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  1. #31
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    True it use to be all the citys being the problem but if you notice on the lodestone page for the recoverys from the crashes now it is always reason: "uldah market wards" no longer "market wards"
    (0)
    Xeto Milanti Bei

  2. #32
    Player
    Hiemdall's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    115
    Character
    Aviendha Ess
    World
    Goblin
    Main Class
    Archer Lv 50
    Actually devs/mods I would like to know if FFXIV uses MSSQL or MYSQL, or some other proprietary database.
    (0)

  3. #33
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Xmbei View Post
    Also if you notice on the Market ward crashes it is always only Ul'dah it is not a matter of stable because I bet they would be if everyone spread their retainer's out. It's player's that keep crashing it because EVERYONE IS IN ULDAH so ALL RETAINER"S will be in Uldah too so just due to the massive amount of retainer's in them they will be more stable people need to spread out their retainer's but that isn't going to happen because the large majority of the populace is in Uldah, Server's can only handle so much. I see more "people" in the wards then I do in the citys...
    The servers are designed to host way more players than they currently do. If this game had been a success the wards would be a massive disaster right now with many people locked out of them due to limitations. Then again they probably would have addressed it by now if the issue was that big.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  4. #34
    Player

    Join Date
    May 2011
    Posts
    23
    Quote Originally Posted by Hiemdall View Post
    Then stay away
    Okay, enjoy your failed game.


    We dont need an AH, and the current Market Wards are a bit unstable but remember this game is in heavy development. This is a BETA people, not a finished product so don't expect it as such.
    No, this is a failed game whose failure was caused by hairbrained development.

    Anyone who is saying they would prefer:

    1) Look up item in list to buy
    2) See what ward you need to go to
    3) Spend time warping to ward
    4) Spend time looking for retainer in a sea of other retainers to buy item
    5) Buy item

    instead of:

    1) Look up item in list to buy
    2) Buy item

    is absolutely crazy. I cannot believe people are saying they should make the wards even bigger. Do they honestly want to search through a laggy sea of hundreds of retainers every time they want to buy EVERY SINGLE ITEM?? Ugh.

    Similarly, instead of:

    1) Look up item in list
    2) Check current going rate
    3) List item

    I cannot believe some people prefer

    1) Look up item in list
    2) Check current going rate
    3) Try and work out which ward to sell in for best returns
    4) Spend time warping to ward
    5) Spend time summoning retainer
    6) Spend time opening retainer menu
    7) Spend time transferring items to retainer
    8) Spend time putting item up to sell



    I just don't know why people who support this exist.
    (8)

  5. #35
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    also true but what I was pointing out is it is 2 retainer's per Player character so in the market wards alone the server "population" is doubled on the market ward server
    (0)
    Xeto Milanti Bei

  6. #36
    Player
    Hiemdall's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    115
    Character
    Aviendha Ess
    World
    Goblin
    Main Class
    Archer Lv 50
    To complete your existence in inquiring about ours :P

    The market wards will become much like an AH in due time, just with many retainers, not one counter. Lets try something different shall we?
    (1)

  7. #37
    Player
    sketch's Avatar
    Join Date
    May 2011
    Location
    limsa
    Posts
    62
    Character
    Asuna Glow
    World
    Cerberus
    Main Class
    Arcanist Lv 20
    Quote Originally Posted by Hiemdall View Post
    To complete your existence in inquiring about ours :P

    The market wards will become much like an AH in due time, just with many retainers, not one counter. Lets try something different shall we?
    tbh trying to be different is wat pretty much put the game in its current state, fact is ah's are easyier to use overrall
    (1)

  8. #38
    Player
    Hiemdall's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    115
    Character
    Aviendha Ess
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by sketch View Post
    tbh trying to be different is wat pretty much put the game in its current state, fact is ah's are easyier to use overrall
    True, but this game came out at least a full year too soon. You can be different and it be cool, but being different for the sake of difference is just dumb. So fix the retainer/market ward system. Implement a limited AH, and let the players decide.
    (0)

  9. #39
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Guys please stay on topic. We don't need another thread about the shortcomings of certain design concepts. This isn't what I intended lol, although I should have seen this happening.

    This is strictly about the instability of the market wards. If it's a problem with such a low population now, what's going to happen at ps3 release? Barely anything has been done to fix it so far and yet we've been hearing about how it's been planned for a while now.

    The devs are extremely busy with fixing this game, I know that. I also know that we're still essentially BETA testing, free of charge. But an unstable market system is a huge problem and I would like to know what is being planned to fix this and in what sort of time frame.
    (1)

  10. #40
    Player

    Join Date
    May 2011
    Posts
    23
    The problem is unfixable. However you look at it, a sea of 100s of retainers in one place is never going to be a viable system.
    (1)

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