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  1. #1
    Player
    traja's Avatar
    Join Date
    Sep 2013
    Posts
    32
    Character
    Covalent Ohm
    World
    Cerberus
    Main Class
    Thaumaturge Lv 31
    Quote Originally Posted by Nonlinear314 View Post
    What is SE supposed to do, spend all their development resources before launch on endgame to satisfy people who rush to 50 in a week? Or develop the 1-50 content and add more endgame content later? Seems like a no-brainer.
    A week? It's been six weeks since release and 2.1 is still months away? How on earth can you call that rushing?

    It's a nice sentiment to be understanding about development but sadly that won't make anyone less bored. The existence of an excuse, no matter how good it is, does not add a single bit of content to the game. Also comparing to WoW at release would be great for the game if not for the unfortunate fact that it isn't 2004 anymore.
    (6)

  2. #2
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by traja View Post
    A week? It's been six weeks since release and 2.1 is still months away? How on earth can you call that rushing?

    It's a nice sentiment to be understanding about development but sadly that won't make anyone less bored. The existence of an excuse, no matter how good it is, does not add a single bit of content to the game. Also comparing to WoW at release would be great for the game if not for the unfortunate fact that it isn't 2004 anymore.
    2.1 is actually roughly 1-1.5 months away, or more accurately ( by years end). They said also, that Major updates come every 2.5-3 months.

    August 27th was launch. November 27th will mark the 3 month mark. 2.1 will come anytime between now and November 27th.
    (1)

  3. #3
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by traja View Post
    A week? It's been six weeks since release and 2.1 is still months away? How on earth can you call that rushing?

    It's a nice sentiment to be understanding about development but sadly that won't make anyone less bored. The existence of an excuse, no matter how good it is, does not add a single bit of content to the game. Also comparing to WoW at release would be great for the game if not for the unfortunate fact that it isn't 2004 anymore.
    Am I the only one who finds this post ironic coming from someone whose top level is 37, with literally 0 levels done in either DoH or DoL?

    Yeah....it doesn't matter the specific timeframe. If you "rush" through content without bothering to do lateral progression, you're rushing and doing it wrong...at least in this game.

    The entire conflict in this thread is about the core game mechanic for FF XIV: it's designed to get you to develop more than a single job. If you decide not to play that mechanic, I really have only 2 things to say to you:

    1) This isn't the game for you.
    2) You're doing it wrong.

    The entire game's longevity and ongoing progressive interest revolves around developing your character's lateral skills (i.e. DoH/DoL and cross-class abilities), not about solely the gear grind (although that's undoubtedly PART of the game's progression curve). If you only try to level a single job to 50 and do only that one job's gear grind, you're missing the lion's share of the game.

    --and no, I don't mean in terms of content, as obviously it's repeated content. I mean in terms of satisfaction, functionality, and enjoyment.

    Back in the "golden age" of MMOs, it wasn't about someone's e-complishments or even their e-peen or their gear, it was about the experiences that you got to have online. Lateral progress in XIV is a move back in that direction, and if you choose not to do it you're literally avoiding most of the game. It's entirely possible that you despise that kind of game play...

    Bottom line is that FF XIV is a gen 2 MMO ("WoW clone" if you prefer that misnomer) that also creates a casual environment emulating the lateral progression models of gen 1. It just seems to me that too many are expecting it to be something else, and not accepting it for what it is...and if what it IS isn't for you, then move on for heck's sake to something that doesn't give you so much angst.
    (1)
    Last edited by Orsnoire; 10-10-2013 at 03:45 AM.

  4. #4
    Player
    traja's Avatar
    Join Date
    Sep 2013
    Posts
    32
    Character
    Covalent Ohm
    World
    Cerberus
    Main Class
    Thaumaturge Lv 31
    Quote Originally Posted by Orsnoire View Post
    Yeah....it doesn't matter the specific timeframe. If you "rush" through content without bothering to do lateral progression, you're rushing and doing it wrong...at least in this game.

    The entire conflict in this thread is about the core game mechanic for FF XIV: it's designed to get you to develop more than a single job. If you decide not to play that mechanic, I really have only 2 things to say to you:....
    Try and stay away from making silly ad hominem arguments, not helping your case.

    Every MMO has "lateral progression", we call it rolling an alt. The only difference here is that it's all in one character and that instead of redoing your quests you just farm FATEs all day every day. It really isn't anything revolutionary and it won't save the game anymore than it has saved any of the other games that tried to have rerolling as their main end game.
    (0)

  5. #5
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by traja View Post
    Try and stay away from making silly ad hominem arguments, not helping your case.

    Every MMO has "lateral progression", we call it rolling an alt. The only difference here is that it's all in one character and that instead of redoing your quests you just farm FATEs all day every day. It really isn't anything revolutionary and it won't save the game anymore than it has saved any of the other games that tried to have rerolling as their main end game.
    The difference is, rolling alts in a different game doesn't give you benefit for your main. So no, it's not at all the same thing.

    The fact that you believe it is betrays your misunderstanding of the basic premise of XIV.

    Just a REALLY obvious case in point: if player A doesn't have his or her cross class abilities done, then he or she is quite literally gimped for endgame content, and has objectively not finished even basic progress for his or her primary job.

    That person then claiming that this game has nothing to do and that they've run out of content is ignoring their own most basic progress, and, as I said before, is doing it wrong.

    Edit: also, it's poisoning the well, not ad hominem. Pointing out a clearly observable fact (your level) isn't an attack on you personally. It undermines your credibility, but that's why it's a poisoning the well fallacy and not ad hominem. Try to actually understand what fallacies you're going to call people on before using them, as it further undermines your credibility when you use them inappropriately.

    (fun fact: your statement
    not helping your case
    is a poisoning the well fallacy as well, so hey pot, this is kettle, you're black)
    (1)
    Last edited by Orsnoire; 10-10-2013 at 04:10 AM.

  6. #6
    Player
    Svennyblaze's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Garet Jax
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    You knew what was in game at launch and you knew when next patch is coming out. How are you guys surprised. If all I was interested in was end game content I would have done some research and been smart enough not to buy a MMO at launch. I would have waited 6 months to a year.

    Even when new end game content comes out you guys will have that done in two weeks and then start these worthless threads up again. Youre better off just subscribing for one month every time new content comes out. After you rush through that in 2 weeks you'll only have one more week to complain about not enough end game content.
    (1)

  7. #7
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Alfarjamie View Post
    Not to mention the other problems with endgame...
    1. No dyable end game gear, why implement dying in the first place if we can't use it at endgame?
    2. Only 1 or 2 sets of apparel of equivalent end game gear, AF or allagan? Cool, no variety.
    3. Vanity slots don't count as a fix, its just going to boil down to everyone at endgame having the exact same gear and stats.
    4. No reason to leave town unless you are on another class.
    5. Odin and behemoth fates being practically useless, all of the gear is easily replaced.
    ...
    7. No talent, or perk system other than companion and stat points.. Which become mostly useless anyway, so you can be guaranteed every other monk at endgame is exactly the same as you to the finest detail. Other than your characters physical appearance ofc. Additional abilities don't count, since you really don't get much of a choice once you change into your job.
    8. Materia becoming completely abandoned at end game for DoW DoM, also attributing to everyone being the same, unless of course you buy/craft that ridiculously overpriced gear that is still nerf in comparison to gear you can't use materia on anyways. Why can't i put materia in my relic? It isn't like i can't remove it or destroy the relic from trying?
    Some excellent points that I think are being overlooked.
    (2)
    Last edited by BlueMage; 10-10-2013 at 02:44 AM.

  8. #8
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    I think a lot of people comparing ARR to other games are missing a huge fact; ARR is not technically a new game. A large portion of the community transferred progress and you can't simply dismiss this as a fault of the player. ARR does have a very small amount of end-game content which isn't far off from other released games in the past, but it is not comparable because a large chunk of the userbase went in already at the level cap and ready to consume the end-game. It's no surprise that content dried up so fast, but it is concerning that the development team didn't take this fact into better consideration. The other problem is that the time-sinks simply don't mesh well either. The mythology timesink is frankly a joke that offers absolutely no risk for the reward it offers. The Coil lock-out scheme is also incompatible with the entire concept of multiple jobs since you can only do one Coil turn per week regardless of how many jobs you have geared for it.

    It's also most concerning that the next major content patch is looking less and less likely to be aimed at such people already consuming the current end-game.
    (2)
    Last edited by Ladon; 10-10-2013 at 03:07 AM.

  9. #9
    Player
    LordWyrme's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    45
    Character
    Wyrme Contagious
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Stupid character limit

    The only problem with this is really the fact that SE rebuilt the game from the ground up. How and why should they focus or have the time to focus on endless endgame content when they are building the game from scratch again.

    Sorry you played 1.0 and leveled as much as possible as quick as possible, but guess what SE really didn't even have to rebuild the game, they could have just let XIV die and you could go back to playing XIV, WoW, or any other MMO game.Yeah the game has serious issues and SE May or may not fix them, or even handle them correctly, but the community has issues too. And sorry if you are a content locust who has to eat his/her way to endgame as quick as possible so you can complain about lack of content, go play a F2P instead so you can't complain about wasting either your money on the game purchase and a subscription, or more likely mommy and daddy's money.

    If I wasn't unemployed, I might have maybe bought a sub because this game is not half bad, despite the multitude of bugs, which is common in all games now.Of course, the other big issue which SE is powerless to do anything about is the fact that 2 out of every 3 people you meet, usually on your own server and definitely in the DF are completely selfish douchebags who are wasting every else's air by being alive. For a game they didn't have to make, they did a fantastic job and because I had closed beta, open beta, early access, and my free trial time and I played quite a bit everyday, I barely made it to 50 and in the five or six weeks since launch just finished Hydra and started trying Garuda HM.


    If you don't like the lack of content despite the enormous amount of content all over the little maps of EOrzea, this is not the game you are looking for and by polluting the forums with your pedantic, selfish drivel, you only make it harder for SE to look for actual things they are able to adjust/fix/take into consideration.
    (1)

  10. #10
    Player
    Davionx's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Davion Crismorn
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    The whole "rush to cap and raid" gameplay is dead. Maybe play the game less than 8 hours a day doing fates over and over again until you hate the game. Just glad I got over the whole rushing to cap to raid when it was viable.
    (1)

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