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  1. #1
    Player
    texhnolyze's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    255
    Character
    Zen Endymion
    World
    Tonberry
    Main Class
    Lancer Lv 50
    the problem is not his DPS class, but at this point , low level story dungeons are already deserted
    the game's been out for 2 months, and the majority of players are already at endgame or on their 30-50 (casuals)

    in open world, low level players are still scattered everywhere, but they rarely do low level dungeons, FATE is the way to go
    we need new players to do story dungeons, not people who are leveling their sub classes

  2. #2
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by texhnolyze View Post
    the problem is not his DPS class, but at this point , low level story dungeons are already deserted
    the game's been out for 2 months, and the majority of players are already at endgame or on their 30-50 (casuals)

    in open world, low level players are still scattered everywhere, but they rarely do low level dungeons, FATE is the way to go
    we need new players to do story dungeons, not people who are leveling their sub classes
    Or find a way to make dungeons at any levels more rewarding. That way, even if an older player re-rolls a character, they can still play older dungeons. As they queue, it increases the pool of potential teammates. This also extends to other worlds in the same region, seeing as DF is cross-server.

    I have a Lv50 Paladin, and am training up a Thaumaturge myself, but the ridiculous queue times for Sastasha/Tam-tara/Copperbell really makes me wonder why I decided to train a DPS, as I'm a dungeon person.
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