Quote Originally Posted by Ilean View Post
AO is not bugged
It's bugged. Unoptimized AO doesn't kill your FPS by up to 50%, sometimes more if your rig isn't up to par. I've played games with unoptimized AO and that's just not properly shading the areas it should, not killing my FPS.

But here is a shocker for you: Water reflections are a shader too and I don't see it killing my performance.
Here's a shocker for you:

So is Bloom.

Know what else is a shocker?

There's varying levels of what a shader does. Some require more performance than others. You speak of people not knowing basic knowledge, you seem to forget that different shaders are manipulated through different means.