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  1. #151
    Player
    Casper's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Casper Theghost
    World
    Phoenix
    Main Class
    Rogue Lv 50
    Quote Originally Posted by Kitru View Post
    Self heals can compensate for either not having a shield or not having a full 25% +healing. WAR self healing is nowhere *near* large enough to cover more than one of those two. Hell, when you factor in the inferior CD suite that some people claim that WAR self heals are *also* supposed to compensate for, WAR self healing is so monumentally overloaded on what it's *supposed* to do that I seriously have to wonder how much self healing people think a WAR actually packs.
    Don't forget the -10% Str from RoH, too. That's what ? A 5% damage reduction versus physical again ? Maybe more ?

    At some point it's just ridiculous. 5+% RoH, 7+% shield, 10+% shield oath vs defiance, convalescence twice as powerfull (ironically convalescence is probably one of the best, if not the best, CD warrior has. Still only 2/3rd of what it performs for a pld though.), rampart, sentinel, bluwark and HG all being rock stars...

    Just trying to understand how a war is supposed to handle the garuda phase when red add is up with an average group and thus healers (not talking about your ubergeared FC of doom that kills it in 3.30 minute) makes my head hurt... Because i know i sure am worried even when i pop sentinel for the first 10 sec and rampart + 30% potency convalescence for the 10 other sec needed for it to die...
    (0)

  2. #152
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Casper View Post
    Just trying to understand how a war is supposed to handle the garuda phase when red add is up with an average group and thus healers (not talking about your ubergeared FC of doom that kills it in 3.30 minute) makes my head hurt... Because i know i sure am worried even when i pop sentinel for the first 10 sec and rampart + 30% potency convalescence for the 10 other sec needed for it to die...
    I've never had a problem. I always make sure that I throw up Thrill of Battle right before Slipstream as she's running in, Convalescence as soon as the stun ends, blow Berserk as soon as she gets in melee, and beat her in the face with Inner Beast + Infuriate + Inner Beast sitting on the sideline. A lot of it is just making sure that at least one of your healers is paying attention and that your OT is good enough so that the healers don't eat a Slipstream and miss out on healing you for 3 seconds, which can be a death sentence.
    (0)

  3. #153
    Player
    Derza's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Kaladin Stormblessed
    World
    Goblin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ninjiitstu View Post
    I chose to ignore the post as I haven't once argued that. Healers have to work 10% harder - Self heals. In the best of conditions, that might be 2.5%. 7.5% harder is irrelevant.
    That is not true at all... Its 10% harder if you don't use IB and paladins don't use any CD's... its more like 15%+ harder to heal when you account for all the CDs of each class in hard hitting boss encounters. If you are going to state these random %'s at least try to back them with some calculations... My 15%+(his calcs actually show it about 20%) comes from the example Rios-Drakoon gave using your damage over 5 mins.

    Your numbers are based off of the warrior highest mitigation skill (IB) + defiance vs shield oath, and then you ignore ALL the plds ones and just the crappy warrior ones and call it even?

    And you called me biased, good joke dude.
    (1)
    Last edited by Derza; 10-03-2013 at 12:31 AM.

  4. #154
    Player
    Rios-Drakoon's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Rios Drakoon
    World
    Shiva
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Derza View Post
    That is not true at all... Its 10% harder if you don't use IB and paladins don't use any CD's... its more like 15%+ harder to heal when you account for all the CDs of each class in hard hitting boss encounters. If you are going to state these random %'s at least try to back them with some calculations... My 15%+(his calcs actually show it about 20%) comes from the example Rios-Drakoon gave using your damage over 5 mins.

    Your numbers are based off of the warrior highest mitigation skill (IB) + defiance vs shield oath, and then you ignore ALL the plds ones and just the crappy warrior ones and call it even?

    And you called me biased, good joke dude.
    Ist more then even that.

    I didnt Count the real Parry/Evade/block Chance from Warrior and Paladin.
    If we would Count them to, then the result would be even worse then now for Warrior.
    (1)

  5. #155
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Kitru View Post
    I've never had a problem. I always make sure that I throw up Thrill of Battle right before Slipstream as she's running in, Convalescence as soon as the stun ends, blow Berserk as soon as she gets in melee, and beat her in the face with Inner Beast + Infuriate + Inner Beast sitting on the sideline. A lot of it is just making sure that at least one of your healers is paying attention and that your OT is good enough so that the healers don't eat a Slipstream and miss out on healing you for 3 seconds, which can be a death sentence.
    To the bolded: Are you taking Slipstream hits? You can dodge those, even during the sister phase. Just run behind Garuda as soon as she gets into range to start casting.
    (1)

  6. #156
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Garuda

    "Garuda readies Slipstream."

    Me: "I'M MAKING A REFT TURN, I NO WANT NO TRABLE" - in a very passable and offensive Jackie Chan voice.

    /run 45 degree angle left.

    "Garuda readies Slipstream."

    Me: "Holy shit this is like NASCAR nothing but left turns!"



    >> Yes I am being silly. If you didn't chuckle you're a so-and-so.
    (0)

  7. #157
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Tanaya View Post
    To the bolded: Are you taking Slipstream hits? You can dodge those, even during the sister phase. Just run behind Garuda as soon as she gets into range to start casting.
    In my experience, you have to eat that first one after she spawns the adds, else the Slipstream cleaves half of the group.
    (0)

  8. #158
    Player
    CurlyBruce's Avatar
    Join Date
    Aug 2013
    Posts
    116
    Character
    Curly Brace
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kitru View Post
    In my experience, you have to eat that first one after she spawns the adds, else the Slipstream cleaves half of the group.
    If it's during Tornadoes phase just run towards the middle tornado after she teleports. There is enough time between Torandoes to run inside one and get her to slipstream towards nothing and run back to the side. During center phase the group should be towards the north side of the Hurricane and then you can pull her slightly to the left or right and she'll shoot it off center.
    (1)

  9. #159
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kitru View Post
    In my experience, you have to eat that first one after she spawns the adds, else the Slipstream cleaves half of the group.
    Nope. You run into the spot where the 2 closest tornadoes to the rock meet (the center one and the one on the rock). She will run up to you and cast slipstream, and you can get close enough to her flank from that position that it wont hit you, and most of the slipstream will go into the tornadoes rather than on the group.

    Then you just have to run back to your tank spot and pick up the red line add w/ provoke because your OT just stood in the slipstream like a goober. But that's ok because Garuda is a 1 tank fight anyway.

    Quote Originally Posted by Tanaya View Post
    http://www.youtube.com/watch?v=ajjeRRuP1Vc - Go to 4:00 for visual reference. I swear this is the only video on youtube where everyone is positioned perfectly and the tank doesn't just eat it.
    This is close to what I do but not quite. I feel like this puts too much of the slipstream in the area for your party, and while they should avoid it I like to idiot proof things. The way I do it I am literally in the buttcrack between those 2 tornadoes, so when she casts slipstream she is in the middle of the center one which makes running through her not possible.

    But yeah anyhow, that's basically what I do.
    (1)
    Last edited by Hachiko; 10-04-2013 at 07:14 AM.

  10. #160
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Hachiko View Post
    Nope. You run into the spot where the 2 closest tornadoes to the rock meet (the center one and the one on the rock). She will run up to you and cast slipstream, and you can get close enough to her flank from that position that it wont hit you, and most of the slipstream will go into the tornadoes rather than on the group.

    Then you just have to run back to your tank spot and pick up the red line add w/ provoke because your OT just stood in the slipstream like a goober. But that's ok because Garuda is a 1 tank fight anyway.
    Curly's works too, but this is what I do. If you do exactly this you'll dodge slipstream and if any of your team gets hit (especially your OT), that's their fault. Not yours. The tricky part is you have to run -straight- towards her so she doesn't turn towards your party. Hell, just run straight through her. There's no reason to circle around to flank.

    http://www.youtube.com/watch?v=ajjeRRuP1Vc - Go to 4:00 for visual reference. I swear this is the only video on youtube where everyone is positioned perfectly and the tank doesn't just eat it.

    Quote Originally Posted by Hachiko View Post
    This is close to what I do but not quite. I feel like this puts too much of the slipstream in the area for your party, and while they should avoid it I like to idiot proof things.
    Nothing wrong with that. All of them is better than just taking it to the face.
    (0)
    Last edited by Tanaya; 10-04-2013 at 07:47 AM.

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