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  1. #1
    Player
    Noodle's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Wren Myrmer
    World
    Balmung
    Main Class
    Culinarian Lv 50
    I enjoy crafting a lot in this game too. I usually have my bags full of various items, and I always enjoy finding out what they craft into.

    I did strangely enjoy the 1.0 crafting, when you had to craft a piece of armor and it required so many different parts to complete (shoulders, sleeves, etc). I thought if they kept the complexity of this system, with a faster ui and process I really would have enjoyed it. Although not sure it would please many others.
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  2. #2
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Noodle View Post
    I enjoy crafting a lot in this game too. I usually have my bags full of various items, and I always enjoy finding out what they craft into.

    I did strangely enjoy the 1.0 crafting, when you had to craft a piece of armor and it required so many different parts to complete (shoulders, sleeves, etc). I thought if they kept the complexity of this system, with a faster ui and process I really would have enjoyed it. Although not sure it would please many others.
    Perhaps the most frustrating part of the original crafting system was that many items required component parts that had to be made by a *higher-level* crafter, leaving most of us wondering, "How do we get there from here?" Not to mention that almost nothing could be made without parts from other crafts. Because *nothing* was available from vendors. And finding anything in the "market system" of the time was impossible. People's retainers were spread out in a special area. You had to look at them one by one. Wanted a specific item? Had to keep looking at retainers until you found it. No search function...
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  3. #3
    Player
    BlazeChronic's Avatar
    Join Date
    Aug 2013
    Location
    Bastok
    Posts
    124
    Character
    Blaze Chronic
    World
    Adamantoise
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Conradus View Post
    Perhaps the most frustrating part of the original crafting system was that many items required component parts that had to be made by a *higher-level* crafter, leaving most of us wondering, "How do we get there from here?" Not to mention that almost nothing could be made without parts from other crafts. Because *nothing* was available from vendors. And finding anything in the "market system" of the time was impossible. People's retainers were spread out in a special area. You had to look at them one by one. Wanted a specific item? Had to keep looking at retainers until you found it. No search function...
    bwhahahahahah good ol' 1.0

    Actually when it was first out, there wasn't even any market wards, they came later, and what a mess those were...

    SE trolled us hard on that one

    Still wish I could have a bazaar, though, that **** is the bomb.
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  4. #4
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by BlazeChronic View Post
    bwhahahahahah good ol' 1.0

    Actually when it was first out, there wasn't even any market wards, they came later, and what a mess those were...

    SE trolled us hard on that one

    Still wish I could have a bazaar, though, that **** is the bomb.
    I played 1.0 from release. Still remember my lvl 1 THM charging out into Thanalan to do battle with the dread Marmots along with rest of the mob. I'm pretty sure that the Market Wards were there from day one. They weren't really *usable*, but they were there. The earliest patch notes I can find are from two months after release, and they mention that the Market Wards are being *revised*.
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    Last edited by Conradus; 10-08-2013 at 04:46 AM.

  5. #5
    Player
    Noodle's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Wren Myrmer
    World
    Balmung
    Main Class
    Culinarian Lv 50
    Perhaps the most frustrating part of the original crafting system was that many items required component parts that had to be made by a *higher-level* crafter, leaving most of us wondering, "How do we get there from here?" Not to mention that almost nothing could be made without parts from other crafts. Because *nothing* was available from vendors. And finding anything in the "market system" of the time was impossible. People's retainers were spread out in a special area. You had to look at them one by one. Wanted a specific item? Had to keep looking at retainers until you found it. No search function...
    While I enjoyed the component system, I totally agree that needing a higher level item from a different class was frustrating. There are a lot of other issues you mention, which obviously made things difficult.

    (edit - quotting Conradus. Forgot to do this in the original)
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