It bugs me when people say "tomb" instead of "tome".
I wonder how many illiterate people sit around calling them "tombstones" while they play...
It bugs me when people say "tomb" instead of "tome".
I wonder how many illiterate people sit around calling them "tombstones" while they play...
http://www.youtube.com/watch?v=i0cATOGXehcI really don't see why people are so worked up about this whole 300/week cap. Spread out your per week "grinding" or ya know, enjoy other features of the game. Or idk... go outside or something? People can be so impatient these days, gotta "beat" the game in the first month, getting best gear on all your classes and leaving yourself with nowhere to go or nothing to work towards after that. Then we get to hear people complain about how their decked out character has no endgame left to do.
I think this should be stated ,but those who are rushing endgame are going to get punished for it.
Or rather, speaking more realistically, those who are being patient will be rewarded for it. You do realize myth/philo requirements will likely drop for this armor once more content is released. Which means, leveling multiple characters to bypass the limit just means you worked too much because you were not content to simply do something else to occupy your time.
I keep recommending to the forums that they take a chill pill and enjoy simply spending time with your group and community rather than rush these things and fret over the current limits/pricing. Patience is a virtue that serves as an absolute necessity to your enjoyment of MMOs.
All this whining over Myth gear when all you have to do is get your hiney in Coil and get your gear from drops.
"But I shouldn't have to raid to get gear!!!11! because it's not what I enjoy and should get top tier gear by running an easy instance til my eyes bleed Demon Wall residue."
Tough, you get what you get then when you earn the tomes.
I'll go out on a limb and claim that there are people out there now gearing up their alt classes with Coil gear without having to wait on Myth resets. The gear is there, go get it.
ilvl 90 gear is basically BiS, or second-best at the absolute minimum. Letting people farm BiS gear uncapped/unlimited from herpaderp WP/AK runs sounds like a terrible idea; not to mention that it'd completely eliminate Darklight's purpose for existing, being gear that you can purchase with an infinitely-farmable currency. That is the main distinction between Myth and Philosophy -- one is endlessly farmable, and one is rationed. With one, you have to pick and choose what purchases are most important to you. Myth is not intended to be "Philosophy 2.0" where you can AFK-leech through some Duty Finder runs and get a full set of sweet gearz for all of your jobs.
I fully understand and sympathize that the armory system (which ostensibly encourages players to play multiple jobs) makes it frustrating in that you can't realistically gear up more than one job at a time, but nobody should have that expectation. Does anybody out there really expect you to have multiple pieces of ilvl 90 gear on several jobs? I don't think that having to pick one or two jobs to specialize in (that is, to buy BiS-quality gear for) is that unreasonable of a proposition.
When you add into account that the hardest content in the game for the next several months -- BCoB -- is doable in full Darklight, I don't know what people even think they'd use their "full ilvl 90" sets for, anyway. Standing around in town? The fact that you can't farm up full level 90 on your main, alt, second alt, and even your "for funsies" jobs isn't really the end of the world.
Last edited by Keres; 10-22-2013 at 08:25 AM.
I can answer for him. Nope. He doesn't have full allagan gear for his main, or full myth gear for his alt job. But I can tell you one thing with 100% certainty - he has no myth gear for his alt job, if he's a smart player.
This is, in fact, still the start of A Realm Reborn. However.
The fact that this game was recreated in the time that it did, should not be downplayed. You are playing an entirely new game, which is still within it's first financial quarter IE- it's just starting. It was a year before Zilart came out, and even that seemed sparse to the FFXI initial endgame players.
I think it's simply a matter of SE not wanting everyone to be in full ilvl90 gear before CT launches. There will undoubtedly be some people that fit in this category because of the progress they've made in Coil though.
Honestly they should have never even put in Coil until CT was ready. Yeah, it'd turn off some of the hardcores, but they're a minority in the grand scheme of things. I'd be willing to wager the majority of players are still stuck on Titan.
I think it'd be fair to say they'll probably raise the cap a bit sometime during 2.1 when people can get the gear that was intended for them to have after having done some CT and would naturally upgrade into Allagan/i90 AF. With the rep's post, I think it's fair to say that SE intended everyone to be able to play every class, but if you're relying on token items alone you're going to have to limit yourself to a main class.
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