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Thread: Gold Sellers

  1. #31
    Player
    KisaiTenshi's Avatar
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    Sep 2013
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    Gridania
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    Kisa Kisa
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    Excalibur
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    White Mage Lv 100
    Quote Originally Posted by NovaUltimatum View Post
    If you were to limit gil trades, you'd also need to limit the amount you can sell cheap items on the Market. It was done a lot in FFXI where you would see items worth a couple of gil being sold for millions as a transfer service for the RMTs. (the AH tax wasn't enough for them to care)
    SE can just 95% or 90% percentile the prices, makes it work like an actual (regulated) market. In a stock market there is a comission for listing and a comission for buying, and you can only sell at the best price and can only buy at the best price. You simply can't mis-price anything (and this is almost entirely regulated by price arbitration rather than computerized limits, but you can't arbitrate prices when the supply is unlimited while inventory is not) EG 100 sellers selling "Elm Log", the top 5cheapest and top 5 most expensive are dropped from the list and the average price is calculated. The game would then simply prohibit placing prices that are more than 10% below the calculated average or 10% higher than the calculated average. (Prohibiting dumping and illicit gil transfers) However this would only work correctly if you could buy individual quantities, not the entire stack. The entire stack is basically an "all or nothing" equivalent. Or more accurately described as "I don't want to get hit with multiple commissions."

    I suppose one other way to solve this is just to deny the RMT and illict gold transfers by not allowing to be bought, or not listing anything more than 100% more than the average selling price if SE were to track the average selling price. Likewise denying one-way/uneven trades of that design as well.
    (0)

  2. #32
    Player
    Momento's Avatar
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    Aug 2013
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    Limsa Lominsa
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    13
    Character
    Malachi Mori
    World
    Ragnarok
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    Conjurer Lv 22
    Quote Originally Posted by beckyslater View Post
    Bad enough they get away with flooding chat so nobody can read , but then I have to remember their silly scramble of letters they call a name and use my game time to type it in.
    You can copy paste. Many of you are blaming SE for the problem. It starts with the people who buy from the Goldsellers. Then proceeds to the people who fail to secure their accounts. Yes there are features in other games like Rift that made it easier to report RMT. You can report them in the support. All you do is send in the server, their name and copy paste their line, submit.

    There also is a whole lot more going on other than spam, like instant travel, rapid harvest. etc. Sometimes its necessary to let things go rampant for a while to catch as many offenders as possible in one fowl swoop. As you saw a few days ago they have nabbed over 7000 accounts. Many MMO's start out like this, and over time the 'weedin' out of these posers will get done.

    Quitting this early because of something so small only shows how little patience people have....Kids these days...
    (2)

  3. #33
    Player
    Squa11_Leonhart's Avatar
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    Aug 2013
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    Kaya Yuuna
    World
    Cerberus
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    Archer Lv 70
    Quote Originally Posted by KisaiTenshi View Post
    SE can just 95% or 90% percentile the prices, makes it work like an actual (regulated) market. In a stock market there is a comission for listing and a comission for buying, and you can only sell at the best price and can only buy at the best price. You simply can't mis-price anything (and this is almost entirely regulated by price arbitration rather than computerized limits, but you can't arbitrate prices when the supply is unlimited while inventory is not) EG 100 sellers selling "Elm Log", the top 5cheapest and top 5 most expensive are dropped from the list and the average price is calculated. The game would then simply prohibit placing prices that are more than 10% below the calculated average or 10% higher than the calculated average. (Prohibiting dumping and illicit gil transfers) However this would only work correctly if you could buy individual quantities, not the entire stack. The entire stack is basically an "all or nothing" equivalent. Or more accurately described as "I don't want to get hit with multiple commissions."

    I suppose one other way to solve this is just to deny the RMT and illict gold transfers by not allowing to be bought, or not listing anything more than 100% more than the average selling price if SE were to track the average selling price. Likewise denying one-way/uneven trades of that design as well.
    Commodity trading does not operate in any country under the same designs as the stock market.
    (0)

  4. #34
    Player
    KisaiTenshi's Avatar
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    Kisa Kisa
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    Excalibur
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    White Mage Lv 100
    Quote Originally Posted by Squa11_Leonhart View Post
    Commodity trading does not operate in any country under the same designs as the stock market.
    Not having played the commodity market, I wasn't willing to describe how it works. That said, a video game doesn't have finite resources, only finite inventory space where the real world has finite resources but nearly unlimited inventory space, so a virtual commodity futures market would simply not work. The game's market system works more like stocks, not futures. You have X item and want to sell that item as a group for Y price. The brokerage charges a commission, and even if you try to under-price the market by more than 1/10th of a cent, the arbitrage algorithms will not let that trade hit the floor, someone will have bought the under-priced trade before it even leaves the brokerage and re-priced it at the best price. The game lacks the automatic arbitrage, or any best-price enforcement (frequently the default price is not the best price either) so it operates more like eBay's Buy-it-Now (which is more popular than the actual auction format.)
    (0)

  5. #35
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    I feel it worth adding that I very nearly quit the game the first time I walked into my starting city and was flooded with massive walls of goldseller spam. That the most basic of steps were not taken to limit that kind of spam spoke volumes to be about the quality of future support I expect to receive in FFXIV. I was even more put off when I realized I have to go through the menus and report each one by hand, then block them. Seeing how fast my block list is filling up, I'm thinking I'm going to end up just turning off shout and moving tells to another window. I'd really rather not do that, since I enjoy being social and hate playing MMOs like single-player games.

    And to add insult to injury, I just had some goldseller spam get through from a guy I blocked an hour ago. I tried to block him using copy/paste to make sure he didn't change a character in his name or something and my block list told me I already had him blocked. I'm guessing it got through simply due to the sheer quantity of messages he's sending.

    I'm not going to pretend to know how best to handle goldsellers. All I know is that the current state of things is irritating beyond belief. Entering a city and being hit with waves of goldseller spam is about as conducive to a good gaming experience as a sudden kick to the groin.
    (1)

  6. #36
    Player
    Soterian's Avatar
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    Aug 2013
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    Sullivan Atticus
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    Midgardsormr
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    Conjurer Lv 17
    Trick is, if people where not buying they would not be there. How do you shut down the sellers, reclaim all the illegally acquired Gil and penalize those that have bought it already to level like crazy with no concern for the economy in game or the other players..
    (1)

  7. #37
    Player
    Selyndria's Avatar
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    Mar 2011
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    Selyndria Evangeline
    World
    Hyperion
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    Thaumaturge Lv 50
    Not sure why Square doesn't seem to believe in small updates but I believe this and a great deal many other things will be addressed in November when 2.1 is put in place. Some of this stuff really should be implemented sooner. The way they handle this service is really starting to bug me.
    (0)

  8. #38
    Player
    Neyasa's Avatar
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    Character
    Emmanuella Lima
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    Zalera
    Main Class
    Arcanist Lv 43
    Game gil buyers
    (0)

  9. #39
    Player
    Neyasa's Avatar
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    Aug 2013
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    Character
    Emmanuella Lima
    World
    Zalera
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    Arcanist Lv 43
    Why does it say I am level 12? Im higher then that. You got to make sure you have different user names and passwords on everything. SE does not help at all, Some of the Wiki sites have viruses on them for key mapping. Lots of players on the first game also. You need to make sure you are not using 3rd party like vent. Vent can get your whole linkshelll= banned if someone reports or you get caught using it.
    (0)

  10. #40
    Player
    Doctorhoo's Avatar
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    For More Information: http://ocd.enjin.com
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    Character
    Doctor Hoo
    World
    Diabolos
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    Conjurer Lv 78
    I think SE needs to do a better job in this area.
    + (EASY START FIX) Start off with an Ignore/Blacklist option direct from the /shout in general chat with a Right Click on the name instead of typing it in as the most basic protection for people to quickly block spammers.

    I have some level 50 crafters in my FC that got hit by SE's Gil Stealing Police because they legitly did business on the Market and crafted some high profit items at the right time which sold. Do others have to fear SE doing this every month and taking more GIL away from others too? That's not something I want to become the norm and don't wish that upon anyone. BTW, I'm not for limiting Gil Transfers in person or by mail. That system needs a tweak too while we are on it (Type your friend's name vs scrolling down - sucks when you have over 100 on it).

    + (EASY FIX) - Get a LIVE GM in game on the server to watch Gold Spammers and help with policing chat, especially in the City States. Even if its only for 3 hours a day, its better than none.
    (1)
    Order of the Crimson Dragons <OCD>
    http://ocd.enjin.com/home

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