Squenix
I love this game and the first go-through (leveling my BLM) was very fun. However, I'm finding FATE grinding and the occasional dungeon to be painstaking and extremely boring. Why is it we're pigeon-holed into FATEs for leveling alt classes? You have this very robust and really fun class system but you make it so boring and tedious to level anything but your first class. Here are a few suggestions:
1) Keep the XP boost you get for doing a dungeon for the first time but give an even larger XP boost for those running the dungeons again. This will encourage reuse of all this great content and will allow better queues for players who are new to your game.
2) Fix how healers are awarded in FATEs. Currently, if I do nothing but heal as a Conjurer or White Mage within a FATE, I will receive 0 credit and thus 0 XP. Please fix this.
Thanks