I think we should have an option to Pin the camera in place and it will turn as needed. Reminescent of PS1 era Square Titles and other RPGs

It wouldn't have to be everywhere. But coding the camera to pin to aetherytes, certain landmarks when in proximity, or for certain battlefields like primal fights.

It would be a camera effect happening not so rarely but so commonly. And it would give that cinematic feeling that the PS1 titles had. The standard MMO camera type trailing the character doesn't really show off the beauty of the world and is quite frustrating in some enclosed spaces.

It would also be quite nostalgic to get some camera pinning at unusual or high up angles reminiscent of how the camera was fixed in older RPGs