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  1. #61
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Demacia View Post
    Isn't AV like, the only real example of that? It was designed to be impossible.
    And what I'm saying is that the game does not need anything like that. FFXI didn't need anything like that, either.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #62
    Quote Originally Posted by Demacia View Post
    Isn't AV like, the only real example of that? It was designed to be impossible.
    It is. It was designed to be killed based on a gimmick players never figured out. Pandemonium Warden is another super boss that took a bit to figure out how to properly kill it which people are killing it very "quickly" especially post cap raises. (And all they did to adjust PW was cap the fight to 3 hours max and take off a few forms, it's still at its original strength.)
    (0)

  3. #63
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Duelle View Post
    And what I'm saying is that the game does not need anything like that. FFXI didn't need anything like that, either.
    Yeah, this game doesn't need an impossible boss. It could use a boss that actually takes players a while to be able to take down though. Remember when Kirin and Dynamis Lord were ridiculously hard?
    (1)

  4. #64
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Starlord View Post
    I know the feeling.. lol, before the server were declining a bit I would always build my parties as they were the only time I would party faster than waiting.. lol. I dont solo much.. I rather party with friends than be by myself and solo.. its kinda depressing doing things by yourself :/
    Prertty much tactics SE used in ffxi to get people to party more or have leving more easiere for solo

    1 More classes
    2 Fields of valor
    3 Tweeked mobs
    4 Tweeked mob locations
    5 increased exp
    6 exp rings
    7 better buffs from signet, sigil, the past one inclusing exp loss from ko is reduced.

    (not in order)

    Pretty much you can say The player base ruined the game due to the chip everyone had
    (0)

  5. #65
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Kilta_Firelotus View Post
    Prertty much tactics SE used in ffxi to get people to party more or have leving more easiere for solo

    1 More classes
    2 Fields of valor
    3 Tweeked mobs
    4 Tweeked mob locations
    5 increased exp
    6 exp rings
    7 better buffs from signet, sigil, the past one inclusing exp loss from ko is reduced.

    (not in order)

    Pretty much you can say The player base ruined the game due to the chip everyone had
    Yeah, this is what I do when I get invited to a party with me and the other person:

    Player: Party do you need it?
    Me: Yes Please
    ... Player invites me
    Player: Hey Im still looking for players mind waiting?
    Me: Sure I have no problem
    Me in Real life Cooks dinner/watches tv/browsing the web anything to occupy my time
    Player <call5> ok were ready
    Me: *snort* oh were ready YAY!
    Party gets ready to depart

    This is how it should have gone except you can do what you want in your spare time lol

    but people want to do things in the snap of there fingers lol
    (2)

  6. #66
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by viion View Post
    Trying to solo MR. C Jack is challenging!
    Will do you one better, solo PoP or Sirocco. they both kicked my digital teeth in multiple times. Mind you i am a meat headed mrd. Though full disclosure i have not managed to best pop yet, I keep getting down to the the wire and he keeps getting trigger happy with thunderstorm. though i did find that sac 2 counters shock 2 pretty nicely. lol

    Were probably going to have to agree to disagree on the r46 mission. I do like the fact that its a logic puzzle. The fact that it will knock you on your ass until you figure it out is what elevates above the fights that have occurred up to that point. You lucked out and had the win handed to you on your first try. I was not so lucky. But hey we both enjoyed the fight and had a good time by the sounds of it.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  7. #67
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Demacia View Post
    Yeah, this game doesn't need an impossible boss. It could use a boss that actually takes players a while to be able to take down though. Remember when Kirin and Dynamis Lord were ridiculously hard?
    I still wouldn't call those the pinnacle of encounter design from SE, seeing as one had to be kited to death and the other relied on Chainspell Stun.

    There's a reason why I bring up stuff like Sartharion+3 and pretty much any of the Ulduar boss encounters from WoW when talking about actually hard encounters that were also well-balanced.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #68
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    I wouldn't mind an AV in XIV, though I would like it if he roamed the world. Like how Deathwing in WoW dare I say it roams the world and if you are somehow in that same zone he kills you.

    Ps: Those people that got sick from fighting AV, they just couldn't take that level of IMMERSION!.
    (0)

  9. #69
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Joeking View Post
    I wouldn't mind an AV in XIV, though I would like it if he roamed the world. Like how Deathwing in WoW dare I say it roams the world and if you are somehow in that same zone he kills you.

    Ps: Those people that got sick from fighting AV, they just couldn't take that level of IMMERSION!.
    AV= Absolute Virtue?
    (0)

  10. #70
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Griss View Post
    Will do you one better, solo PoP or Sirocco. they both kicked my digital teeth in multiple times. Mind you i am a meat headed mrd. Though full disclosure i have not managed to best pop yet, I keep getting down to the the wire and he keeps getting trigger happy with thunderstorm. though i did find that sac 2 counters shock 2 pretty nicely. lol

    Were probably going to have to agree to disagree on the r46 mission. I do like the fact that its a logic puzzle. The fact that it will knock you on your ass until you figure it out is what elevates above the fights that have occurred up to that point. You lucked out and had the win handed to you on your first try. I was not so lucky. But hey we both enjoyed the fight and had a good time by the sounds of it.
    Try fighting it at the edge of it's territory. use a binding attack like shadowbind, then run out of it's territory when you need to buff/heal, then continue to fight. Worked for me as a r43 arc.
    (0)

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