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  1. #1
    Player
    Volux's Avatar
    Join Date
    Oct 2013
    Posts
    41
    Character
    Volux Er'drexus
    World
    Adamantoise
    Main Class
    Archer Lv 44
    Do NOT add casting time to Heavy shot, since it is by far the ability we have to use the most and spam. This would basically take all the mobility out of the class. I wouldn't take it out of bloodletter either. The only reason Bard does damage on par with the other classes is it's mobility.

    Now I would welcome a high potency attack that you needed to be stationary for with a casting (charging) time on it that we could add to our rotation but that would just make us stronger (which of course I would be ok with, bring on the hate, but who doesn't want to be more powerful). Heck, this might even be necessary if we are in fact falling off in BCoB.
    (0)

  2. #2
    Player
    Geographer's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Geo Glassbuckle
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Volux View Post
    Do NOT add casting time to Heavy shot, since it is by far the ability we have to use the most and spam.
    While I am on the side of defending bards and clearing misconceptions, I don't really think adding a new level of difficulty to our class would be the end of the world. I think it would make the rotation far more exciting than just simply waiting for procs and buff cooldowns. But thinking about it more, a cast-time on Heavy Shot would distort the rotation and use of other skills... I think you would have to revamp the whole rotation or it won't work, to which I also think this suggests a bit of a flaw in the Bard's design. :x
    (0)

  3. #3
    Player
    Vili's Avatar
    Join Date
    Mar 2011
    Posts
    86
    Character
    Vili Ragnarok
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Geographer View Post
    While I am on the side of defending bards and clearing misconceptions, I don't really think adding a new level of difficulty to our class would be the end of the world. I think it would make the rotation far more exciting than just simply waiting for procs and buff cooldowns. But thinking about it more, a cast-time on Heavy Shot would distort the rotation and use of other skills... I think you would have to revamp the whole rotation or it won't work, to which I also think this suggests a bit of a flaw in the Bard's design. :x
    If they realy wanted a casting time on one of them, I would prefer it to be Blood Letter or Misery's End. Blood Letter would be best I think. But it is not needed as I think BRD does not need any sort of nerf.
    (0)

  4. #4
    Player
    Geographer's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Geo Glassbuckle
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Vili View Post
    If they realy wanted a casting time on one of them, I would prefer it to be Blood Letter or Misery's End. Blood Letter would be best I think. But it is not needed as I think BRD does not need any sort of nerf.
    Putting a cast time on Bloodletter would make its proc mechanics redundant and negate the fact that it's off the GCD. Having it on Misery's End would make it confusing as a finisher, during which high damage is wanted to kill off a weak enemy quickly. If it was on Heavy Shot, then there would be no need to use it because the dps loss of moving would make other skills more appealing like Straight Shot. Straight Shot, however, would be a good candidate as its use is only to apply the crit buff and to be used during a proc where a crit is guaranteed. Putting a cast time on that is justifiable.
    (1)