A full flank roation isn't optimal but offers good effortless damages, it's enough if you just want to do your job in a party, but if you want to min/max, you have to think with the full panel of skills, especially Bootshine and Impulse Drive.
You don't need Skill Speed at all in this rotation, you don't need to think about keeping your buff, and you can refresh ToD and Fracture whenever you want.
Also, Dertermination is always our best stat behind strenght, then comes Crit and Skill Speed depending of if you need to reach a GCD cap, your TP management, and your current stats (the more you have crit, the less it's effective).
So ID is a good for us? I figure it would be I tested what you posted this morning it crits for 650 to 700!! but you have to hope it crits lol


Thats a fallacy (praying for a crit). I mean it hits for 180 potency is why you use it, which is extremely high compared to the basic combo abilities monks receive, so you want to do as many as possible when not using fillers to put up DoTs.
Exactly this.
Rapiso 'World Best Monk' Tapiso - Black Hope - Moogle
Stream : http://www.twitch.tv/lerapiso
Cool Site : http://www.ffxiv-codex.fr/
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