in and spam maybe one or 2 skills teach you party dynamics. Please explain that one to me, because I truely want to know.
    He said EXclude, not INclude.

    Anyway, this thread is pointless. Bad players will be bad, good players will be good, regardless of fates or not. Don't believe me? Try playing WoT. You see a guy with at least 10k fights who has no idea whatsoever about how the game works every match. If 10k matches in a game aren't enough to teach a person about a game, running a bunch of dungeons definitely won't cut it.
    (0)

  9. #9
    Player
    Animation's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    White Mage
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by LovelessG View Post
    Please tell me how a FATE something you go in and spam maybe one or 2 skills teach you party dynamics. Please explain that one to me, because I truely want to know.
    I learnt how to play Black Mage effeintly with FATEs, not all FATEs are just tagging mobs an example is Go, Go, Gorgimera which takes a lot of communication if you want to down it without people dying rapidly.
    I've learnt more from FATEs then I have doing dungeons. No one quits FATE parties if you make a mistake.
    (2)

  10. #10
    Player
    Dochas's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Dochas Dia
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Naberrie View Post
    #2 FATEs do nothing to teach party dynamics so anyone who jumps from one to another is unprepared.

    How about this? As a test, shout on your server for a level 50 tank who leveled entirely thru FATES. Ask him to come tank HM Garuda for you. Let us all know how it turns out.
    How about this, do the same shout for someone who leveled entirely through quests, I bet they still fail tank. Really the only way a tank will be manage tanking Garuda is if they leveled with quite a few dungeon runs. Or, the other type of tank that would manage is A GOOD PLAYER, who would manage to tank regardless of how they leveled.

    I leveled my WHM through fates, when I went into AK I didn't tab spam aero or run into packs to cast holy. I looked at a guide for each dungeon, or a video of each primal fight, and that was enough. I didn't need to heal copperbell mines to figure out what to do.
    (4)

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