You're ridiculous. We're not asking for it to be easier. We're asking for experience the game 1-50 additional times to not be so boring. Take the blinders off.All i read on this threads is "the game is not easy enough as is, make it even more to cater to my inpatience and self entitlement" seriously... mak it easier... not more diverse just easier.... next thing you know coil and titan will be nerfed so due to threads like "make it easiear so i can get anything i want with no effort"

Not sure what fates you are doing but I typically get gold just from healing/buffing/ressing and nothing else. I even get gold from just healing on Svara and the 'Eye' fates. I never for gold on the 'Eye' fate before (playing DPS). First time getting gold was just from healing lol
Healing in fates is working as intended, IMO.
I just got my 2nd class/job to 50, working on all classes to 15 now and wow it is painful with nothing but hunt logs and fates..

You know what "another" good way to level alt is...? To not commit the mistake that +95% of players do and start leveling an alt together with your main. Do not wait to hit the level 50 wall before thinking on alts; that is the very worst mistake you can make if you are looking for longevity and variety. If you do it at the same time you level your main, not only you will make out more from battles in general (in terms of gaming experience), but you will also LEARN how to use your alts better than you would by FATE-grinding alone, and that is just one benefit from a plethora of them.
People are so busy thinking that SE has all the fault for getting bored when hitting 50 that they lack the little common sense needed to realize that the solution was always there, and the price is minimal: just take a little longer to get to 50. After all, what is the point to rush to level cap if you will anyway run out of things to do WHEN hitting the cap...? Sounds like you enjoy shooting yourselves in the knee to me.
...now, as for the Legacy players that already started at 50 and want to level alts... I admit I cannot think on a good solution for that issue.
Last edited by Nedhitis; 10-08-2013 at 07:42 AM.


Some complain it's too fast, others say it's not fast enough so i think the game is balanced, since people are crying for the two things it means the game is just right :P
Lately I think people cry/complain for no real reason at all :/
I agree that there should be a lot more side quests. I don't even mind if they are the same ones that I did when leveling the first time. I'm not even close to 50 yet, but I can only imagine how boring the FATE grinding must be. Don't get me wrong, I really like the system and I participate in as many as I can while questing in an area. But to do only that for 50 levels sounds like a chore.

And dungeons (well I guess dungeons are past level 15 I suppose)... and leves... and guildhests and just simply farming mobs (which may be really boring but still viable since you can sell drops for Gil on the market)
More side quests or be allowed to redo the side quests we have already done. Add more leve quests.
Make it viable to level from killing world mobs by increasing the exp per mob and chain time limit so you can chain far more mobs than you can do now.
Make it viable to add user made quests by adding some kind of quest editor that enables someone to make up quests for other people to do, decide how much exp they get what rewards they get from a selection SE seem applicable for each level. They could choose what NPCs you need to talk to and the dialogue that is said etc.
You could pick up these quests from the Leve quest chap under a tab called user quests.
I'm not saying FATE grinding is slow - it's not. I'm arguing that the current options (and I put that 's' on the end hesitantly) for leveling another class are extremely, painfully boring.
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