
It's impossible to suck at Titan as a Tank though, all you need to know is that after the heart, he's gonna table flip, and then after each landslide, he will again.^^^
if the DDs are the ones dying, it isn't my fault.
if the healers are too slow avoiding attacks, it isn't my fault.
if i die because of a mountainbuster, it might be my fault. depends on coodowns.
latency isn't that big of a problem, i wipe more often from people just acting too slowly.
If you are a tank, and the consistent cause of wipes for your party, you aren't trying at all.


While a chunk of Tanks i've seen aren't the cause of the wipes, a good many of them don't even use Cooldowns at ALL for Mountain Buster. None at all, they don't even try. They just block it with their face.
This is the noob undergeared dps tha keep taking damage from basic abilities, draining healer's mana, that sucks. Anytime any try, there are always dps sucking like that. Thats why ppl stuck on that


if you have a good group you shouldn't need to. mountain buster does about 3k with shield oath on. i usually keep cds (bar rampart, awareness, fight or flight, or convalescence) for when the team is recovering from a hard hit. hallowed is exclusive for raises we won't last without.
also titan down for me. had my FC help with it. they're great.
(still only half the group left standing at the end though, even one or two with a relic.)


Shouldn't? I know how much of a pain it is to get the Tank up for Mountain Buster, especially if the group is sub optimal or the other healer is falling behind. It's about making the group's life easier. Especially the healers. They have it the worst, and i've done all 3 roles.if you have a good group you shouldn't need to. mountain buster does about 3k with shield oath on. i usually keep cds (bar rampart, awareness, fight or flight, or convalescence) for when the team is recovering from a hard hit. hallowed is exclusive for raises we won't last without.
also titan down for me. had my FC help with it. they're great.
(still only half the group left standing at the end though, even one or two with a relic.)


I'm well aware of that. unfortunately, most of my prior runs the healers had no trouble keeping me up, rather they try to cast before moving. titan is a combination of a dps race, dodge game, and a boss fight (with a priority on "dodge"). healers not used to moving plus titan plus latency do not mix well at all.Shouldn't? I know how much of a pain it is to get the Tank up for Mountain Buster, especially if the group is sub optimal or the other healer is falling behind. It's about making the group's life easier. Especially the healers. They have it the worst, and i've done all 3 roles.
in any event, cool-downs are not something to be relied on for hard hits, as he will hit you with the same attack before the cool-down is complete, at most paladins can only mitigate a few mountain busters a run. that's why i save them for when healers actually need them: for when the group gets hit hard and requires more attention from healers to make sure the next big attack doesn't end up wiping the group.
if the healers are having trouble keeping the raid plus a paladin up on phase 4, how do you think they would fare with a Warrior? warriors specialize in health restoring buffs, and only have two damage mitigation buff (foresight and defiance). as i said: cool-downs are not to be relied on, by healer nor by tank.

i really dont think healers have it too bad especially scholars who dont have to stand still for a lot
dps have the job i wouldn't want, and they're usually the ones getting caught in wotl cos they dont memorise when its coming
topping off a tank, occasional medica and avoiding dmg is probably one of the easier jobs

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Beat Titan several times on PLD before fighting it on BRD. Once I fought it on DPS, I didn't think it was as hard as everyone made it out to be. I guess having the patterns memorized from calling out rotaions on Vent so many times helped a lot. Also on WotL, when it's coming, get to the middle and start running outward towards the edge NOT in the direction of another person, or following another person. This will get you out safely, and as long as you don't follow another person, it will prevent you from running INTO another WotL. Also on WotL, you need to be running PRIOR to the animation to guarantee that you will avoid it. Hope it helps and good luck!
Tanking it is not faceroll. As a tank I have just as much of a chance of not dodging one of the mechanics as dps does. I found heart phase to be more difficult as a tank because I can not stand where ever I like but have to be close to him and in front of him in just the right spot or I can not hit the heart and lose agro. Dodging stuff is harder when you have to be in a specific spot in relation to the mob and can not pre run.To be fair, your role as the tank in Titan is insanely faceroll. Pretty much anyone with decent gear and a heartbeat can tank him.
@ OP: It's just memorizing his ability rotation and anticipating what's coming. If you can't stack for plumes, you can stay near the outside. Just make sure you're aware of where you're placing plumes and make sure you're not cutting people off with them.
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