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  1. #1
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    Are FATEs breaking your game or is this another "Stop liking what I don't like" thread? I believe SE stated that FATEs are working as intended (including the Northern Thanalan chain).
    (8)

  2. #2
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sinth View Post
    -
    The problem with fates is that it is so much better than everything else that it affects the lower level dungeon queues (as there's no reason to run a dungeon multiple times even when level appropriate, unless you want to complete gear sets - something entirely unnecessary as far as gearing goes) and indirectly affects level 50 player skill and gear because they never really play that class in a controlled party environment* then drop in WP / AK and don't even know how to use a limit break or, even worse, didn't even unlock all their job skills (and on extreme cases, didn't even unlock jobs. I had a few of those on duty finder).

    *The fact that you have to do dungeons to complete the storyline does not solve this issue completely, because, while our dear player might have done all them on say, Archer and learned it, it does mean that when he fate grinds his gladiator he will have no idea how to play a tank, or level puglist and have no idea about it's huge rotations, etc.

    That said, no one thinks that fates need to be nerfed into oblivion, but the other leveling methods need to at least be competitive with fates. As it stands, nothing is nowhere near fate level.
    (0)
    Last edited by AdvancedWind; 10-24-2013 at 09:48 PM.

  3. #3
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    Quote Originally Posted by AdvancedWind View Post
    -
    Apparently no one in this thread has started an old school mob farming PT (like in XI) because the XP is quite a bit superior to FATE farming due to 0 downtime. Yeah, you don't get seals, and its not easy-mode spamming 1 skill, but it is a very effective means of grinding.

    This is true for every fate grind zone with the exception of Northern Thanalan due to the chain FATE there.
    (1)