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  1. #1
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Aceill View Post
    There's more to a DoH than just crafting and selling on market board. You can easily make back the money spent on any DoH provided you know what to do.
    It's the reason I said if things remain the way they are, Armorer will be the gil class. Kite Shields have the highest vendor rate of sale. If nothing changed in ARR you could mass produce Kite Shields and vendor them. It's one of the highest rate of return gil faucets that cost nothing, doesn't have a time stamp and will create Gil out of thin air.
    (0)

  2. #2
    Player
    Simaril's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Simaril Ratbane
    World
    Goblin
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Ksenia View Post
    It's the reason I said if things remain the way they are, Armorer will be the gil class. Kite Shields have the highest vendor rate of sale. If nothing changed in ARR you could mass produce Kite Shields and vendor them. It's one of the highest rate of return gil faucets that cost nothing, doesn't have a time stamp and will create Gil out of thin air.
    That's really hard to imagine. I'm using gamerescape, so the nnumbers might not be right...

    Kite Shield = 6 ice shards, 6 earth shards, 1 Iron Ingot, 1 cobalt plate, 3 cobalt rivets... NPC pays 553 gil, 609 for HQ
    Cobalt plate = 5 ice shards, 1 cobalt ingot.
    Cobalt ingot = 5 ice shards, 1 cobalt ore, 2 iron ore (4 needed)
    Cobalt rivets = 5 ice shards, 1 cobalt ingot (3 needed)
    Iron ingot = 1 ice shard 3 iron ore


    Totals: 41 ice shards, 6 earth shards, 4 cobalt ore, 11 iron ore... I can't imagine those materials costing less than 609gil
    (0)

  3. #3
    Player
    Ksenia's Avatar
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    Oct 2011
    Location
    Ul'dah
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    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Simaril View Post
    That's really hard to imagine. I'm using gamerescape, so the nnumbers might not be right...

    Kite Shield = 6 ice shards, 6 earth shards, 1 Iron Ingot, 1 cobalt plate, 3 cobalt rivets... NPC pays 553 gil, 609 for HQ
    Cobalt plate = 5 ice shards, 1 cobalt ingot.
    Cobalt ingot = 5 ice shards, 1 cobalt ore, 2 iron ore (4 needed)
    Cobalt rivets = 5 ice shards, 1 cobalt ingot (3 needed)
    Iron ingot = 1 ice shard 3 iron ore


    Totals: 41 ice shards, 6 earth shards, 4 cobalt ore, 11 iron ore... I can't imagine those materials costing less than 609gil
    I think you missed my point. The direction the game is going, you won't be able to sell anything unless it's to a vendor. True Faucets in video games don't require other players to trade you their gil for your stuff. They require gil to be created out of thin air. Right now one of the most lucrative faucets is Kite Shield.
    (0)

  4. #4
    Player
    BaconNarwhal's Avatar
    Join Date
    Aug 2013
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    30
    Character
    Bacon Narwhal
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ksenia View Post
    I think you missed my point. The direction the game is going, you won't be able to sell anything unless it's to a vendor. True Faucets in video games don't require other players to trade you their gil for your stuff. They require gil to be created out of thin air. Right now one of the most lucrative faucets is Kite Shield.
    Assuming you gather everything yourself. 47 shards and 15 ores at 20 seconds per node will require 310 seconds. There are 10 item to be synthesized, at an average of 6 sec each for quick synth for NQ item, that's 60 seconds. A total of 370 seconds is needed for a Kite Shield. This comes out to be about 5381 gil per hour. That's a lot of work for very little return.
    (2)

  5. #5
    Player
    Ksenia's Avatar
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    Oct 2011
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    Ul'dah
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    1,100
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    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by BaconNarwhal View Post
    Assuming you gather everything yourself. 47 shards and 15 ores at 20 seconds per node will require 310 seconds. There are 10 item to be synthesized, at an average of 6 sec each for quick synth for NQ item, that's 60 seconds. A total of 370 seconds is needed for a Kite Shield. This comes out to be about 5381 gil per hour. That's a lot of work for very little return.
    I know. Don't you love how shards are 3:1 and take 75% of your game time to gather. It's almost like Alchemist was supposed to make them or something...
    (1)

  6. #6
    Player
    Medura's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Ksenia View Post
    I know. Don't you love how shards are 3:1 and take 75% of your game time to gather. It's almost like Alchemist was supposed to make them or something...
    Yeah ... but they nerfed alchemist by removing shard recipes, thereby making the class completely worthless :P
    (0)

  7. #7
    Player
    Simaril's Avatar
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    Aug 2013
    Posts
    405
    Character
    Simaril Ratbane
    World
    Goblin
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Ksenia View Post
    I think you missed my point. The direction the game is going, you won't be able to sell anything unless it's to a vendor. True Faucets in video games don't require other players to trade you their gil for your stuff. They require gil to be created out of thin air. Right now one of the most lucrative faucets is Kite Shield.
    I'm sorry, I just think this is completely absurd. Your "faucet" will never be turned on. The amount of gil you get from the main quest and leves are the faucets, and they vastly exceed what an armor could do. The only way your scenario comes into play is if SE removes all of the gil from the game, remove stored leves from the game, and everyone raids so much it consumes all of their profit. I forsee 0/3 of those things happening.

    I have made very little attempt to earn gil, and I have found very little need for gil other than repairs, and transportation and I have 140,000 gil. No, I'm not rich... but there's been nothing I need that I can't buy. From a single player / leveling perspective, I'd say gil is too easy to come by. Yes, there's some rediculous undercutting going on, but it seems like you want huge inflation? Most items can be sold on the AH for more than vendors pay. Some items can be bought for less than vendors charge.
    (1)

  8. #8
    Player
    Ksenia's Avatar
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    Oct 2011
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    Ul'dah
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    1,100
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    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Simaril View Post
    I'm sorry, I just think this is completely absurd. Your "faucet" will never be turned on. The amount of gil you get from the main quest and leves are the faucets, and they vastly exceed what an armor could do. The only way your scenario comes into play is if SE removes all of the gil from the game, remove stored leves from the game, and everyone raids so much it consumes all of their profit. I forsee 0/3 of those things happening.

    I have made very little attempt to earn gil, and I have found very little need for gil other than repairs, and transportation and I have 140,000 gil. No, I'm not rich... but there's been nothing I need that I can't buy. From a single player / leveling perspective, I'd say gil is too easy to come by. Yes, there's some rediculous undercutting going on, but it seems like you want huge inflation? Most items can be sold on the AH for more than vendors pay. Some items can be bought for less than vendors charge.
    The difference between you and me is you are seeing it from the here and now perspective.
    I'm forward thinking. So far the best I have seen in the LeveQuest is around 3K per point in rewards and leve points are fixed on a daily basis. You can add that to the pile but for making gil unrestricted you need a faucet and there are none. There are better faucets, so to speak. Gsm can sell by stack and make a boat load of gil. Shard requirements are going to make that misery in the making.

    Market Board is NOT a faucet. trading gil for stuff is NOT a faucet. It might make you rich but it is not a faucet. Eventually Market boards will die. Nothing will be in demand. We are all inclusive characters. You said so yourself, you don't need gil. You do of course. You want to teleport places, you need to repair. You will see what I mean when you run up to the mending NPC at 50 and your wallet takes a hit every time.

    Sargatanas right now is selling HQ Linen Deerstalkers on Market board for 8K each. They started at 20K. The level 40 3/3 turn in is a Linen Deerstalker. In a month the price of 300,000 exper for a weaver has gone down 60%. Buying a Level 50 DoH will be cheaper and cheaper as fewer people are left to do it. It will in time get to a point where nothing will sell for any amount of gill. Trade will die off. Faucets will become the only way to make gil.

    Horde your gil is all I can say. You are going to need it.
    (0)

  9. #9
    Player
    Lyein's Avatar
    Join Date
    Sep 2013
    Posts
    78
    Character
    Lyein Elheim
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Of course prices are fluctuating right now. The game JUST came out. People are still pushing classes to 50, things are moving fast and niches are being filled. SE isn't addressing the market right now because (rightly so) it hasn't settled yet.

    Why would you spend your time working a 'faucet' anyway? Its bloody community service. Look out for yourself- make money on the market and make as much as you can. Only work a faucet when profits come down so far that its the best sell. If the market breaks because of inflation/deflation then its up to SE to fix the problem. Players shouldn't be sinking a hundred hours into a gil-source to save the economy.

    Profitable crafting means get good at HQ-ing equipment and look at the market board before you make it. See a profitable opening, make an HQ item and drop it on the market.
    (1)

  10. #10
    Player
    Simaril's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Simaril Ratbane
    World
    Goblin
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Ksenia View Post
    The difference between you and me is you are seeing it from the here and now perspective.
    I'm forward thinking. So far the best I have seen in the LeveQuest is around 3K per point in rewards and leve points are fixed on a daily basis. You can add that to the pile but for making gil unrestricted you need a faucet and there are none. There are better faucets, so to speak. Gsm can sell by stack and make a boat load of gil. Shard requirements are going to make that misery in the making.
    I believe that over an entire server community, leves are a sufficient faucet. Triple turn ins with HQ items result in lots of gil, as well as items, sometimes including a high number of shards. I don't play everyday, so my leves pile up. I can do a simple triple turn in (hi-potions or chamomile tea for example) a bunch of times in a matter of minutes... which gives me gold to blow on the market board.

    I haven't even intentionall attempted to earn gil from the markets or leves, I've only been trying to level my classes (11 classes lv 25+), and I have over 200k without trying, an overflowing inventory, and nearly the cap on leves. Based on that, the long term perspective I see is an inflated economy with easy faucets.

    For someone who raids a lot and has high repair bills, and buys from the market boards it might seem the opposite. Based on some of the data I saw in another MMO's player's levels and progression I believe there will be MANY more players acting as faucets (earning gil from leves and quests) like me.
    (1)