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  1. #1
    Player
    Phandy's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Phandy Blaze
    World
    Leviathan
    Main Class
    Goldsmith Lv 50
    End game just feels awkward right now. I wish there was more structure gear layering along the lines off:

    Finish level 50 storyline at CM. No tomes reward.
    Introduced to the first 8man Raid in Praetorium - drop iLvL60 Loot - put on Duty Finder - Reward Tomes
    3 Dungeons (Wanderer's Palace @ 100, New Instance @ 100 and AK @ 100) that reward tomes to buy iLvL 70 gear.
    Primal Hard Modes for iLvL 60, 65 + 70 Weapons.
    Crystal Tower - 8man raid - iLvL 75 loot
    Crystal Tower - 24man raid - iLvL 80 loot
    Bahamuts Coil - 8man - iLvL 85 loot
    Bahamuts Coil - 24man - iLvL 90 loot
    Relic Quest for iLvL 90 Weapon (possibly finishing in Bahamut's Coil)

    Doesn't seem too drastic and would easily provide more content.
    (3)

  2. #2
    Player
    Stryker's Avatar
    Join Date
    Apr 2012
    Posts
    177
    Character
    Roy Hildenbrand
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Phandy View Post
    Snip
    I think this would be good. Also at the same time add some actual crafted gear to compete. Right now crafting is pointless gear wise since everything gets handed to you. End game consists of the DF lottery or trying to get groups together on your server to get stuff done. Personally if DF was better the game would be a lot better as a whole. But since the Dev team decided that 1-49 should be a cakewalk and 50 is where you actually learn game mechanics such as moving out of AOE and positioning it kinda screws everything else up.
    (0)