
Originally Posted by
glim
first of all, I do not spam ruin II, and even when I do (on movement heavy phases) I still manage to not go oom enough to pop an energy drain, and where do you need the miasma debuff, you don't need it in the first 3 primals, you don't need it in the first three turns, it is useful for the fourth turn, oh guess what.. miasma debuff works on turn 4. cutting AoE bugs heal rate by 50%, resulting in faster aoe phases. and on turn 1, if everyone's dps is high enough, there is no need to pop more than 1 or 2 slimes.edit/additional: I forgot about garuda's heal, but miasma debuff works on garuda, so does shadowflare's 'slow', that slows movement speed, weaponskill attack speed, spellspeed and auto attackspeed, this is a big buff for the tanks, even though it says 5% chance, it's not, shadowflare's slow debuff is always up.
I'm gonna check next week if miasma debuff works on t1 boss.