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  1. #1
    Player
    Archon_Diabolos's Avatar
    Join Date
    May 2011
    Location
    Corneria
    Posts
    41
    Character
    Archon Diabolos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 52
    I say make jump only activate when you collide into something that is jump-able, and not necessarily a button to push. Simple enough.
    (2)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Archon_Diabolos View Post
    I say make jump only activate when you collide into something that is jump-able, and not necessarily a button to push. Simple enough.
    That may not be a bad idea either.
    (1)

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