I quit version 1 after going through enough deaths when I clearly avoided the move... When they mentioned data centers within US region (I live in the US) I felt a renewed sense of hope.. Unfortunately I did not keep up with the beta, missed the server xfer date and i'm still on that server. I'm having the issues with red outlined abilities. Now that they are going to implement world xfer again & free for the first 5 days I'm at the point where if this latency issue is indeed universal, then I don't know if I can continue. Does anyone feel like going from a JP data center to a US server will improve this issue?

Seriously it's 2013 I don't see how this issue can be overlooked, new content will be awesome but If you're going to get wiped over latency issues then what's the point? (I'm a tank/healer so that's pretty huge deal as my role is critical). And for the people saying it's working fine and people need to react faster.. All you've basically said is keep running when the rotation comes up... that's not even logical.. that's what a player who hasn't been to a fight would do because they don't know how to move fast enough. Skilled players (at least in games with good latency) can dodge abilities and moves almost at the end. It's an amazing game in appearance but it's retaining some major issues & what's up with tab targeting?? O M G & as ppl have said, off-GCD skills aswell, not to mention the cookie cutter linear gear approach to the game.. everyone has the same gear unless you actually have melded items, which only accessories outshine the token-bought item. There is no customization in gear & build. At least in Ver.1 warriors could wear more DPS oriented armor, now they are given the same gear as paladin when the 2 classes play differently & require different setups. Makes me sad, really wanted to continue further with this game :-(