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  1. #41
    Player
    MrObject's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Mr Object
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Maku View Post
    Titan is a pure pattern fight. Know the patter beat the jerk. I pre-run when I know weight of the land is coming because well I have a little latency and I will get hit if I don't. I am the healer however so this is not always possible but thanks to being a SCH I can heal while running. ^^
    If this was a solo fight then this ^ would be the solution. Sadly though you need to rely on seven other people to be able to do their job well as well. Also since there is very little reason to actually kill titan after you kill him for whatever relics you need the people who can kill him without any issue have no real reason to help out others.

    Titan should be dropping at least 50 philosophy and maybe 10-20 myth.
    (0)

  2. #42
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    I had the same latency problem on my first run. By the time I saw it was coming it was too late. I solved it by always staying in motion. I basically strafed him from side to side. So if I saw it come up I was already part of the way to where I needed to be.

    If you're the tank or the healer, this is problematic. But if you're DD and having this problem, just stay in motion.

    I've done the fight multiple times now to help my FC and the strafing pattern always works for me.
    (0)

  3. #43
    Player
    Teleniel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    217
    Character
    Tele Nariel
    World
    Goblin
    Main Class
    Arcanist Lv 60
    The best way to dodge it is to know the pattern, and usually plan your movement for where you're going before it casts.
    You don't want to run toward another player, you don't want to run in front of titan (cleave damage hurts).
    I tend to try and place myself:
    near the center either I will be on the far left/right of the group and strafe around titan to get out of my weight...
    back of center and run toward (but stay behind) titan
    front of center and run toward the outside edge (there is a danger that you run off doing this)

    The other thing you can do is make sure you have enough HP to be able to "eat" one of them. This means you might not have optimal gear going for more +vit than +main-stat... or you're using Vit food... and carry potions/elixers to help heal yourself up. You don't want to eat them all but if you DO eat one at least this way you're prepared and not dead on the floor. A good ballpark HP is 3000 (although I prefer 3,200).


    I tanked Titan as a War with 6,500HP, I've also DPS-War with about 4,500hp (you can eat a bomb, or a weight and walk away!)... and I've cleared him as a bard with 3,100 but there are some close calls especially late in the fight if you have a lower DPS group from stomps which become more dangerous than weights.
    (0)

  4. #44
    Player
    jumpstreet's Avatar
    Join Date
    Sep 2013
    Posts
    31
    Character
    Jump Street
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Battleping!
    (1)

  5. #45
    Player
    Guevara's Avatar
    Join Date
    Oct 2011
    Posts
    454
    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    yesterday got quite often to P5 with shout parties, the farthest we got was second bombs cycle (circle pattern). My question is, is there a secure way to pass that attack? I positioned myself on top of central bomb, but when I realized he was gonna landslide I was doomed lol.

    I guess positioning all party members on one side of the arena until he starts casting landslide and THEN move to the centre should be the safest option to keep yourself evenly distant from the bombs around the perimeter and not risk to get the landslide, right? Any better strategy? TY.
    (0)

  6. #46
    Player
    Zellata's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Zellata Thorn
    World
    Diabolos
    Main Class
    Archer Lv 50
    Quote Originally Posted by Guevara View Post
    yesterday got quite often to P5 with shout parties, the farthest we got was second bombs cycle (circle pattern). My question is, is there a secure way to pass that attack? I positioned myself on top of central bomb, but when I realized he was gonna landslide I was doomed lol.

    I guess positioning all party members on one side of the arena until he starts casting landslide and THEN move to the centre should be the safest option to keep yourself evenly distant from the bombs around the perimeter and not risk to get the landslide, right? Any better strategy? TY.
    1. Note which bomb is dropped first - this is the one that will explode first.
    2. Stack on the central bomb - it's always dropped last and explodes last.
    3. If you are in the path of landslide, move out of it in the direction opposite of the first bomb dropped (see #1).
    4. As soon as landslide hits, run towards the first bomb dropped.
    (0)

  7. #47
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Used Duty Finder to practice a few times. Got past the heart quite easily but as soon as there's a wipe people leave.

    So I started shouting for a party with no luck so I thought "Screw it I'll use duty finder to practice"

    Nailed it first time! Duty Finder Titan is not impossible
    (0)

  8. #48
    Player
    ntall1's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Johra Burgers
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    The fight for me is hard because I cant find a static group to keep trying it with. I do have major lag issues with the game, but when the servers are not lagging for me the attack rotation and dodging are perfect.

    If you can not beat titan, and you lag EVERY single time... stop trying. If your excuse is always going to be that you can not avoid/dodge attacks.. Than stop trying, you will never beat him if you get hit by every attack. Your group will never beat him if you get hit by every attack.
    (0)

  9. #49
    Player
    Litre's Avatar
    Join Date
    Oct 2011
    Posts
    141
    Character
    Litre Taregant
    World
    Durandal
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by jmdatcs View Post
    I can't reliably dodge it without doing something stupid like starting to run a second or two before it is cast.
    So why exactly is this stupid? I'm a NA player on a JP server so I have a basic 200ms delay on anything, I just sucked it up and memorized every move over 100 deaths, it actually isn't that hard once you have the patterns down. Besides you need to plan where to stand and where to run anyways (hint away from people), so purely reactionary isn't optimal.

    I do it in a PUG for my FC all the time, I'm a MT now but I did the first time as ST. Here's another hint, as a MT I have 3 macros setup to call out landslide, plume and mountain buster, since I have it memorized I call each aoe 2 seconds before it hits, so everyone has a chance to run, hence why I have a probably 50% win rate even in a PUG as long as we get a decent party. If you're PUGing and u memorized the moves, set these macros up for everyone else's benefit. You have no idea how many accolades I get from JP/NAs saying thanks for (beware of) or thanks for (user macro) (good job!) etc...


    Now for the rotations, short of memorizing everything, in order to get a 2s headstart on the plume run you need to watch for 3 certain signals/patterns, I'm only talking after heart here you obviously should have no issues getting that far:

    1. Normal rotation, after the heart he goes into this rotation first, mountain buster ---> tumult ---> plumes, so you need to start looking for an exit strat during the tumult and get moving early
    2. Bombs, dodge the bomb --> landslide ---> mountain buster will be incoming ---> plume, so you dodge the bomb, the landslide, if ur a healer u start topping off the MT during the landslide then get ready to run from plumes. So here's the mix up, plume follows mountain buster, you're not MT you barely notice it, so notice it and get moving.
    3. Gaol (rock prison) --> landslide ---> mountain buster ---> tumult ---> plume ... this is basically the normal rotation, tumults are followed by plume.

    So to break it down remember two things:
    1. tumult is followed by plume, start running in tumult, if ur healer get ready to run
    2. bomb --> landslide ---> mountain buster ---> plume - after bombs watch for the mountain buster on the MT - plumes are coming

    And above all else, MAKE MACROS, warn other people, there is always a weakest link in a PUG, if it's not you who cares, they die you wipe, so make these macros!
    (2)
    Last edited by Litre; 10-16-2013 at 05:56 AM.

  10. #50
    Player
    Godsleftsock's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    149
    Character
    Shon Totto
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Did it enough until I knew his rotation basically.
    (0)

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