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  1. #1
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    When people are selling Sarngas for 500k-1mill on legacy servers a week after launch then claiming not to have suspected the people buying them were RMT strikes me as disingenuous. That's twice to three times what the average player completes the main storyline with.

    It's harsh for the crafter, very harsh, but hopefully they only have to do this dragnet once or twice to cut RMT off at the root.
    (4)

  2. #2
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shadowzanon View Post
    Many items were utterly overpriced
    market supply and demand determines the price, not your personal preference.

    then the lvl 70 crafted armor way over reasonable prices… they shot themselves in their own feet when they decided 1.5 mil was decent enough for a crafted lvl 70 item without materia involved (back then)
    again, you don't get to decide what is "reasonable". You don't like how high those are? go talk to SE who raised the recipe requirement of hamlet(now tomestomes) ingredients from 2 to 9, with each item requiring either 9 or 18 of these, which costed over 100k at the beginning

    were the crafters supposed to spend 1.8 mil in mats to sell the product to you for 50k?

    Now those prices have dropped considerably.
    yea because a crap ton of people have finished gettng the DL pieces they wanted and have nothing else to spend their philosophies on, thus increasing the supply, and driving down prices.

    Quote Originally Posted by Aegis View Post
    When people are selling Sarngas for 500k-1mill on legacy servers a week after launch then claiming not to have suspected the people buying them were RMT strikes me as disingenuous.
    only because you are as clueless as Shadowzanon on basic economic principle and knowledge about crafting and market.

    That's twice to three times what the average player completes the main storyline with.
    irrelevant, especially on a legacy server. Even on non-legacy, the final price has to be determined by material cost.

    It's harsh for the crafter, very harsh, but hopefully they only have to do this dragnet once or twice to cut RMT off at the root.
    In your dreams maybe.
    (3)
    Last edited by Aenarion; 10-09-2013 at 01:38 AM.

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Aenarion View Post
    market supply and demand determines the price, not your personal preference.
    Except on some servers there's enough supply to meet the demand and even surplus on some items - Yet items where there's high demand you have people undercutting by insane amounts, so yeah it is actually personal preference in this game currently.

    again, you don't get to decide what is "reasonable".
    Anyone with common sense would know 7-10 million for a rose gold ingot is far from reasonable, even 1 million when you look at how the items to make everything only totals 350k at times currently.
    (1)

  4. #4
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tupsi View Post
    Except on some servers there's enough supply to meet the demand and even surplus on some items - Yet items where there's high demand you have people undercutting by insane amounts, so yeah it is actually personal preference in this game currently.
    There is not enough /facepalm for this.

    where is your data log? what is the market trend and volume over the past weeks? you obviously have these if you're making those claims right?

    ffs, the fact that ther are severe undercutting should have been a big enough hint to you that supply is outstripping demand.

    Anyone with common sense would know 7-10 million for a rose gold ingot is far from reasonable
    probably because you are the only one who mentioned 10 mil rosegold ingot, leave the strawman at home please.

    even 1 million when you look at how the items to make everything only totals 350k at times currently.
    and if people are buying r.ingot at 1 mil when the tomestone items are at 70k, then they're stupid.
    (2)
    Last edited by Aenarion; 10-09-2013 at 01:49 AM.

  5. #5
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Aenarion View Post
    There is not enough /facepalm for this.
    Indeed, the undercutting is facepalm worthy.

    and if people are buying r.ingot at 1 mil when the tomestone items are at 70k, then they're stupid.
    According to you it's "not personal preference" though, huh?
    (0)

  6. #6
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kaedan View Post
    It's at least partially the seller's own fault for putting their goods up for ridiculously outrageous prices. People would be much less tempted to buy RMT gil if prices were reasonable.
    I'm not sure if you realize how terrible the logic you're using is, it's the classic blame the victim routine. Do you blame the victim of a carjacking for driving too nice of a car?

    Quote Originally Posted by Tupsi View Post
    Indeed, the undercutting is facepalm worthy.
    only if the undercutting is so severe as make the seller become unprofitable (assuming that isn't his intended goal).

    According to you it's "not personal preference" though, huh?
    It isn't, do not confuse preference with stupidity. Even in Eve there are those who still cannot grasp the concept of opportunity cost and think the ores they mined are free.

    people like you wouldn't survive a day in market systems in games like Eve.
    (2)

  7. #7
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aenarion View Post
    I'm not sure if you realize how terrible the logic you're using is, it's the classic blame the victim routine. Do you blame the victim of a carjacking for driving too nice of a car?

    I don't think you could have come up with a more terrible analogy. lol

    Here's a real life one: If someone steals $1 million dollars from a bank and the authorities can track the stolen money, that money is confiscated from the people it was paid to. That's exactly what SE is doing here. RMT'd money is, for lack of a better term, illegal in the game and is thus confiscated.

    As I have now said for the 3rd time, I agree that sellers should get the items that were bought with RMT gil back, but the gil is correctly being removed.
    (1)

  8. #8
    Player
    Vanidin's Avatar
    Join Date
    Mar 2012
    Posts
    217
    Character
    Vanidin Pickles
    World
    Excalibur
    Main Class
    Gladiator Lv 67
    Quote Originally Posted by Aegis View Post
    When people are selling Sarngas for 500k-1mill on legacy servers a week after launch then claiming not to have suspected the people buying them were RMT strikes me as disingenuous. That's twice to three times what the average player completes the main storyline with.

    It's harsh for the crafter, very harsh, but hopefully they only have to do this dragnet once or twice to cut RMT off at the root.
    When a Sarnga requires 9 sap at 40-50k each the crafter has already invested close to 500k just in mats to make that Sarnga. One DD class could have spent a day grinding out the tomes for that and in one single day made at least 500k, just selling mats to crafters to buy the weapon they wanted. You can't place all the blame on crafters; the market sets the price of the materials, and the crafters set their prices in part on what it costs to make something.
    (2)