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  1. #13
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    monsters having elemental resistances instead of just magic and physical would be a problem, This is not like ffxi or even the single player games.
    If your playing a thaumaturge like 75%+ of your damage is fire and there is pretty much no way around that. Everything that is immune to fire would have to take like double damage from ice just to keep them somewhat usable
    And it would be the same for white mage, if you wanted to solo anywhere with a stone immunity your just not going to kill anything

    and elemental resistances actually do work, it's just why bother at this point? The game is far more about not getting hit in the first place than being able to take it.
    In pvp on the other hand doing fire materia might actually be the way to go since it would reduce a lot of the burst from probably the biggest burst damage class

    The deities and races were just a result of them pulling away from ffxi, In that game race mattered far too much in a lot of cases. galka white mage being the famous one having both tiny heals and a tiny mp pool meant that even if the person playing it was enjoying it he was a drag on anyone around him
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    Last edited by Nihility; 10-23-2013 at 01:35 PM.