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  1. #121
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Let's say the system is like this

    I'm a PUG 50 i have level all class to 30 and unlock all the jobs pretty much now i have all max Jobs to 50 by just easy putting on PLD on my pug i now become PLD and can tank. Oh i need to heal? i switch to white mage i need to nuke i switch to black mage. You pretty much got all max jobs by only level up one class 50 and the rest 30. This would be a big exploit in the game and a game breaker at that. So your idea make no sense and it would just mess up the game.

    Cairdeas you still thinking of a hybrid system how the hell do you know if jobs define a wep or not? if am a Conj i unlock white mage and only Conj can use white mage or black mage that what make sense not a dam Pug using a hand to hand wep. We trying to give role to class not give everyone the chance to pick any role no each class would have a few role to be not everyone can be any role.

    we pretty much be back where we start allowing everyone to be anyone how they want and what wep -.- no that make no sense.
    (1)
    Last edited by Zenaku; 05-20-2011 at 05:00 AM.
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  2. #122
    Player
    Focant's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    121
    Character
    Arturia Rivaut
    World
    Balmung
    Main Class
    Conjurer Lv 70
    You're assuming far too much. You act as if we have real details regarding the job system other than it gives new skills and has a class requirement to unlock jobs. Also, the job system is built upon the class system. It doesn't really make sense to assume that it will run completely independent of what is already in place, a system that defines classes by the weapon being used. You seem to think the job system will some how supersede the class system, working beyond and apart from it. As a foundation though the class system will naturally impart restrictions upon the job system.

    I don't understand why we would have a basic system defined by weapon only to have that rule thrown out the window upon the use of the job system which is layered upon it. To use any weapon on any job when the class used to unlock said job doesn't possess such freedom just doesn't make sense to me and seems to fly in the face of the entire idea of the job system, one that allows specialization and rigidity for party situations.
    (2)
    Last edited by Focant; 05-20-2011 at 05:06 AM.
    Arturia Rivaut - WIPE! - Besaid/Balmung

  3. #123
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Focant View Post
    You act as if we have real details regarding the job system other than it gives new skills and requires a class requirement to unlock.
    This, it makes sense to me that if you are required to be a specific class to unlock it you are required that same class to use it.
    (3)
    Last edited by Jinko; 05-20-2011 at 05:06 AM.

  4. #124
    Player
    Sorel's Avatar
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    Mar 2011
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    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Y'all need to be careful with what y'all call what.

    In FFXIV weapons define Classes (Armory System). Akihiko Matsui gave no indication that such definition would change.

    Unfortunately, he also didn't state how FFXIV will define Jobs (Job System).

    Though they are connected, the two system are not the same thing and a definition or mechanic in one system does not automatically carry over into the other system. So even though the weapon a player is currently wielding means a lot in the Armory System, it may turn out that it means less than nothing in the Job System. It would be an assumption to say that it will, since Akihiko Matsui didn't say either way.
    (1)

  5. #125
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Bottom line: A lancer should not be able to become a monk. A gladiator should not be able to become a Black Mage. A Conjurer should not be able to become a Dragoon. Realistically, it doesn't make sense. The classes are seen as a type of training job for the actual jobs. Think of it as Fire Emblem. If you had a mage and you evolved him into an advanced class, what classes were available? Was Lord one of them? What about Berserker? Assassin? NO! Mages evolved into Sages, Mage Knights, Bishops and, in some cases, Druid. This, obviously, was a good system that worked and made perfect sense. If a mage were to somehow become a freaking Hero, it wouldn't make any sense at all. If this system is implemented into FFXIV, I'll be one happy player, but if the OP's system is implemented, I definitely won't be...
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  6. #126
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Focant View Post
    You're assuming far too much. You act as if we have real details regarding the job system other than it gives new skills and requires a class requirement to unlock. Also, the job system is built upon the class system. It doesn't really make sense to assume that it will run completely independent of what is already in place, a system that defines classes by the weapon being used. You seem to think the job system will some how supersede the class system, working beyond and apart from it. As a foundation though the class system will naturally impart restrictions upon the job system.
    What I'm saying is

    If Jobs = Playstyle (Paladin = Tank, Warrior = DD, etc)
    Playstyles should not be restricted to One Weapon. And One weapon should not be restricted to one playstyle.

    Strip the names away and just look at the core.

    Sword / Tank
    Spear / Tank
    Staff / Healer
    Club / Healer
    Dagger / DD
    Great Axe / DD

    Your Weapon Class is only your weapon, Just because you change your playstyle doesn't mean you forget how to use your favorite weapon.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  7. #127
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Cairdeas View Post
    What I'm saying is

    If Jobs = Playstyle (Paladin = Tank, Warrior = DD, etc)
    Playstyles should not be restricted to One Weapon. And One weapon should not be restricted to one playstyle.

    Strip the names away and just look at the core.

    Sword / Tank
    Spear / Tank
    Staff / Healer
    Club / Healer
    Dagger / DD
    Great Axe / DD

    Your Weapon Class is only your weapon, Just because you change your playstyle doesn't mean you forget how to use your favorite weapon.
    I use a staff/club and I'm definitely NOT a healer. Lancers are far from tanks btw.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #128
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sorel View Post
    Y'all need to be careful with what y'all call what.

    In FFXIV weapons define Classes (Armory System). Akihiko Matsui gave no indication that such definition would change.

    Unfortunately, he also didn't state how FFXIV will define Jobs (Job System).

    Though they are connected, the two system are not the same thing and a definition or mechanic in one system does not automatically carry over into the other system. So even though the weapon a player is currently wielding means a lot in the Armory System, it may turn out that it means less than nothing in the Job System. It would be an assumption to say that it will, since Akihiko Matsui didn't say either way.
    we going by what make sense if you trying to make players have a role you can allow every class to be every job we pretty much be back to square one sure if you get monk you have a role as a monk but you have monk with polearm, monk with Great Axe that make no sense when akihiko matsui said you not allow to use some action from class which mean if you using lancer and unlock monk 99.99% of your lancer spell can be use you have to level up monk to 50 to be allow to use it on lancer on top of that it be nuke and pointless to use it on the wep so only your monk spell be useful and monk ws does hand to hand attack how would that make sense using a polearm

    so what make sense is what we are saying not what Cairdeas is saying he just want to use his fav what because pretty much in ffxi some jobs was allow to use more then one wep but players made ppl use this type of wep vs the other that and he just want to use his fav wep with his fav role which make no sense.

    how can you be a samurai using a staff o.o how can you be a white mage using a sword? that just make no sense at all.

    at the end it going to be like we been saying if that then -.- SE really mess up the idea of a role.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  9. #129
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    i skimmed over all the bickering and decided not to quote into it.
    its hard to tell exactly how the new system will work, but wont pidgeon holding the jobs/classes essentially make them just a standard class system like every other MMO? only.... without the ability to spend points in a skill tree?
    idk, it just seems like a step backward. Rifts job/class system if fun, WoWs job/class system is boring, which is what this looks like its going towards.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  10. #130
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Dubont View Post
    Bottom line: A lancer should not be able to become a monk. A gladiator should not be able to become a Black Mage. A Conjurer should not be able to become a Dragoon. Realistically, it doesn't make sense. The classes are seen as a type of training job for the actual jobs. Think of it as Fire Emblem. If you had a mage and you evolved him into an advanced class, what classes were available? Was Lord one of them? What about Berserker? Assassin? NO! Mages evolved into Sages, Mage Knights, Bishops and, in some cases, Druid. This, obviously, was a good system that worked and made perfect sense. If a mage were to somehow become a freaking Hero, it wouldn't make any sense at all. If this system is implemented into FFXIV, I'll be one happy player, but if the OP's system is implemented, I definitely won't be...
    Should a Gladiator be allowed to become a Thief?

    Should a Lancer be allowed to become a Thief?

    Should a Pugilist be allowed to become a Thief?

    Does anyone have any idea who should be allowed to become a Thief???
    (0)

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