Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 60
  1. #31
    Player
    yokan's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Dode Capod
    World
    Cactuar
    Main Class
    Arcanist Lv 17
    I'd like to see Ninjas and Time Mages
    (0)
    Last edited by yokan; 10-05-2013 at 12:09 PM.

  2. #32
    Player
    Obreck's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    181
    Character
    Alenna Nightmoon
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Feifonwong View Post
    Red Mage as a tank class
    Come to think of it Red Mage could make a very interesting high risk/high reward tank. Sword/raiper for base combat, melee based fire/ice/thunder spells for damage moves, and a setup of highly situational buffs/debuffs/self heals for mitigation. A regain for sustained damage, a short lived mass armor buff for power attacks, a debuff for toning down AOE spam, that kind of stuff.

    Make it the hard to play but unstoppable when played right tank class.
    (2)
    Petition to lift the silly dye restrictions:

    http://forum.square-enix.com/ffxiv/threads/91325-Petition-to-be-able-to-dye-unique-items

    Just say NO to vanity slot restrictions:

    http://forum.square-enix.com/ffxiv/threads/92307-Vanity-slot-restriction-concerns.....?p=1278591#post1278591

  3. #33
    Player
    Psychosamm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    363
    Character
    Kaya Solimar
    World
    Adamantoise
    Main Class
    Conjurer Lv 70
    I don't even know what half of these entail! Maybe you could add a short description to your main post of each one? I'm curious to hear about all these different classes, as this is my first real MMO.
    (0)

  4. #34
    Player
    Liliette's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    2
    Character
    Lheta Zarvan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I'd love to see either Thief or Dancer.
    (1)

  5. #35
    Player
    FutanXIV's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Leave Me
    World
    Goblin
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Psychosamm View Post
    I don't even know what half of these entail! Maybe you could add a short description to your main post of each one? I'm curious to hear about all these different classes, as this is my first real MMO.
    Here's some of them.

    Blue Mage - uses monster abilities to do damage typically needing to learn them from the monster or items 1st.
    Red Mage is a hybrid class. Uses Black and White magic and wields a sword.
    Dark Knight is the 'emo' job. Sacrifices it's HP for damage usually.
    Thief - pretty much as it sounds. Uses Steal and Mug. Had enmity transferring abilities in XI
    Ninja - Main ability is usually Throw which would let you throw items from your inventory at enemies. In XI it was an evasion tank for a while but is now a damage dealer that focuses on very high attack speed.
    Geomancer(and Elementalist[same thing]) use different spells based on their current terrain. In XI, they debuffed/buffed specific areas.
    Green Mage(and Time Mage[same thing]) focuses on spells like Haste(would lower GCD in this game), Slow and Stop.
    Dancer is a melee healer/debuffer
    Gambler like Setzer in FFVI or Cait Sith's LB in FFVII if you played them. Basically gambles to do damage or buff.
    Mime mimics the opponent's moves.

    Check out this website for more information on the jobs. http://finalfantasy.wikia.com/wiki/Final_Fantasy_Wiki
    (0)
    Last edited by FutanXIV; 10-05-2013 at 12:50 PM.

  6. #36
    Player
    Dawning-Blue's Avatar
    Join Date
    Aug 2013
    Posts
    112
    Character
    Kosmos Cosmos
    World
    Bahamut
    Main Class
    Marauder Lv 50
    I want dancer from FF11
    (1)

  7. #37
    Player
    Johnist's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Geographer View Post
    Geomancer would be a great conjurer-branch Job.
    GEO should be CNJ 30 + THM 15, DPS class.
    (0)

  8. #38
    Player
    Ex-SOLDIER's Avatar
    Join Date
    Dec 2011
    Location
    Ul ' dah
    Posts
    46
    Character
    Angelos Cloudreaver
    World
    Masamune
    Main Class
    Gladiator Lv 50
    New Class: Mercenary
    Weapon: Greatswords
    Role: Moderately armored DPS
    (0)

  9. #39
    Player
    Stormsoul's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Still Sparrow
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    DRK/SAM for me right now.

    i'd like to see SAM be a tank and DRK be a balls-to-the-wall glass melee DPS. DRK being even remotely associated with tanking would make me such a sad panda, a class with a history of having it's signature abilities sacrifice HP/defenses to deal more damage has no business ever being imagined as a tank, imo. warrior is already a drain tank.
    (0)

  10. #40
    Player
    KaleHitsuga's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    36
    Character
    Kale Hitsuga
    World
    Balmung
    Main Class
    Lancer Lv 50
    Dark Knight, as a high health heavy DPS where their current, max, and various aspects of health to raise damage out put, hurting themselves to blow away the enemy. As a Dark Knight should.
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast