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  1. #151
    Player
    Herase's Avatar
    Join Date
    Jan 2012
    Posts
    27
    Character
    Herase Logheart
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Delsus View Post
    But But Coil is too hard, I want to burn the really easy dungeons super over geared to make them even easier, WHY IS THERE NO CONTENT???

    I would honestly love to see some people who post on here playing old school (75 cap) FFXI, one year+ of grinding to obtain one piece of gear, yep it happened
    Think this sums it up. From what i see myth gear is on par with coils, then what would the point in running coils at all if you can farm as much myth as you want? people will just run Ak, faceroll it and get the best gear without ever steeping in to coils. This would be a prime reason SE wont remove the cap becasue the player wont even attempt the end game raid at all. Just look at Wows "you can do everything in LFR" system turned out people max everything out in a month then leave.
    (0)
    Last edited by Herase; 10-23-2013 at 12:28 AM.

  2. #152
    Player OrganizationXIll's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    285
    Character
    Soraxas Straeh
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by sasakusaku View Post
    So currently, to gear one job is 5+ months each and then 5+ months for every other on a single char....

    or...

    Make alts and gear up all them in 5+ months at the same time.

    So essentially...5+ months to gear up all jobs using alts instead or 3+ years on a single one. Gee, I wonder which is the best way?

    This innovative, play it all one one character thing is a lie and that's about it.
    3 years for sure. Why do everything in a month? Take your time level your alt class with dungeons and friends. Get your cap and have fun for the rest of the week.

    Quote Originally Posted by Raymeo View Post
    How is it that people like you can say that running AK 78 times in a week is the same as having everything handed to you, and at the same time argue that running AK 78 times over the course of four months qualifies as working hard and earning it? It's the same amount of work, except one person's got more drive. Newsflash: the one that's taking three months to accomplish something is technically the one who is getting handouts. If you think otherwise, then you're oblivious to the way that the world works, and I'd love to see what your boss says when you tell them, "I could have had that report ready for you within a week, but I wanted to prove my dedication to it by devoting three whole months to it instead." Congratulations will be in order for the hard working intern who's given your job, and you'll be the one given unemployment handouts. That's the way the world works -- the hard working get rewarded, and yet this game is doing everything in its power to turn away those who would like to work hard while rewarding those who make slow progress. That's what we call bad business.
    What about those people that don't have 12-15 hours everyday to play the game? The cap is there to prevent no lifes from getting an advantage for not needing/wanting a job, girlfriend or life.

    Quote Originally Posted by Babydoll View Post
    Yeah exactly. It reminds me of the stamina system from 1.0. >.<

    Also good to see SE is still telling us to basically "Deal with it" yet again, so much to listening to player feedback. I'll just give up on hoping someday we will have NM...; ;
    Just because your feedback isn't getting "listened to" doesn't mean they aren't listening to the majority. I personally think the cap is a great thing. I could see an increase, but 300 for every job would be ridiculous. Do something else. Read above for suggestions.

    EDIT: In regards to to topic, (^.^) I think they should keep the cap and ignore this whole thread OR reduce the cap to 100 and allow for multiple job caps. Not the best of both.
    (5)
    Last edited by OrganizationXIll; 10-23-2013 at 12:43 AM.

  3. #153
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Shiyo View Post
    If crystal tower has a weekly lock out per character, or PVP gear is myth tome time-gated token based per character, me and my significant other are OUT.
    I sure hope so, maybe then you'll stop threatening and leave already. Your walls of text change nothing, stop being so annoying and either deal with it or leave. I really dunno WHY you stay if you are so pissed. What's hilarious my dear is that even after your armory idea was shut down hard you're still here, still paying, and still making empty threats. Your tears are so delicious.
    (5)

  4. #154
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by HiirNoivl View Post
    That... makes no sense.
    Makes perfect sense actually. For 1, even if there was no Myth Caps, do you know how many times you have to run AK in order to get a full set on 1 Job? A lot.

    Also, Is Mythology/Philosophy the only content that has a cap preventing you from pressing forward? Yes

    1) You can still get your Relic Weapon on all Jobs
    2) You can still get Darklight on all Jobs
    3) You can still get Primals weapons on all Jobs


    While I do agree the cap should be risen ( a little like from 300 to 500), It is end-game gear and should take a considerable amount of time to obtain the whole set.

    If Crystal Tower has no cap on anything, then that's yet another things you can obtain on all jobs.
    If PvP has no cap, then that's another things you can obtain on all Jobs.

    I am not saying I agree with the cap, I am just saying you can gear up your alts in other ways possible, just not Myth ( right away).
    (0)

  5. #155
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    No one is asking for myth tome capped removed, we're asking why the limitation is not being changed when we can simply bypass this artificial barrier by completely ignoring the armory system on level capped jobs(outside of 26/34 cross-class skills) and making a new character for every single job you want to play, allowing you to also bypass the coil lock out timer, in a game that advertised one of it's main defining features "Play any job you want on a single character!".
    Quote Originally Posted by Starlord View Post
    Lots of stuff that you keep repeating
    Explain to me how that allows me to actually play all my jobs in the only fun/challenging content? It doesn't, I don't care if I get gear, I don't care if I get rewarded, I'm literally paying $13/month to be allowed to play the only challenging content(coil) for 1 hour per week(that's how long my group takes to clear turn 1-4). I can't do it more than once, I can't play it on all my jobs per week, I can't help friends, I'm completely locked out of it.

    How is that ok with everyone? To pay $13/month to be told "You can do coil once per week, have fun!". It's not about progression, it's not about gearing, it's not even about having the best loot anymore, it's about BEING ALLOWED TO PLAY THE GAME.

    I'd love for anyone arguing against this to tell me with a straight face this is ok, it's ok to limit the only fun/challenging content to one job per turn and less than 2 hours of content per week, while charging us all $13/month. Go ahead, do it.
    (1)

  6. #156
    Player
    Swishytail's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Shiyo View Post
    If crystal tower has a weekly lock out per character, or PVP gear is myth tome time-gated token based per character, me and my significant other are OUT.
    Thank God. Chances are extremely high both of these things will happen, so good riddance.
    This will clear up much forum space.
    (6)

  7. #157
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    I'm literally paying $13/month to be allowed to play the only challenging content(coil)
    It seems the game is not worth your money, So why pay SE?

    If you only focus on one aspect of the game, then you are blinding yourself from the other content that's around you. Just because you can't play coil, doesn't mean you can't do other things in the game.

    Yes I keep repeating them because it's the factual truth. I understand Myth related content is "locking" you out. However, you blatantly ignoring the other content around you.

    I really don't understand why you bother staying in the game/forums if you are getting nothing you want. The Devs clearly expressed that it's not changing currently, yet you continue on about it. ( At this point, anything further will just be whining for not getting what you want, because Devs clearly said it everyone, not changing). So you have 2 choice stay and tolerate it or leave and speak with your wallet. ( That's the best and most effective way for SE to change course, for the people who don't like the way the game is going)

    I'd love for anyone arguing against this to tell me with a straight face this is ok, it's ok to limit the only fun/challenging content to one job per turn and less than 2 hours of content per week, while charging us all $13/month. Go ahead, do it.
    I never said it was "Ok". I am clearly stating to you and a few other people having this issue, that this is a game, and apparently those people are only playing maybe 5% of the game over and over and over. I don't know about you but that gets boring after awhile ( end-game content wise). In a way the cap is there so you don't just spam the same dungeon 100 times over, that perhaps they are trying to promote playing the whole game and not just a tiny percentage of it.

    I don't know what you expect SE to do. If they just lifted the cap or increased it by a lot, then all people will do is do that same thing xxxxxxxxxxx amount of times. ( Which again seems extremely boring).
    (1)
    Last edited by Starlord; 10-23-2013 at 01:07 AM.

  8. #158
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Starlord View Post
    It seems the game is not worth your money, So why pay SE?

    If you only focus on one aspect of the game, then you are blinding yourself from the other content that's around you. Just because you can't play coil, doesn't mean you can't do other things in the game.

    Yes I keep repeating them because it's the factual truth. I understand Myth related content is "locking" you out. However, you blatantly ignoring the other content around you.

    I really don't understand why you bother staying in the game/forums if you are getting nothing you want. The Devs clearly expressed that it's not changing currently, yet you continue on about it. ( At this point, anything further will just be whining for not getting what you want, because Devs clearly said it everyone, not changing). So you have 2 choice stay and tolerate it or leave and speak with your wallet. ( That's the best and most effective way for SE to change course, for the people who don't like the way the game is going)



    I never said it was "Ok". I am clearly stating to you and a few other people having this issue, that this is a game, and apparently those people are only playing maybe 5% of the game over and over and over. I don't know about you but that gets boring after awhile ( end-game content wise).
    The irony is she made a thread about never needing to leave town as her two jobs were maxed and she only enjoyed playing healing roles. So much smoke for something she was originally against. But instead of freeing herself from something she hates the direction it's headed, she continues to try and be as loud as possible hoping to rally troops to her cause.

    It's not even that I disagree with the girl's ideas. It's just her manner of presenting is childish that I for one cannot take her seriously. Now she threatens to go (probably not the first or last time) all it does is reek of angst "I gunna run away from home ;(". If she meant any of this she'd vote with her wallet to be heard. They don't give a damn about likes, they don't give a damn about walls of text or concise thoughts on touchy matters. You want to be heard? Hit them where it hurts. Their wallets.

    Now that what she was so for has been shut down she still tries to find a blanket excuse to stay here and cry. It 's really sad.. But funny. Enjoy~
    (5)
    Last edited by TeaTimeBear; 10-23-2013 at 01:23 AM.

  9. #159
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nero View Post
    Let aside having Designs ( on Paper ) and Outlines from FFXIV 1.0, ARR was made from Scratch which was confirmed many times allready. They could not take over Models, they had to remake them. They could not take over Environment, they had to remake them. They could not take over the UI/Mechanics, they had to remake them and so on... and so on.

    If you call everyone "deluded" who does believe ARR is a "new" Game, then go ahead and tell how and what exactly SE took over from 1.0, which they did not have to change or could take over without adjustments or further coding. You are saying that ARR is not a "new" Game, because it has similiar mechanics to 1.0 as in Ifrit Mechanics. This is just showing that you have no Idea about Coding at all.

    SE did not use the Source-Code from 1.0, they had to rewrite the whole Code or they could have not implemented the Systems we currently have. Ifrit of course does have similiar mechanics, since there is no point in changing the fights 100% around. Regardless of that the Code for the Mechanics is new, all you are refering to is the "visual aspect" of what you see on your screen, which is poor delusional reasoning.
    Oh look, another forum warrior telling me that I don't "understanding coding". Lol.

    A huge amount of 1.0's resources, design, and mechanics were used in ARR. By definition (which I posted but you obviously ignored), ARR cannot be made "from scratch". I used the Ifrit fight as an example because the Ifrit fight is not new. It looks the same. It behaves the same. Modifying (or even rewriting) the code on the back-end to fit the new platform does not make the fight new. Adding zone lines to Ul'dah does not make it new. Re-purposing the character models does not make them new. If you believe otherwise, then you are deluded. I don't know what else to tell you.

    By your standard, pretty much everything is the same, nothing is new.

    - Windows 95 to Windows 7 are all the same.
    Are you saying that you believe that MS made Windows 7 from scratch? When did I say that everything is the same? I said that ARR is the continuation of a game that was released 3 years ago. And it is. Period, the end.
    (2)

  10. #160
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Shiyo View Post
    How is that ok with everyone? To pay $13/month to be told "You can do coil once per week, have fun!". It's not about progression, it's not about gearing, it's not even about having the best loot anymore, it's about BEING ALLOWED TO PLAY THE GAME.
    I'm playing the game right now - My $10 a month isn't going to waste, I didn't need SE to tell me I'm not allowed to load up the launcher, log in and craft, gather, do quests, level other classes or do primals. Where is SE telling me I'm not allowed to play the game I'm paying for?
    (2)

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