As a level 50 in all crafts, my rotations follow these rotations/rules:

80 Durability:

1. Comfort Zone (although only a 14 point regeneration you'll use it twice in 2-star recipes)
2. Inner Quiet.
3. Steady Hands II
4. Waste Not I (II is awful and, despite its name, an utter waste of resources)
5. Hasty.
6. Hasty.
7. Hasty.
8. Hasty.

--INITIAL NOTES--
1. If RED condition in any of the above, use Tricks of the Trade.
2. If RED condition in the first few steps causes loss of sync of Steady Hands II and Waste Not I buff (i.e. they are not the same number) consider using Careful Synthesis II on step 8 to make use of the last tick of Waste Not I. If unsure, allow the buff to expire while you rebuff. Keeping 5 durability is better than wasting CP on a touch.
If condition EXCELLENT use Basic Touch.

By this stage you should be anywhere from 60-70 durability based off RED condition Tricks of the Trade regeneration.