Off topic slightly, but whichever MMO introduced the notion of tokens (I know WoW added it eventually, but not sure if they were first) did NOT do the genre any favors.

Somebody decided that grinding for tokens is better than grinding bosses for drops. I understand the why, but I strongly disagree with it.

On topic, I'd like to see the tokens removed, loot tables and number of drops per kill increased, and the only limit would be on the number of drops (not kills) you can get from the high-tier bosses each week. e.g. You could do Coil Turn 1 as many times as you want, but you only get to roll on x amount of items per week.