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  1. #14
    Player
    Coramac's Avatar
    Join Date
    Sep 2013
    Posts
    112
    Character
    Coramac Mallestone
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Kaalan View Post
    If you say so.
    But I guess you understand everything and that's probably why you can't give any reason/fact/number in a entire page. Doctor in Statistics here I guess, eh.
    No, MBA with heavy focus on operations and logistics (inventory control- which is basically the same).

    Didn't give you a reason? I just posted why you needed #1 and #2 together to establish a parry rate for the two of them. We're dealing with probabilities- if you hold things the same, you don't get the same result... If you flip a coin 16 times, you get 8 heads less than 20% of the time. You can't just do a parse and say "Well, obviously, this is the expected value."

    Quote Originally Posted by Noob
    Well yes it's fucking obvious, you really needed #1 to know that ? Is this your first game ?
    Jesus.
    You need it to determine that the 24.88% is a 24% parry and not a 25% parry. DERP.

    Quote Originally Posted by Coramac
    Please show me a ring that does this.
    Quote Originally Posted by Noob
    Here's a combination of 5 items that gets me here.
    Here you go.
    https://www.hookedonphonics.com/


    Quote Originally Posted by Derza View Post
    You would have to ASSUME that neither threshold was met for both dex and parry for the second test and then you could average the two to get a more accurate value... but doing this based off an assumption that threshold values are the same for both is ... well a very poor way to get any sort of solid information.
    Not quite. You do not have to assume that both threshold values are the same. You have to assume that no thresholds were reached which is a very safe assumption for this scenario.
    (2)
    Last edited by Coramac; 10-08-2013 at 04:33 AM.