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  1. #1
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by HiirNoivl View Post
    That... makes no sense.
    Makes perfect sense actually. For 1, even if there was no Myth Caps, do you know how many times you have to run AK in order to get a full set on 1 Job? A lot.

    Also, Is Mythology/Philosophy the only content that has a cap preventing you from pressing forward? Yes

    1) You can still get your Relic Weapon on all Jobs
    2) You can still get Darklight on all Jobs
    3) You can still get Primals weapons on all Jobs


    While I do agree the cap should be risen ( a little like from 300 to 500), It is end-game gear and should take a considerable amount of time to obtain the whole set.

    If Crystal Tower has no cap on anything, then that's yet another things you can obtain on all jobs.
    If PvP has no cap, then that's another things you can obtain on all Jobs.

    I am not saying I agree with the cap, I am just saying you can gear up your alts in other ways possible, just not Myth ( right away).
    (0)

  2. #2
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    No one is asking for myth tome capped removed, we're asking why the limitation is not being changed when we can simply bypass this artificial barrier by completely ignoring the armory system on level capped jobs(outside of 26/34 cross-class skills) and making a new character for every single job you want to play, allowing you to also bypass the coil lock out timer, in a game that advertised one of it's main defining features "Play any job you want on a single character!".
    Quote Originally Posted by Starlord View Post
    Lots of stuff that you keep repeating
    Explain to me how that allows me to actually play all my jobs in the only fun/challenging content? It doesn't, I don't care if I get gear, I don't care if I get rewarded, I'm literally paying $13/month to be allowed to play the only challenging content(coil) for 1 hour per week(that's how long my group takes to clear turn 1-4). I can't do it more than once, I can't play it on all my jobs per week, I can't help friends, I'm completely locked out of it.

    How is that ok with everyone? To pay $13/month to be told "You can do coil once per week, have fun!". It's not about progression, it's not about gearing, it's not even about having the best loot anymore, it's about BEING ALLOWED TO PLAY THE GAME.

    I'd love for anyone arguing against this to tell me with a straight face this is ok, it's ok to limit the only fun/challenging content to one job per turn and less than 2 hours of content per week, while charging us all $13/month. Go ahead, do it.
    (1)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Shiyo View Post
    How is that ok with everyone? To pay $13/month to be told "You can do coil once per week, have fun!". It's not about progression, it's not about gearing, it's not even about having the best loot anymore, it's about BEING ALLOWED TO PLAY THE GAME.
    I'm playing the game right now - My $10 a month isn't going to waste, I didn't need SE to tell me I'm not allowed to load up the launcher, log in and craft, gather, do quests, level other classes or do primals. Where is SE telling me I'm not allowed to play the game I'm paying for?
    (2)

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