Quote Originally Posted by Stryker View Post
But at the same time, any business that's coming out of bankruptcy so to speak treads softly and makes adjustments to continue to grow and regain traction over the long run.

SE would rather make continuous money than frontload it. That won't happen if everyone leaves after a few months due to boredom and artificial caps. Then they just lost all their veteran players and they go under again. Have to keep a good balance between making things hard and making them time sinks. Right now its heavily loaded as a time sink at 50 until you get to coil which sounds like actual fun. Running CM and AK day and night on the other hand do not.
I honestly think people are more inclined to leave if they've accomplished everything the game has to offer. So SE is smart for what they've done. They've limited ONE aspect of the game to keep people interested until new content is added.

The amount of players that will leave the game because of one system being capped is no where near the amount of players that would leave the game once they've exhausted everything there is to offer.