The definition to me, is the amount of time put in to the game.
I consider someone a hardcore player if they're playing 8+ hours a day, everyday. That used to be me in the past. 16+ minimum hours gaming, that's any game. When there was a good mmo, I break for a shower and food and a few hours of sleep and that was it.
Now, I have a wife, a job, and a kid and I can't put as much time as I'd like to anymore. So, I think I'm a casual player. My skill is still there, I can still get any achievement in any game. Just takes me a little longer.
Wikipedia WoQT incoming!
Casual gamer
A casual gamer is a player whose time or interest in playing games is limited. Casual gamers tend to play games designed for ease of gameplay and don't spend much time playing more involved games. The genres that casual gamers play vary, and they might not own a specific video game console to play their games. Casual gamer demographics vary greatly from those of other video gamers, as the typical casual gamer is older and more predominantly female. One casual gamer subset is the "fitness gamer", who plays motion-based exercise games.
The term casual gamer can be used to distinguish between play styles of level-based character advance in nonlinear games with respect to the amount of dedicated hours of play. MMORPGs may require many hours of grinding to develop a character to maximum level and reach the endgame, and are thus not typically suited for casual gaming. However, games like DOFUS, Eve Online and The Lord of the Rings Online try to balance leveling between any casual gamers and those dedicating more hours to the game.Mid-core gamer
A core or mid-core gamer is a player with a wider range of interests than a casual gamer and is more likely to enthusiastically play different types of games, but without the amount of time spent and sense of competition of a hardcore gamer. The mid-core gamer enjoys games but may not finish every game they buy, doesn't have time for long MMO quests, and is a target consumer. Nintendo president Satoru Iwata stated that they designed the Wii U to cater to core gamers who are in between the casual and hardcore categories.
A number of theories have been presented regarding the origins of mid-core gamers. James Hursthouse, the founder of Roadhouse Interactive credits the evolution of devices towards tablets and touch-screen interfaces, whereas Jon Radoff of Disruptor Beam compares the emergence of mid-core games to similar increases in media sophistication that have occurred in media such as television.Hardcore gamer
See also: Video game addiction
Hardcore gamers extend gaming into their lifestyle and may represent the stereotypical “game geek”. They are frequent purchasers of games, prefer to expend significant time on games, and are more likely to try to "master" their games by completing as many objectives as possible. Hardcore gamers may take part in video game culture such as competitions, events and conventions. Competitions may involve organized tournaments, leagues, or ranked play integrated into the game. An example of this is Major League Gaming, an electronic sports organization that often holds events for first-person shooter games such as Quake. There are many subtypes of hardcore gamers based on the style of game, gameplay preference, hardware platform, and other preferences.
I think your idea of casual is skewed.Your definition of "Hardcore" is skewed, Hardcore doesn't mean plays all the time it means they put a lot of effort into the time they play. People who don't have alot of time can be considered hardcore as well if they apply themselves.
Casual is generally just atributed to people who want everything instantly with no effort.
I'm a casual player, I want better gear, It's taken me about 40 days to get to cap. But honestly don't care if it take 10 hours or 10 weeks.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
How would you describe a player (in the old xi world) who spent most of their time exploring or crafting? Or, to take another case, the WoW player who got to 90 without fighting a single mob, getting exp by doing non-combat experience quests? Are they less hardcore than someone who grinds a single or small group of mobs all the time they can, as soon as the boss pops? If the boss pops once a minute and is called an Ornery Karakul, we call them farmers.
I always associated hardcore players as those who play competitively (your typical progression focused people), while the rest may still strive for the same stuff but at their own pace. Play time doesn't dictate play style although inevitably the hardcore players will likely also be the ones who play the most.
I couldn't have said it better myself.Your definition of "Hardcore" is skewed, Hardcore doesn't mean plays all the time it means they put a lot of effort into the time they play. People who don't have alot of time can be considered hardcore as well if they apply themselves.
Casual is generally just atributed to people who want everything instantly with no effort.
I think that says more about the mentality in this forum that somehow hardcore = superior by default, or that it really means anything more than "I have more time to game".
Also, my quote was actually making fun of the person it was quoting.
So you're telling me that learning a set pattern is hard?
You're telling me that finding a party of people who can also do this is really tough?
I didn't realise this game was different in that way from the countless other MMOs I've played... Thanks for letting me know in time, I guess I better quit now and save myself the frustration of failing!
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